Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9656 282e977c-c81d-0410-88c4-b93c2d0d6712master
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ChangeLog
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ChangeLog
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@ -1,3 +1,302 @@
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2008-07-19 23:46 quinet
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* scorn/temples/gaea, scorn/temples/gorokh, scorn/temples/mostrai,
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scorn/temples/mostrai2, scorn/temples/sorig,
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scorn/temples/sorig2, scorn/temples/valriel,
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scorn/temples/valriel2, scorn/temples/valriel3,
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styles/decorstyles/religious_gorokh,
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styles/decorstyles/religious_sorig,
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styles/decorstyles/religious_valriel: Replaced my old e-mail
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address in map headers by a working one.
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2008-07-19 23:02 quinet
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* pup_land/lone_town/gemshop, scorn/houses/house3.1st,
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scorn/houses/house3.bas1: Updated map header.
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2008-07-19 22:12 quinet
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* scorn/houses/house3.1st, scorn/houses/house3.bas1: More fixes for
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bug #2018391, set carrying limit for human skeletons to 80kg.
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2008-07-19 21:24 quinet
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* pup_land/lone_town/gemshop: Fix for bug #2022422.
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2008-07-18 20:15 anmaster
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* lake_country/snake_pit/snakepit_1,
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lake_country/snake_pit/snakepit_2: Add missing floor tiles under
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some walls in lake_country/snake_pit/snakepit_{1,2}
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2008-07-18 17:51 ryo_saeba
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* dragonisland/house7: Fix invalid regexp.
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2008-07-17 18:42 akirschbaum
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* editor/scripts/LegacySpellConverter,
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editor/scripts/MapNormalizer, editor/scripts/MapValidator: Ignore
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*.msg files in editor scripts.
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2008-07-17 16:21 anmaster
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* mlab/citydeclouds/bank/bank2, mlab/citydeclouds/bank/bank3: Fix
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bug 2002170 "Conversion Profit Bug".
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2008-07-17 15:45 anmaster
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* navar_city/apartments/apartment,
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navar_city/apartments/apartment_attic,
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navar_city/apartments/apartment_basement,
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navar_city/apartments/apartment_upstairs,
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navar_city/dreaming_sage/bigchest,
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navar_city/dreaming_sage/storage_room,
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navar_city/dreaming_sage/upper, navar_city/iscar,
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navar_city/misc/tannery, pup_land/guilds/laughing_skull/bigchest,
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pup_land/guilds/laughing_skull/storage_room,
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pup_land/guilds/laughing_skull/upper,
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pup_land/guilds/purple_butterfly/bigchest,
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pup_land/guilds/purple_butterfly/storage_room,
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pup_land/guilds/purple_butterfly/upper: Add missing "difficulty
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1" to some maps in Navar and Pupland containing no monsters (just
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NPC or empty).
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2008-07-17 15:28 anmaster
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* scorn/guilds/mailed_fist/bigchest,
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scorn/guilds/mailed_fist/storage_room,
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scorn/guilds/mailed_fist/upper, scorn/houses/rolanda,
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scorn/houses/scorn_trappers, scorn/houses/tannery,
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scorn/houses/woodhouse, scorn/mansion/witherspoon_manor,
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scorn/misc/castle_kitchen, scorn/misc/cider_house,
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scorn/shops/oleds_cafe, scorn/shops/scorn.sale1: Add missing
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"difficulty 1" to some maps in Scorn containing no monsters (just
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NPC or empty).
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2008-07-16 21:07 quinet
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* scorn/houses/house3.bas1: Partial fix for bug #2018391: set a
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weight limit to all containers and set their nrof to 0 so that
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they cannot be stacked.
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2008-06-29 05:38 kbulgrien
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* scorn/misc/cityhall: - Change the title of this hint scroll since
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"the Servant" is a special
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character in Scorn. "the Good Citizen" fits the hints better
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anyway.
