From cc29d5f18251e43f3972e7d9db79f58402ade90b Mon Sep 17 00:00:00 2001 From: rjtanner Date: Thu, 8 Aug 2013 19:51:26 +0000 Subject: [PATCH] Updated ChangeLog file using svn2cl. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18901 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 1538 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1538 insertions(+) diff --git a/ChangeLog b/ChangeLog index 69be4c533..8f75bdb02 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,1541 @@ +2013-08-08 18:19 rjtanner + + * unlinked/chadfire/towns/castle/inn, + unlinked/chadfire/towns/port/general_shop, + unlinked/chadfire/towns/port/inn, + unlinked/chadfire/world/wilderness_102_104, + unlinked/chadfire/world/wilderness_103_102, + unlinked/chadfire/world/wilderness_103_103, + unlinked/chadfire/world/wilderness_103_104, + unlinked/chadfire/world/wilderness_103_105, + unlinked/chadfire/world/wilderness_103_106, + unlinked/chadfire/world/wilderness_104_102, + unlinked/chadfire/world/wilderness_104_103, + unlinked/chadfire/world/wilderness_104_104, + unlinked/chadfire/world/wilderness_104_106, + unlinked/chadfire/world/wilderness_104_107, + unlinked/chadfire/world/wilderness_104_108, + unlinked/chadfire/world/wilderness_104_109, + unlinked/chadfire/world/wilderness_104_111, + unlinked/chadfire/world/wilderness_104_112, + unlinked/chadfire/world/wilderness_105_103, + unlinked/chadfire/world/wilderness_105_105, + unlinked/chadfire/world/wilderness_105_106, + unlinked/chadfire/world/wilderness_105_107, + unlinked/chadfire/world/wilderness_105_108, + unlinked/chadfire/world/wilderness_105_109, + unlinked/chadfire/world/wilderness_105_110, + unlinked/chadfire/world/wilderness_105_111, + unlinked/chadfire/world/wilderness_105_112, + unlinked/chadfire/world/wilderness_105_113, + unlinked/chadfire/world/wilderness_105_114, + unlinked/chadfire/world/wilderness_106_103, + unlinked/chadfire/world/wilderness_106_104, + unlinked/chadfire/world/wilderness_106_105, + unlinked/chadfire/world/wilderness_106_106, + unlinked/chadfire/world/wilderness_106_109, + unlinked/chadfire/world/wilderness_106_110, + unlinked/chadfire/world/wilderness_106_111, + unlinked/chadfire/world/wilderness_106_112, + unlinked/chadfire/world/wilderness_106_113, + unlinked/chadfire/world/wilderness_106_114, + unlinked/chadfire/world/wilderness_106_115, + unlinked/chadfire/world/wilderness_107_103, + unlinked/chadfire/world/wilderness_107_104, + unlinked/chadfire/world/wilderness_107_105, + unlinked/chadfire/world/wilderness_107_106, + unlinked/chadfire/world/wilderness_107_107, + unlinked/chadfire/world/wilderness_107_108, + unlinked/chadfire/world/wilderness_107_109, + unlinked/chadfire/world/wilderness_107_110, + unlinked/chadfire/world/wilderness_107_111, + unlinked/chadfire/world/wilderness_107_113, + unlinked/chadfire/world/wilderness_107_114, + unlinked/chadfire/world/wilderness_107_115, + unlinked/chadfire/world/wilderness_107_116, + unlinked/chadfire/world/wilderness_108_103, + unlinked/chadfire/world/wilderness_108_104, + unlinked/chadfire/world/wilderness_108_106, + unlinked/chadfire/world/wilderness_108_107, + unlinked/chadfire/world/wilderness_108_108, + unlinked/chadfire/world/wilderness_108_109, + unlinked/chadfire/world/wilderness_108_110, + unlinked/chadfire/world/wilderness_108_112, + unlinked/chadfire/world/wilderness_108_114, + unlinked/chadfire/world/wilderness_108_115, + unlinked/chadfire/world/wilderness_108_117, + unlinked/chadfire/world/wilderness_109_103, + unlinked/chadfire/world/wilderness_109_104, + unlinked/chadfire/world/wilderness_109_105, + unlinked/chadfire/world/wilderness_109_107, + unlinked/chadfire/world/wilderness_109_109, + unlinked/chadfire/world/wilderness_109_110, + unlinked/chadfire/world/wilderness_109_111, + unlinked/chadfire/world/wilderness_109_112, + unlinked/chadfire/world/wilderness_109_113, + unlinked/chadfire/world/wilderness_109_114, + unlinked/chadfire/world/wilderness_109_115, + unlinked/chadfire/world/wilderness_109_117, + unlinked/chadfire/world/wilderness_109_118, + unlinked/chadfire/world/wilderness_110_104, + unlinked/chadfire/world/wilderness_110_105, + unlinked/chadfire/world/wilderness_110_106, + unlinked/chadfire/world/wilderness_110_108, + unlinked/chadfire/world/wilderness_110_109, + unlinked/chadfire/world/wilderness_110_110, + unlinked/chadfire/world/wilderness_110_111, + unlinked/chadfire/world/wilderness_110_112, + unlinked/chadfire/world/wilderness_110_113, + unlinked/chadfire/world/wilderness_110_114, + unlinked/chadfire/world/wilderness_110_115, + unlinked/chadfire/world/wilderness_110_116, + unlinked/chadfire/world/wilderness_110_117, + unlinked/chadfire/world/wilderness_110_118, + unlinked/chadfire/world/wilderness_111_104, + unlinked/chadfire/world/wilderness_111_105, + unlinked/chadfire/world/wilderness_111_106, + unlinked/chadfire/world/wilderness_111_107, + unlinked/chadfire/world/wilderness_111_108, + unlinked/chadfire/world/wilderness_111_109, + unlinked/chadfire/world/wilderness_111_110, + unlinked/chadfire/world/wilderness_111