Cosmetic change to Navar Dragon Guild. Added outer perimeter to the original map to match the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated entrance/exit coordinates in world map back to the guild map.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15184 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-10-14 03:46:01 +00:00
parent 9573b53900
commit abad6299b3
2 changed files with 1542 additions and 853 deletions

File diff suppressed because it is too large Load Diff

View File

@ -9,7 +9,7 @@ enter_x 1
enter_y 1
msg
Created: 2002-06-02
Modified: 2011-09-20 Rick Tanner
Modified: 2011-10-13 Rick Tanner
endmsg
outdoor 1
tile_path_1 world_122_116
@ -855,8 +855,8 @@ end
arch guild_west
name Navar Dragon Guild
slaying /navar_city/misc/dragon_guild
hp 7
sp 14
hp 9
sp 15
x 2
y 14
end