From b2339b41cf9ef8e0d476fe121c8de193a4d9c789 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Sat, 3 Mar 2007 01:53:22 +0000 Subject: [PATCH] Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map. Added a missing terrain tile beneath one of the buildings, too. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5653 282e977c-c81d-0410-88c4-b93c2d0d6712 --- world/world_127_102 | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/world/world_127_102 b/world/world_127_102 index 454bbf61d..591e11e7c 100644 --- a/world/world_127_102 +++ b/world/world_127_102 @@ -6277,6 +6277,11 @@ x 24 y 3 elevation 991 end +arch grass +x 24 +y 4 +elevation 991 +end arch house1_east slaying /! msg @@ -7133,7 +7138,6 @@ elevation 3031 end arch guard_house_1 name Ranbounagisatoshi Goei Mezon -slaying goei mezon x 27 y 3 end