_111, + unlinked/chadfire/world/wilderness_111_112, + unlinked/chadfire/world/wilderness_111_113, + unlinked/chadfire/world/wilderness_111_114, + unlinked/chadfire/world/wilderness_111_115, + unlinked/chadfire/world/wilderness_111_116, + unlinked/chadfire/world/wilderness_111_117, + unlinked/chadfire/world/wilderness_112_104, + unlinked/chadfire/world/wilderness_112_105, + unlinked/chadfire/world/wilderness_112_106, + unlinked/chadfire/world/wilderness_112_107, + unlinked/chadfire/world/wilderness_112_108, + unlinked/chadfire/world/wilderness_112_109, + unlinked/chadfire/world/wilderness_112_111, + unlinked/chadfire/world/wilderness_112_112, + unlinked/chadfire/world/wilderness_112_113, + unlinked/chadfire/world/wilderness_112_114, + unlinked/chadfire/world/wilderness_112_115, + unlinked/chadfire/world/wilderness_112_117, + unlinked/chadfire/world/wilderness_113_104, + unlinked/chadfire/world/wilderness_113_105, + unlinked/chadfire/world/wilderness_113_107, + unlinked/chadfire/world/wilderness_113_108, + unlinked/chadfire/world/wilderness_113_109, + unlinked/chadfire/world/wilderness_113_110, + unlinked/chadfire/world/wilderness_113_111, + unlinked/chadfire/world/wilderness_113_112, + unlinked/chadfire/world/wilderness_113_113, + unlinked/chadfire/world/wilderness_113_114, + unlinked/chadfire/world/wilderness_113_115, + unlinked/chadfire/world/wilderness_114_106, + unlinked/chadfire/world/wilderness_114_107, + unlinked/chadfire/world/wilderness_114_109, + unlinked/chadfire/world/wilderness_114_111, + unlinked/chadfire/world/wilderness_114_112, + unlinked/chadfire/world/wilderness_114_113, + unlinked/chadfire/world/wilderness_114_115, + unlinked/chadfire/world/wilderness_115_106, + unlinked/chadfire/world/wilderness_115_107, + unlinked/chadfire/world/wilderness_115_108, + unlinked/chadfire/world/wilderness_115_109, + unlinked/chadfire/world/wilderness_115_110, + unlinked/chadfire/world/wilderness_115_111, + unlinked/chadfire/world/wilderness_115_112, + unlinked/chadfire/world/wilderness_115_113, + unlinked/chadfire/world/wilderness_115_114, + unlinked/chadfire/world/wilderness_116_106, + unlinked/chadfire/world/wilderness_116_107, + unlinked/chadfire/world/wilderness_116_108, + unlinked/chadfire/world/wilderness_116_110, + unlinked/chadfire/world/wilderness_116_111, + unlinked/chadfire/world/wilderness_116_112, + unlinked/chadfire/world/wilderness_116_113, + unlinked/chadfire/world/wilderness_117_109, + unlinked/chadfire/world/wilderness_117_110, + unlinked/chadfire/world/wilderness_117_111, + unlinked/chadfire/world/wilderness_117_113, + unlinked/chadfire/world/wilderness_117_114: Run MapNormalizer + editor script on all unlinked/chadfire map files. + +2013-08-07 02:06 partmedia + + * brest/shops/brest.cvt: Revamp Brest CVT; fix bank and smith shop. + +2013-08-07 02:06 partmedia + + * world/world_107_123: Give enterable buildings special pixmaps. + +2013-08-07 02:05 partmedia + + * brest/black_shield/bigchest, brest/black_shield/ground, + brest/black_shield/upper: Remove obsolete guild files. + +2013-08-07 02:05 partmedia + + * world/world_107_123: Fix Tower of Ludo entrance. + +2013-08-07 02:05 partmedia + + * brest/brest.inn, world/world_107_123: Revamp Brest Inn. + +2013-08-05 03:10 partmedia + + * pup_land/rainbow/station, pup_land/world: Minor map fixes. + +2013-08-05 03:10 partmedia + + * pup_land/begin/adv: Supreme potions of life shouldn't be so easy + to get. + +2013-08-05 03:10 partmedia + + * python/IPO/banksay.py: Attitude change from bank employees. + +2013-08-05 03:09 partmedia + + * python/IPO/banksay.py: Implement check depositing. + +2013-08-04 18:36 kstenger + + * planes/greenway1, planes/greenway3, planes/greenway4, + planes/greenway6, planes/greenway7, planes/greenway8, + planes/greenway9: Fix map's tiling to avoid server crash. + (related to bug #756) + +2013-08-04 12:56 partmedia + + * planes/IPO_storage, python/IPO/banksay.py: Create checks instead + of template-making them. + +2013-08-04 12:56 partmedia + + * planes/IPO_storage, python/IPO/banksay.py: Fix checking by adding + template to IPO storage. + +2013-08-04 11:10 ryo_saeba + + * python/monsters/farnass.py: Fix script, frypan and stove had + changed positions. + +2013-08-04 10:35 partmedia + + * python/IPO/banksay.py: Re-implement strAmount() as a wrapper to + standard function. + + Thanks to Nicholas for pointing this out! + +2013-08-04 10:34 partmedia + + * inn_and_outpost/hermes_inn2: Don't mark as outdoor map. + +2013-08-03 00:29 partmedia + + * scorn/guilds/mailed_fist/bigchest, + scorn/guilds/mailed_fist/ground, scorn/guilds/mailed_fist/upper: + Remove obsolete guild files. + +2013-08-03 00:29 partmedia + + * euthville/church, euthville/church/devil.church1, + euthville/church/devil.church2, euthville/church/devil.church3, + euthville/church/devil.church4, euthville/church/devil.church5, + euthville/church/valriel, euthville/church/valriel.msg, + euthville/devil.church1, euthville/devil.church2, + euthville/devil.church3, euthville/devil.church4, + euthville/devil.church5, euthville/valriel, + euthville/valriel.msg, world/world_105_113: Put Valriel church + and quest in separate folder. + +2013-08-03 00:29 partmedia + + * euthville/devil.church1, euthville/devil.church2, + euthville/devil.church4, euthville/devil.church5, + euthville/valriel, world/world_105_113: Various improvements to + Valriel's Church. + +2013-08-03 00:29 partmedia + + * world/world_105_113: Remove extra trees. + +2013-08-03 00:29 partmedia + + * euthville/hallofbones: Add darkness and correctly block lower + level. + +2013-08-03 00:28 partmedia + + * python/IPO/banksay.py: Do not display the decimal point if it is + not necessary. + +2013-08-03 00:28 partmedia + + * python/IPO/banksay.py: Implement and use new silver-to-string + function. + + Also take this opportunity to fix the bank profit calculations. + +2013-08-03 00:28 partmedia + + * python/IPO/banksay.py: Update messages and TODOs. + +2013-08-03 00:28 partmedia + + * python/CFBank.py: Update explanatory comment in CFBank.py. + +2013-08-03 00:28 partmedia + + * python/IPO/banksay.py: Temporarily disable the broken ATMs. + +2013-08-03 00:28 partmedia + + * python/IPO/banksay.py: Attempt to fix 'checks' command. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Improve deposit command. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Reimplement depositing money. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Rename profit resetting command to make + more sense. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Add TODOs. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Improve 'balance' output. + +2013-08-03 00:27 partmedia + + * python/IPO/banksay.py: Finish moving commands to separate + functions. + +2013-08-03 00:26 partmedia + + * python/IPO/banksay.py: Implement common utility methods. + + Reimplment 'balance' and 'withdraw' using the new utility + methods. Move + 'deposit' into its own function but don't touch it yet. + +2013-08-03 00:26 partmedia + + * python/IPO/banksay.py: Correctly close bank and fix 'profits' + display. + +2013-08-03 00:26 partmedia + + * python/CFBank.py: Correctly close bank file in CFBank.py. + + Open bank file with writeback set to false (default); setting it + to True + was not needed and caused a mysterious bug on my system. The + Python + reference manual recommends closing the database after writing + data, so + remove all sync() calls and instead force a close() in the end. + +2013-08-03 00:26 partmedia + + * python/CFBank.py: Use more intuitive variable names. + +2013-08-03 00:26 partmedia + + * python/CFBank.py: Trim source file header and whitespace + formatting. + +2013-08-03 00:26 partmedia + + * python/IPO/banksay.py: Implement new withdrawal command. + +2013-08-03 00:25 partmedia + + * python/IPO/banksay.py: Offload trivial commands to their separate + functions. + +2013-08-03 00:25 partmedia + + * python/IPO/banksay.py: Stick help message in separate function. + +2013-08-03 00:25 partmedia + + * python/IPO/banksay.py: Split deposit box code into separate + functions. + +2013-08-03 00:25 partmedia + + * python/IPO/banksay.py: Clean up unused variables and comment the + rest. + +2013-08-03 00:24 partmedia + + * python/IPO/banksay.py: Whitespace and formatting changes. + +2013-07-29 03:04 partmedia + + * python/IPO/README, python/IPO/board.py, python/IPO/receive.py, + python/IPO/say.py, python/IPO/send.py: Remove executable flag. + +2013-07-29 03:03 partmedia + + * scorn/shops/potionshop: Remove duplicate tiles. + +2013-07-29 03:03 partmedia + + * scorn/shops/foodshop: Remove 'race' property in Scorn Food Shop. + + In addition, pay somewhat well for flesh (this is a food shop, + take into + account races such as dragons). Also improve lighting and add a + special + place for players to sell stuff. + +2013-07-28 14:46 partmedia + + * wolfsburg/tt/tta1, wolfsburg/tt/ttb1: Use map tiling for + Wolfsburg Twin Towers (level 1). + +2013-07-28 04:53 partmedia + + * marksel/wizard: Cosmetic cleanups to Sages' Tower. + +2013-07-28 04:53 partmedia + + * marksel/cellar, marksel/keep, world/world_120_109: Fix stairs and + other minor issues. + +2013-07-28 04:53 partmedia + + * marksel/grumms_inn, marksel/grumms_inn2: Fix downstairs exit for + Grumms Inn. + + Take this opportunity to improve the upstairs, fix the + archetypes, and + correct/improve NPC dialogue. + +2013-07-26 10:49 partmedia + + * navar_city/troll_canyon/troll_canyon.2, + navar_city/troll_canyon/troll_canyon.7: Don't require dimension + door to win Troll Canyon. + +2013-07-26 10:49 partmedia + + * navar_city/troll_canyon/troll_canyon.12, + navar_city/troll_canyon/troll_canyon.4, + navar_city/troll_canyon/troll_canyon.5, + navar_city/troll_canyon/troll_canyon.6, + navar_city/troll_canyon/troll_canyon.9: Fix capitalization of + "Fierce Troll". + +2013-07-26 10:49 partmedia + + * navar_city/troll_canyon/basement, + navar_city/troll_canyon/troll_canyon.10, + navar_city/troll_canyon/troll_canyon.12, + navar_city/troll_canyon/troll_canyon.2, + navar_city/troll_canyon/troll_canyon.4, + navar_city/troll_canyon/troll_canyon.5, + navar_city/troll_canyon/troll_canyon.7, + navar_city/troll_canyon/troll_canyon.8, + navar_city/troll_canyon/troll_canyon.9: