- Smoothing fix to make smoothing not cover over water tunnel and subsequent

shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712
master
kbulgrien 2007-12-14 05:40:52 +00:00
parent 8156389d4c
commit b6a71597ae
1 changed files with 8 additions and 9 deletions

View File

@ -9,6 +9,7 @@ enter_x 1
enter_y 1
msg
Created: 2001-02-16
Modified: 2007-12-13 Kevin Bulgrien
endmsg
outdoor 1
tile_path_1 world_104_114
@ -986,7 +987,7 @@ x 4
y 4
elevation -10
end
arch shallow_sea
arch grass
x 4
y 5
elevation -5
@ -997,6 +998,7 @@ hp 2
sp 9
x 4
y 6
smoothlevel 0
elevation 1
end
arch grass
@ -1243,7 +1245,7 @@ x 5
y 5
elevation -10
end
arch shallow_sea
arch grass
x 5
y 6
elevation -10
@ -2234,7 +2236,7 @@ x 9
y 4
elevation 95
end
arch shallow_sea
arch grass
x 9
y 5
elevation -1
@ -2483,19 +2485,16 @@ x 10
y 4
elevation 588
end
arch grass
x 10
y 5
elevation 444
end
arch hole
slaying /dungeons/hut/watertunnel
hp 43
sp 8
x 10
y 5
smoothlevel 0
elevation 444
end
arch shallow_sea
arch grass
x 10
y 6
elevation -2