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2008-06-24 17:33 rjtanner
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* quests/skud/court, scorn/kar/creepy.house: Context correction in
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magic mouth messages, replaced parish (church community) with
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perish (to destroy)
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2008-06-20 11:05 anmaster
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* wolfsburg/apartments/pet-apartment/pet-apartment2,
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wolfsburg/apartments/wolfsburg.apartment, wolfsburg/dungeons/hut:
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In /wolfsburg: Change all "name woodfloor" to "name wood floor"
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(and remove them when that is the default in the arch). Also fix
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broken "hidden" teleporter in /wolfsburg/dungeons/hut.
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2008-06-20 10:56 anmaster
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* pup_land/ancient/castle/castle.3, pup_land/castle_eureca/chest,
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pup_land/lone_town/cordish2, pup_land/nurnberg/nf_bar: In
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/pup_land: Change all "name woodfloor" to "name wood floor" (and
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remove them when that is the default in the arch).
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2008-06-20 10:51 anmaster
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* navar_city/misc/library, navar_city/misc/theater,
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scorn/misc/library: Change more "name woodfloor" to "name wood
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floor" in some more maps.
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2008-06-20 10:47 anmaster
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* azumauindo/suno-yamatoshi/apartments/lapartment1,
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azumauindo/suno-yamatoshi/temples/ruggilli1,
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lake_country/shops/Mopoon_wshop, santo_dominion/north_barn,
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scorn/apartment/apartments: Change more "name woodfloor" to "name
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wood floor" in misc places.
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2008-06-20 10:32 anmaster
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* darcap/darcap/apartment, santo_dominion/sdomino_appartment: Make
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the Santo Dominion and Darcap apartments use goldfloors instead
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of altars, looks nicer. Also fix bad name for woodfloor2 (name
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was set to woodfloor but nowdays the arch got the name wood
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floor...).
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2008-06-20 09:45 anmaster
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* pup_land/kurte/house, pup_land/kurte/kurte,
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pup_land/lone_town/gemshop_ud, pup_land/lone_town/thief_market,
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pup_land/rainbow/Lv4/alter, pup_land/s_f/st6: In /pup_land: Fix
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some invalid key string warnings from gridarta.
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2008-06-20 09:44 anmaster
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* pup_land/nurnberg/dick/bomb, pup_land/nurnberg/dick/click,
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pup_land/nurnberg/dick/heaven, pup_land/nurnberg/dick/hell:
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/pup_land/nurnberg/dick/*: Add some floors to maps missing that.
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Set slaying values for some keys to prevent gridarta warnings.
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2008-06-20 09:32 anmaster
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* scorn/misc/HospitalityRoom, scorn/peterm/undead_quest,
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scorn/shops/scorn.sale2: In /scorn: Fix some invalid key string
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warnings from gridarta. Move a magic ear under floor. Remove a
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pointless check_inv.
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2008-06-13 17:01 rjtanner
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* scorn/oldcity/oldcity1: Applied patch [ 1992525 ] Typo Fix in
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Scorn Oldcity by Creidieki M. Crouch with some additional
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spelling corrections
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2008-06-13 12:43 anmaster
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* marksel/grumms_inn: Add a button under the door in
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/marksel/grumms_inn to prevent crushing the player.
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2008-06-13 12:41 anmaster
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* brest/amphis: Add missing floor tiles under some living trees in
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/brest/amphis. Also removing a ChangeLog message in the header of
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the same map related to last edit of the map (no longer the right
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author of that since it is no longer related to the last change.
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(And there is both svn log and the ChangeLog if anyone wants to
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find out).
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2008-06-13 12:37 anmaster
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* pup_land/ancient/world: Remove a non-connected pointless large
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button hidden under the ground in pup_land/ancient/world, my
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guess it is was copied from a button in about the same place in
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the "modern" Pupland world.
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2008-06-13 12:35 anmaster
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* quests/greyshield/Fortress, quests/greyshield/Greysword: In
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quests/greyshield/Greysword: Add missing woodfloor arches in some
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places. In quests/greyshield/Fortress: Remove some floor tiles
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hidden under another layer of floor tiles, fix a @match.