Fix troll canyon map + tiling. + + It's not a good idea to have tiles overlap each other; this tends + to + confuse the client. Move the tile below the other tile onto a + separate + map to solve this problem. Also fix tiles for entire map. + + Take this opportunity to better connect elements of the map. + +2013-07-26 07:50 partmedia + + * navar_city/troll_canyon/entrance, + navar_city/troll_canyon/troll_canyon.0, + navar_city/troll_canyon/troll_canyon.1, + navar_city/troll_canyon/troll_canyon.2, world/world_119_119: Do + not tile Troll Canyon entrance. + + The entrance (32x64) is less than a single world map tile + (50x50). + Tiling does not have an advantage, and trolls only attack when a + player + is nearby anyways. This makes the map less confusing for map + editors and + DMs trying to reset the map. + + Also take this opportunity to correct capitalization and make the + bridge + troll actually say something (was broken due to typo). + +2013-07-26 07:50 partmedia + + * navar_city/misc/highcourt, world/world_122_117: Fix up text + in/near Navar High Court. + +2013-07-25 00:51 partmedia + + * unlinked/chadfire/Nexus, + unlinked/chadfire/towns/castle/apartments_upper, + unlinked/chadfire/towns/port/Port: Fix several exit paths in + Chadfire. + +2013-07-24 23:43 rjtanner + + * unlinked/chadfire/TODO.txt: Assembled task list for working on + and updating the chadfire maps found in this directory. + +2013-07-24 23:35 rjtanner + + * unlinked/chadfire, unlinked/chadfire/HallOfSelection, + unlinked/chadfire/Nexus, unlinked/chadfire/README.txt, + unlinked/chadfire/lore.txt, unlinked/chadfire/misc, + unlinked/chadfire/misc/ant_tunnel, unlinked/chadfire/misc/farm, + unlinked/chadfire/misc/fisherman_shack, + unlinked/chadfire/misc/graphic_shop, + unlinked/chadfire/misc/graphic_shop/dragon_room, + unlinked/chadfire/misc/graphic_shop/dwarf_room, + unlinked/chadfire/misc/graphic_shop/elf_room, + unlinked/chadfire/misc/graphic_shop/fenx_room, + unlinked/chadfire/misc/graphic_shop/fireborn_room, + unlinked/chadfire/misc/graphic_shop/gnome_room, + unlinked/chadfire/misc/graphic_shop/gshop, + unlinked/chadfire/misc/graphic_shop/halfling_room, + unlinked/chadfire/misc/graphic_shop/halforc_room, + unlinked/chadfire/misc/graphic_shop/human_room, + unlinked/chadfire/misc/graphic_shop/northman_room, + unlinked/chadfire/misc/graphic_shop/quetzalcoatl_room, + unlinked/chadfire/misc/graphic_shop/serpentman_room, + unlinked/chadfire/misc/graphic_shop/troll_room, + unlinked/chadfire/misc/graphic_shop/wraith_room, + unlinked/chadfire/misc/house1, unlinked/chadfire/misc/house10, + unlinked/chadfire/misc/house2, + unlinked/chadfire/misc/house2_basement, + unlinked/chadfire/misc/house3, unlinked/chadfire/misc/house4, + unlinked/chadfire/misc/house5, unlinked/chadfire/misc/house6, + unlinked/chadfire/misc/house7, unlinked/chadfire/misc/house8, + unlinked/chadfire/misc/house9, + unlinked/chadfire/misc/house9_attic, + unlinked/chadfire/misc/lighthouse1, + unlinked/chadfire/misc/lighthouse2, unlinked/chadfire/misc/signs, + unlinked/chadfire/misc/tower1, unlinked/chadfire/misc/tower2, + unlinked/chadfire/misc/tower3, unlinked/chadfire/misc/tower4, + unlinked/chadfire/misc/town1, unlinked/chadfire/misc/town2, + unlinked/chadfire/misc/training, unlinked/chadfire/pictures, + unlinked/chadfire/pictures/Castle.png, + unlinked/chadfire/pictures/Port.png, + unlinked/chadfire/pictures/wilderness.png, + unlinked/chadfire/scaling.txt, unlinked/chadfire/town_needs.txt, + unlinked/chadfire/towns, unlinked/chadfire/towns/castle, + unlinked/chadfire/towns/castle/Castle, + unlinked/chadfire/towns/castle/alchemy, + unlinked/chadfire/towns/castle/alchemy_shop, + unlinked/chadfire/towns/castle/apartments, + unlinked/chadfire/towns/castle/apartments_upper, + unlinked/chadfire/towns/castle/armory_shop, + unlinked/chadfire/towns/castle/bank, + unlinked/chadfire/towns/castle/barracks1, + unlinked/chadfire/towns/castle/barracks2, + unlinked/chadfire/towns/castle/boulderball1, + unlinked/chadfire/towns/castle/boulderball_lobby, + unlinked/chadfire/towns/castle/bowyer, + unlinked/chadfire/towns/castle/cathedral, + unlinked/chadfire/towns/castle/colliseum_entrance, + unlinked/chadfire/towns/castle/dueling1, + unlinked/chadfire/towns/castle/dueling_lobby, + unlinked/chadfire/towns/castle/food_shop, + unlinked/chadfire/towns/castle/inn, + unlinked/chadfire/towns/castle/inn_basement, + unlinked/chadfire/towns/castle/jeweler, + unlinked/chadfire/towns/castle/jewelry_shop, + unlinked/chadfire/towns/castle/keep, + unlinked/chadfire/towns/castle/library, + unlinked/chadfire/towns/castle/lighting_shop, + unlinked/chadfire/towns/castle/magic_shop, + unlinked/chadfire/towns/castle/medical_room, + unlinked/chadfire/towns/castle/mess_hall1, + unlinked/chadfire/towns/castle/mess_hall2, + unlinked/chadfire/towns/castle/obstacle_course1, + unlinked/chadfire/towns/castle/obstacle_course_lobby, + unlinked/chadfire/towns/castle/post_office, + unlinked/chadfire/towns/castle/prison, + unlinked/chadfire/towns/castle/smithery, + unlinked/chadfire/towns/castle/thaumaturgy, + unlinked/chadfire/towns/castle/woodsman, + unlinked/chadfire/towns/castle/wrestling1, + unlinked/chadfire/towns/castle/wrestling_lobby, + unlinked/chadfire/towns/port, unlinked/chadfire/towns/port/Port, + unlinked/chadfire/towns/port/apartment, + unlinked/chadfire/towns/port/apartment_lobby, + unlinked/chadfire/towns/port/barracks, + unlinked/chadfire/towns/port/city_hall, + unlinked/chadfire/towns/port/general_shop, + unlinked/chadfire/towns/port/inn, + unlinked/chadfire/towns/port/mess_hall, + unlinked/chadfire/towns/port/warehouse1, + unlinked/chadfire/towns/port/warehouse2, + unlinked/chadfire/towns/port/warehouse3, + unlinked/chadfire/towns/port/warehouse4, + unlinked/chadfire/towns/port/well, + unlinked/chadfire/towns/port/well_caves, unlinked/chadfire/world, + unlinked/chadfire/world/creator.zip, + unlinked/chadfire/world/wilderness_100_100, + unlinked/chadfire/world/wilderness_100_101, + unlinked/chadfire/world/wilderness_100_102, + unlinked/chadfire/world/wilderness_100_103, + unlinked/chadfire/world/wilderness_100_104, + unlinked/chadfire/world/wilderness_100_105, + unlinked/chadfire/world/wilderness_100_106, + unlinked/chadfire/world/wilderness_100_107, + unlinked/chadfire/world/wilderness_100_108, + unlinked/chadfire/world/wilderness_100_109, + unlinked/chadfire/world/wilderness_100_110, + unlinked/chadfire/world/wilderness_100_111, + unlinked/chadfire/world/wilderness_100_112, + unlinked/chadfire/world/wilderness_100_113, + unlinked/chadfire/world/wilderness_100_114, + 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unlinked/chadfire/world/wilderness_117_115, + unlinked/chadfire/world/wilderness_117_116, + unlinked/chadfire/world/wilderness_117_117, + unlinked/chadfire/world/wilderness_117_118, + unlinked/chadfire/world/wilderness_117_119, + unlinked/chadfire/world/wilderness_117_120, + unlinked/chadfire/world/wilderness_118_100, + unlinked/chadfire/world/wilderness_118_101, + unlinked/chadfire/world/wilderness_118_102, + unlinked/chadfire/world/wilderness_118_103, + unlinked/chadfire/world/wilderness_118_104, + unlinked/chadfire/world/wilderness_118_105, + unlinked/chadfire/world/wilderness_118_106, + unlinked/chadfire/world/wilderness_118_107, + unlinked/chadfire/world/wilderness_118_108, + unlinked/chadfire/world/wilderness_118_109, + unlinked/chadfire/world/wilderness_118_110, + unlinked/chadfire/world/wilderness_118_111, + unlinked/chadfire/world/wilderness_118_112, + unlinked/chadfire/world/wilderness_118_113, + unlinked/chadfire/world/wilderness_118_114, + unlinked/chadfire/world/wilderness_118_115, + unlinked/chadfire/world/wilderness_118_116, + unlinked/chadfire/world/wilderness_118_117, + unlinked/chadfire/world/wilderness_118_118, + unlinked/chadfire/world/wilderness_118_119, + unlinked/chadfire/world/wilderness_118_120, + unlinked/chadfire/world/wilderness_119_100, + unlinked/chadfire/world/wilderness_119_101, + unlinked/chadfire/world/wilderness_119_102, + unlinked/chadfire/world/wilderness_119_103, + unlinked/chadfire/world/wilderness_119_104, + unlinked/chadfire/world/wilderness_119_105, + unlinked/chadfire/world/wilderness_119_106, + unlinked/chadfire/world/wilderness_119_107, + unlinked/chadfire/world/wilderness_119_108, + unlinked/chadfire/world/wilderness_119_109, + unlinked/chadfire/world/wilderness_119_110, + unlinked/chadfire/world/wilderness_119_111, + unlinked/chadfire/world/wilderness_119_112, + unlinked/chadfire/world/wilderness_119_113, + unlinked/chadfire/world/wilderness_119_114, + unlinked/chadfire/world/wilderness_119_115, + unlinked/chadfire/world/wilderness_119_116, + unlinked/chadfire/world/wilderness_119_117, + unlinked/chadfire/world/wilderness_119_118, + unlinked/chadfire/world/wilderness_119_119, + unlinked/chadfire/world/wilderness_119_120, + unlinked/chadfire/world/wilderness_120_100, + unlinked/chadfire/world/wilderness_120_101, + unlinked/chadfire/world/wilderness_120_102, + unlinked/chadfire/world/wilderness_120_103, + unlinked/chadfire/world/wilderness_120_104, + unlinked/chadfire/world/wilderness_120_105, + unlinked/chadfire/world/wilderness_120_106, + unlinked/chadfire/world/wilderness_120_107, + unlinked/chadfire/world/wilderness_120_108, + unlinked/chadfire/world/wilderness_120_109, + unlinked/chadfire/world/wilderness_120_110, + unlinked/chadfire/world/wilderness_120_111, + unlinked/chadfire/world/wilderness_120_112, + unlinked/chadfire/world/wilderness_120_113, + unlinked/chadfire/world/wilderness_120_114, + unlinked/chadfire/world/wilderness_120_115, + unlinked/chadfire/world/wilderness_120_116, + unlinked/chadfire/world/wilderness_120_117, + unlinked/chadfire/world/wilderness_120_118, + unlinked/chadfire/world/wilderness_120_119, + unlinked/chadfire/world/wilderness_120_120, + unlinked/chadfire/world/world.suo: Patch #281 chad's unfinished + island maps. Initial import of the map set available