- Smoothing fix to make smoothing not cover over water tunnel and subsequent
shoreline modification to avoid unsmoothed corner of shoreline. - Remove unnecessary grass tile under hole. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712master
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8156389d4c
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@ -9,6 +9,7 @@ enter_x 1
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enter_y 1
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msg
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Created: 2001-02-16
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Modified: 2007-12-13 Kevin Bulgrien
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endmsg
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outdoor 1
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tile_path_1 world_104_114
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@ -986,7 +987,7 @@ x 4
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y 4
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elevation -10
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end
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arch shallow_sea
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arch grass
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x 4
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y 5
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elevation -5
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@ -997,6 +998,7 @@ hp 2
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sp 9
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x 4
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y 6
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smoothlevel 0
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elevation 1
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end
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arch grass
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@ -1243,7 +1245,7 @@ x 5
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y 5
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elevation -10
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end
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arch shallow_sea
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arch grass
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x 5
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y 6
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elevation -10
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@ -2234,7 +2236,7 @@ x 9
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y 4
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elevation 95
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end
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arch shallow_sea
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arch grass
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x 9
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y 5
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elevation -1
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@ -2483,19 +2485,16 @@ x 10
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y 4
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elevation 588
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end
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arch grass
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x 10
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y 5
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elevation 444
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end
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arch hole
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slaying /dungeons/hut/watertunnel
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hp 43
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sp 8
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x 10
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y 5
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smoothlevel 0
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elevation 444
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end
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arch shallow_sea
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arch grass
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x 10
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y 6
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elevation -2
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