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2008-06-13 12:32 anmaster
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* start/HallsOfSelection/fireborn_player,
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start/HallsOfSelection/wraith_player: Add some missing no magic
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arches to the Fireborn and Wraith Halls of Selection. Remove
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non-existant archtype in Wraith Hall of Selection.
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2008-06-13 12:23 anmaster
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* start/newbieshouse: /star/newbieshouse: Remove some walls on top
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of walls, put some items under the floor, add button to prevent
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getting crushed in door to "bedroom" (but not to the other area
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with buttons/gate, newbies need to learn that gates sometimes try
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to close on you).
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2008-06-06 23:16 anmaster
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* scorn/anthony/passoffice, scorn/anthony/prison: Add missing
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floors under walls in /scorn/anthony/{prison,passoffice}
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2008-06-06 23:13 anmaster
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* scorn/taverns/goths: Move some magic_ear under floor in
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/scorn/taverns/goths.
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2008-06-06 23:13 anmaster
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* scorn/cannery/ware1: Unbreak non-animated exits in
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/scorn/cannery/ware1
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2008-06-06 23:12 anmaster
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* scorn/temples/ruggilli2: Remove floors under blocked arch in
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/scorn/temples/ruggilli2
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2008-06-06 18:46 anmaster
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* scorn/mansion/garden: Add floors under walls as needed in
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/scorn/mansion/garden.
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2008-06-06 14:54 anmaster
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* scorn/misc/gatehouse: In /scorn/misc/gatehouse: Move some
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magic_ear under floor, change the look of some wall tiles near
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the edge of the map to make it clearer that these continue
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outside map (they are part of the city wall).
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2008-06-06 14:51 anmaster
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* scorn/misc/port_arena: In /scorn/misc/port_arena: change the
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floors under walls to match the floors around it. Fix broken
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animation for exit. Remove some duplicate arches on top of each
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other, remove unreachable and non-visible wall tiles in a corner
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of the map.
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2008-06-06 14:04 anmaster
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* scorn/oldcity/end, scorn/oldcity/oldcity54,
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scorn/oldcity/oldcity6, scorn/oldcity/oldcity7,
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scorn/oldcity/oldcity8: In /scorn/oldcity/*: Add missing floor
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under wall tiles, move magic_ear under floor, fix broken "no
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animation and custom face" exit.
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2008-06-06 14:02 anmaster
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* scorn/kar/creepy.house, scorn/kar/creepy.house2: Add missing
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floor arches under walls in /scorn/kar/creepy.house and
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/scorn/kar/creepy.house2.
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2008-06-06 13:42 anmaster
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* scorn/houses/resir, scorn/houses/wizz.lev1.pass1: In
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/scorn/houses/resir move magic mouth to below floor, in
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/scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under
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another wall tile.
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2008-06-06 13:31 anmaster
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* scorn/houses/breezy_under: Add missing floors under walls in
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/scorn/houses/breezy_under
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2008-06-06 13:29 anmaster
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* scorn/houses/cornerbrook: Fix two mixed up connections in
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/scorn/houses/cornerbrook to make the right messagess display for
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the right events.
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2008-06-06 12:56 anmaster
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* dragonisland/apartment3: Hide magic_ear under floor in
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/dragonisland/apartment3
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2008-06-06 12:56 anmaster
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* brest/underground, brest/underground2: Add missing floors under
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walls in /brest/underground and /brest/underground2.
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2008-06-06 12:36 anmaster
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* dungeons/castle_aaaarg, dungeons/hole: Add missing floors under
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walls in /dungeons/hole and /dungeons/castle_aaaarg
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2008-06-06 12:34 anmaster
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* port_joseph/goblin/caves, port_joseph/pirates/tortcave: Add
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missing floors under walls in /port_joseph/pirates/tortcave and
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/port_joseph/goblin/caves
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2008-06-06 06:05 rjtanner
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* ChangeLog: Updated ChangeLog file using svn2cl
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2008-06-06 01:03 anmaster
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* pup_land/lone_town/mshop: Unbreak the bargaining skill in
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