- add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based on ground type (groan). git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2323 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
1a0164400e
commit
c66eb5a860
5493
world/world_105_115
5493
world/world_105_115
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Load Diff
5746
world/world_105_116
5746
world/world_105_116
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@ -3246,6 +3246,25 @@ elevation 8716
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x 13
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y 8
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end
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arch mountain_cave
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msg
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layoutstyle maze
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dungeon_level 8
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expand2x 1
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treasureoptions 20
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monsterstyle humanoid
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dungeon_depth 3
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xsize 50
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ysize 50
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exitstyle ladder
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decorstyle goblinjunk
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floorstyle stones2
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wallstyle cave2
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endmsg
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slaying /!
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x 13
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y 8
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end
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arch mountain
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elevation 8104
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x 13
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@ -4038,6 +4057,25 @@ elevation 7103
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x 16
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y 17
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end
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arch mountain_cave
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msg
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layoutstyle rogue
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dungeon_level 7
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expand2x 1
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treasureoptions 20
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monsterstyle humanoid
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dungeon_depth 3
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xsize 50
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ysize 50
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exitstyle ladder
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decorstyle goblinjunk
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floorstyle stones2
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wallstyle cave2
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endmsg
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slaying /!
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x 16
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y 17
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end
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arch mountain
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elevation 8226
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x 16
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@ -5761,6 +5799,25 @@ elevation 8513
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x 23
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y 13
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end
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arch mountain_cave
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msg
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layoutstyle rogue
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dungeon_level 7
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expand2x 1
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treasureoptions 20
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monsterstyle humanoid
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dungeon_depth 3
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xsize 50
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ysize 50
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exitstyle ladder
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decorstyle goblinjunk
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floorstyle stones2
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wallstyle cave2
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endmsg
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slaying /!
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x 23
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y 13
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end
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arch mountain2
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elevation 9134
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x 23
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@ -6722,6 +6779,10 @@ elevation 827
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x 27
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y 6
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end
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arch mountain3
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x 27
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y 6
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end
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arch woods_2
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elevation 1949
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x 27
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