from the + patch. + +2013-07-23 19:53 kstenger + + * python/items/magic_whistle.py: Using the new + Crossfire.AttackMovement.PETMOVE constants. + + Reduce the affected area to the surrounding 10x10 square. + +2013-07-23 19:25 ryo_saeba + + * test/python.py: Add AttackMovement test. + +2013-07-23 18:56 kstenger + + * python/items/magic_whistle.py: New item: magic pet's whistle. + + Why this item: + In some cases pets may get angry at their owner and attack him. + This whistle intends to give the player a chance to make his pets + friendly again. + This won't prevent the pet from getting angry again for whatever + reason, which + is ok. + + Including: archetype, image, treasure list (for the whistle + inventory to work + properly), python script which makes the "real work". + + Hope to add a map soon to make this available to the players. + + A maps/trunk/python/items/magic_whistle.py + A arch/trunk/misc/magic_whistle.trs + A arch/trunk/misc/magic_whistle.arc + AM arch/trunk/misc/magic_whistle.base.111.png + +2013-07-22 13:06 partmedia + + * world/world_123_123, world/world_124_124, world/world_126_124, + world/world_127_125, world/world_128_128: Unwrap text to let the + client do it instead. + +2013-07-22 13:06 partmedia + + * unlinked/casino/README, unlinked/casino/casino_infernal: Casino + Infernal is no longer unlinked. + +2013-07-22 02:18 partmedia + + * world/world_114_101, world/world_115_100, world/world_115_101: + Terrain fixes near world_115_100 (patch #292). + +2013-07-19 13:26 akirschbaum + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/storage_room, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/hallofjoining, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/storage_room, + brest/black_shield/guild_toolshed, + brest/black_shield/guildman_lounge, + brest/black_shield/hallofjoining, + brest/black_shield/journeyman_lounge, + brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, + brest/black_shield/storage_room, + brest/zorn/castle.upper.floor.one, darcap/darcap/circus/roller3, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/hallofjoining, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/poisoned_dagger/storage_room, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/hallofjoining, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/storage_room, + euthville/green_goblin/guild_toolshed, + euthville/green_goblin/guildman_lounge, + euthville/green_goblin/hallofjoining, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + euthville/green_goblin/storage_room, + lake_country/Butakis/mockers/guild_toolshed, + lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/hallofjoining, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + lake_country/Butakis/mockers/storage_room, + lake_country/snake_pit/snakepit_1, + mlab/citydeclouds/IPO_citydeclouds, mlab/citydeclouds/bank/bank3, + mlab/citydeclouds/castle/cwdccastleb2, + mlab/citydeclouds/shops/cwdctrademarket, + navar_city/casino_infernal/casino_infernal1, + navar_city/dreaming_sage/guild_toolshed, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/hallofjoining, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge, + navar_city/dreaming_sage/storage_room, navar_city/mlab/tavern7, + port_joseph/pirates/madvillage, + port_joseph/town/underground_tavern, + pup_land/ancient/castle/gothwolte.3, pup_land/ancient/company, + pup_land/ancient/village/inn, pup_land/ancient/village/library, + pup_land/begin/adv, pup_land/castle_eureca/castle_eureca9, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/hallofjoining, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/laughing_skull/storage_room, + pup_land/guilds/purple_butterfly/guild_toolshed, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/hallofjoining, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge, + pup_land/guilds/purple_butterfly/storage_room, + pup_land/jk/gs_house, pup_land/lone_town/church_ud, + pup_land/nurnberg/guild, + pup_land/nurnberg/reception/electricity3, + pup_land/nurnberg/reception/electricity6, + pup_land/ordeal/tower_ordealB3, quests/greyshield/Castle, + quests/peterm/Demonology/Demon1, + quests/saromok/castlesaromok_towerf11, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/hallofjoining, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge, + santo_dominion/guilds/drunken_barbarian/storage_room, + santo_dominion/temple_naive/templenaive.2, + scorn/guilds/mailed_fist/guild_toolshed, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/hallofjoining, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/novice_lounge, + scorn/guilds/mailed_fist/storage_room, scorn/houses/doors_galore, + scorn/houses/farmhouse, scorn/houses/resir, + scorn/mansion/witherspoon_manor_attic, scorn/shops/IPO_scorn, + scorn/taverns/goths, scorn/temples/valkyrie2, + templates/guild/guild_toolshed, templates/guild/guildman_lounge, + templates/guild/hallofjoining, templates/guild/journeyman_lounge, + templates/guild/master_lounge, templates/guild/novice_lounge, + templates/guild/storage_room, unlinked/forgotten_town/palace, + unlinked/zornstuff/zornstuff.NOT.a.map, + whalingoutpost/taverns/storehouse1, + wolfsburg/guilds/damned_heretics/guild_toolshed, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/hallofjoining, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge, + wolfsburg/guilds/damned_heretics/storage_room: