From d09792c4c6d13d56cf44f864a3812779a2d45a44 Mon Sep 17 00:00:00 2001 From: anmaster Date: Thu, 22 May 2008 21:24:00 +0000 Subject: [PATCH] Workaround for cfrhg causing random maps when walking on gates to castle of Scorn. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712 --- world/world_105_115 | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/world/world_105_115 b/world/world_105_115 index 03d5d112f..a4b348f25 100644 --- a/world/world_105_115 +++ b/world/world_105_115 @@ -9,7 +9,7 @@ enter_x 1 enter_y 1 msg Created: 2001-02-16 -Modified: 2007-12-24 tchize +Modified: 2008-05-19 Arvid Norlander endmsg outdoor 1 tile_path_1 world_105_114 @@ -795,6 +795,7 @@ end arch guard_house_1 x 1 y 45 +type 0 end arch dungeon_magic x 1 @@ -808,6 +809,7 @@ end arch guard_house_1 x 1 y 46 +type 0 end arch dungeon_magic x 1 @@ -1236,6 +1238,7 @@ end arch guard_house_2 x 2 y 45 +type 0 end arch dungeon_magic x 2 @@ -1249,6 +1252,7 @@ end arch guard_house_2 x 2 y 46 +type 0 end arch dungeon_magic x 2