- move arch item scripts to their own folder

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2892 282e977c-c81d-0410-88c4-b93c2d0d6712
master
temitchell 2004-08-28 00:57:30 +00:00
parent 16d1e0224e
commit bbfcc09ebd
2 changed files with 71 additions and 0 deletions

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import CFPython
import sys
import random
me = CFPython.WhoAmI()
ac = CFPython.WhoIsActivator()
r = random.random()
if (CFPython.IsApplied(me)):
if (r <= 0.01):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetDexterity(me, CFPython.GetDexterity(me)+1)
elif (r <= 0.02):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetIntelligence(me, CFPython.GetIntelligence(me)+1)
elif (r <= 0.03):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetConstitution(me, CFPython.GetConstitution(me)+1)
elif (r >= 0.99):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetDexterity(me, CFPython.GetDexterity(me)-1)
elif (r >= 0.98):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetIntelligence(me, CFPython.GetIntelligence(me)-1)
elif (r >= 0.97):
CFPython.SetIdentified(me,0)
CFPython.SetCursed(me, 1)
CFPython.SetConstitution(me, CFPython.GetConstitution(me)-1)

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import CFPython
import sys
import random
me = CFPython.WhoAmI()
ac = CFPython.WhoIsActivator()
r = random.random()
if (r <= 0.01):
CFPython.Write("Your weapon suddenly seems lighter !",ac)
CFPython.SetDamage(me,CFPython.GetDamage(me)+10)
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)
elif (r <= 0.02):
CFPython.Write("Your weapon suddenly seems darker !",ac)
CFPython.SetDamage(me,CFPython.GetDamage(me)-10)
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)
elif (r <= 0.03):
CFPython.Write("Your weapon suddenly seems lighter !",ac)
CFPython.SetDamage(me,CFPython.GetDamage(me)+10)
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)
elif (r <= 0.04):
CFPython.Write("Your weapon suddenly seems colder !",ac)
CFPython.SetAttackType(me,CFPython.AttackTypeCold() + CFPython.AttackTypePhysical())
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)
elif (r <= 0.05):
CFPython.Write("Your weapon suddenly seems warmer !",ac)
CFPython.SetAttackType(me,CFPython.AttackTypeFire() + CFPython.AttackTypePhysical())
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)
elif (r <= 0.06):
CFPython.Write("Your weapon suddenly emits sparks !",ac)
CFPython.SetAttackType(me,CFPython.AttackTypeElectricity() + CFPython.AttackTypePhysical())
CFPython.SetIdentified(me,0)
CFPython.SetBeenApplied(me,0)