Run MapNormalizer + editor script on all map files. + +2013-07-19 10:23 akirschbaum + + * brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9, + darcap/pygmy_forest/pygmy_holes, dungeons/dark-cave/dark-cave, + dungeons/dark-cave/dark-cave-2, dungeons/dark-cave/hidden-cave, + dungeons/dark-cave/ogre-cave, dungeons/dark-cave/ogre-cave-2, + dungeons/dark-cave/ogre-cave-3, dungeons/dark-cave/ogre-cave-4, + dungeons/liomal_upper, inn_and_outpost/pypers_treehouse, + inn_and_outpost/sweets_inn, lake_country/Butakis/inn, + lake_country/Butakis/luck3, lake_country/Butakis/prison_e, + mlab/citydeclouds/cdcbigstore/cdcbigstore2f, + navar_city/mlab/tavern, navar_city/mlab/tavernb1, + planes/greenway1, planes/greenway2, planes/greenway5, + planes/greenway6, planes/greenway8, planes/greenway9, + pup_land/lone_town/dress1, pup_land/lone_town/dress2, + scorn/houses/house3.bas2, scorn/shops/privateshop, + scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37, + scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35, + scorn/towers/tower.mad1, scorn/towers/tower.mad2, + styles/monsterstyles/nethack/nethack_15, + styles/monsterstyles/nethack/nethack_16, + styles/monsterstyles/nethack/nethack_17, + styles/monsterstyles/nethack/nethack_18, + styles/monsterstyles/nethack/nethack_19, + styles/monsterstyles/nethack/nethack_20, + styles/monsterstyles/nethack/nethack_21, + styles/monsterstyles/sylvan/sylvan_10, + styles/monsterstyles/sylvan/sylvan_6, + styles/monsterstyles/sylvan/sylvan_7, + styles/monsterstyles/sylvan/sylvan_8, + styles/monsterstyles/sylvan/sylvan_9, test/newmaps/privateshop: + Run MapNormalizer editor script on all map files. + +2013-07-19 09:54 akirschbaum + + * editor/scripts/MapNormalizer: Adapt MapNormalizer editor script + to changed Gridarta. + +2013-07-19 03:55 partmedia + + * navar_city/city1prison, navar_city/tower/magetowfinal: Fix + spelling and punctuation. + +2013-07-19 03:55 partmedia + + * navar_city/misc/templeofhealing: Remove House of Healing script + from Navar Temple of Healing. + +2013-07-19 03:54 partmedia + + * navar_city/misc/bowyer: Correct spelling and remove invalid + attributes. + +2013-07-18 23:03 rjtanner + + * pup_land/lone_town/tavern: Cosmetic update to Lone Town Tavern + (pup_land/lone_town/tavern) by replacing afloor_left tiles with + woodfloor2 tiles. No functional changes. + +2013-07-18 21:35 rjtanner + + * navar_city/misc/city1smith: Added a black dragon mail + anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in + Navar. Requires archetype update r18803 or newer. + +2013-07-18 21:22 rjtanner + + * navar_city/misc/city1smith, world/world_122_117: Enlarged the + floor plan to Gunther's Smith (navar_city/misc/city1smith) in + Navarby one row of tiles. Updated world map (world/world_122_117) + for changes to the entrance coordinates. Cosmetic change, no + functional changes. + +2013-07-18 20:31 rjtanner + + * navar_city/magara/houses/museum: Re-arranged armour placement to + make room for black dragon mail to Museum of Arms + (navar_city/magara/houses/museum) in Navar. Cosmetic update, no + functional changes. Requires archetype update r18803 or newer. + +2013-07-18 19:31 rjtanner + + * quests/peterm/Nethack_in_crossfire_entrance: Anvil placement + re-arrangement and added a black dragon mail anvil to Nethack in + Crossfire Entrance (quests/peterm/Nethack_in_crossfire_entrance) + map so players can craft black dragon mail. Requires archetype + update r18803 or newer. + +2013-07-18 19:15 rjtanner + + * brest/shops/brest.cvt: Added an anvil to Brest CVT + (brest/shops/brest.cvt) so players can craft black dragon mail. + Requires archetype update r18803. + +2013-07-18 09:07 partmedia + + * darcap/darcap/circus/fz_lobby: Give more light to Darcap Fun + Zone. + +2013-07-18 09:06 partmedia + + * navar_city/mlab/tavern2: Remove empty "match *" statement. + +2013-07-18 09:06 partmedia + + * navar_city/mlab/tavernb3: Remove invalid attributes. + +2013-07-16 01:46 partmedia + + * world/world_105_115: Make cart indestructible as a workaround to + bug. + +2013-07-15 20:08 kstenger + + * darcap/darcap/temples/valkyrie: Added no magic under fences: + maps/trunk/darcap/darcap/temples/valkyrie + +2013-07-15 13:09 partmedia + + * regions.reg: Reformat all region descriptions on one line. + + This allows region descriptions to be line broken by the client + instead + of at inconveniently-placed spots. + +2013-07-15 03:09 partmedia + + * dragonisland/keysale, world/world_103_127: Updates to key sale + house and related places. + +2013-07-14 23:33 partmedia + + * dragonisland/ticket_office, world/world_102_127: Add Stoneville + ticket office. + +2013-07-14 23:33 partmedia + + * scorn/port/ticket_office: Fix glaring typo in Scorn Port Ticket + Office. + +2013-07-14 23:33 partmedia + + * navar_city/mlab/tavern2: Clean up useless archetypes and improve + master suite. + +2013-07-14 23:33 partmedia + + * dragonisland/hangar2: Make dragon hangar entrance more difficult. + + The new entrance prevents players from camping on the stairs. + Now, they + have to actually fight the dragon without running away. + +2013-07-14 23:32 partmedia + + * navar_city/mlab/tavern: Improve Hick's dialog and other minor + fixes. + +2013-07-11 22:38 rjtanner + + * scorn/shops/armourshop: Cosmetic changes with Scorn Armour Shop + (scorn/shops/armourshop) to correct a stacking issue resulting in + the floor tile appearing above wall sections by the blacksmith. + No functional changes. + +2013-07-07 19:05 partmedia + + * pup_land/pplant/pup_land-1.0-README: Remove $Id$ from README; + this tends to confused Git clients and is the only file that uses + it. + +2013-07-07 18:49 partmedia + + * dragonisland/hangar: Minor textual changes to Stoneville Dragon + Hangar. + + Use "Darcap" instead of "Dtabb" and improve NPC/sign dialog. + +2013-07-07 15:03 partmedia + + * santo_dominion/ship_scorn, world/world_102_108: Patch #339: Add + ship from Santo Dominion and link to world map + +2013-07-07 15:01 partmedia + + * santo_dominion/city_hall: Patch #338: Add ticket booth and + Eliza's office to Santo Dominion City Hall + +2013-07-07 14:57 partmedia + + * python/dialog/eliza.py: Patch #332: Add Eliza chatterbot script + for Crossfire + +2013-06-28 23:00 rjtanner + + * wolfsburg/volcano/vvmansion: Added more exits back to the world + map from Mansion (wolfsburg/volcano/vvmansion) in Wolfbsurg. + +2013-06-28 22:24 rjtanner + + * wolfsburg/volcano/vvmansion: Comsetic changes to Mansion + (wolfsburg/volcano/vvmansion) in Wolfbsurg. Replaced white + (wwall) with woodwalls. No functional changes. + +2013-06-28 20:49 rjtanner + + * dragonisland/apartment2: Part of Patch #337 Minor improvements to + 'house with apartment' courtesy of Kevin Zheng. Prevent players + from walking away with the free cauldron (400+ plat each!) + +2013-06-28 20:49 rjtanner + + * dragonisland/apartment2: Part of Patch #337 Minor improvements to + 'house with apartment' courtesy of Kevin Zheng. Have housekeeper + respond to 'greetings' in the same way as 'hello'. + +2013-06-28 20:48 rjtanner + + * dragonisland/apartment2: Part of Patch #337 Minor improvements to + 'house with apartment' courtesy of Kevin Zheng. Improved altar + and payment text. + +2013-06-28 20:47 rjtanner + + * dragonisland/apartment2: Part of Patch #337 Minor improvements to + 'house with apartment' courtesy of Kevin Zheng. Removed no longer + used archetype attributes. + +2013-06-28 18:14 rjtanner + + * santo_dominion/tavern: Patch #336 Archetype and exit cleanup in + Santo Dominion Tavern, courtesy of Kevin Zheng. Floor archetype + and exit correction and updates in The Golden Lion + (santo_dominion/tavern). + +2013-06-28 18:07 rjtanner + + * santo_dominion/tavern: Patch #336 Archetype and exit cleanup in + Santo Dominion Tavern, courtesy of Kevin Zheng. Removed mine2 + archetypes in The Golden Lion (santo_dominion/tavern), cosmetic + change - no functional changes. + +2013-06-28 17:35 rjtanner + + * santo_dominion/noble_rest: Patch #335 Remove duplicate food items + from the table in the Noble Rest, courtesy of Kevin Zheng. + Removed duplicate food items on the table that don't need to be + there. + +2013-06-23 10:01 ryo_saeba + + * python/IPO/say.py: Change employee dialog. Part of patch #333: + Attitude change to IPO employees, by Kevin Zheng. + +2013-06-23 09:54 ryo_saeba + + * python/IPO/say.py: Adjust mailscroll price. Part of patch #333: + Attitude change to IPO employees, by Kevin Zheng. + +2013-06-18 22:20 rjtanner + + * darcap/darcap/inn: Part of patch #334 Lighting fixes and text + cleanup for Darcap Inn, courtesy of Kevin Zheng. Gate and + magic_ear updates to Darcap Inn (darcap/darcap/inn). + +2013-06-18 21:09 rjtanner + + * darcap/darcap/inn: Part of patch #334 Lighting fixes and text + cleanup for Darcap Inn, courtesy of Kevin Zheng. Clean up and + improve sign and NPC text to Darcap Inn (darcap/darcap/inn). + +2013-06-18 20:50 rjtanner + + * darcap/darcap/inn: Part of patch #334 Lighting fixes and text + cleanup for Darcap Inn, courtesy of Kevin Zheng. Missed a + lamppost in the previous commit. + +2013-06-18 20:38 rjtanner + + * darcap/darcap/inn: Part of patch #334 Lighting fixes and text + cleanup for Darcap Inn, courtesy of Kevin Zheng. Make the Darcap + Inn (darcap/darcap/inn) as an outdoor map, and add lamp posts and + light sources to adjust for this change. + +2013-06-09 16:54 ryo_saeba + + * python/CFGuilds.py: Fix typo. + +2013-06-09 16:51 ryo_saeba + + * python/guilds/guildoracle.py: Display the guild status and a + member's status, give more information on what is valid. + +2013-05-31 19:40 rjtanner + + * ChangeLog: Updated ChangeLog file using svn2cl. + 2013-05-31 18:13 rjtanner * brest/misc/draughts: Layout updates to Draughts House of Brest