Import missing maps and updated map paths for exits and entrances. Cosmetic changes in regards to how 'swall' merged with adjacent walls. Removed missing or unused archetypes. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5684 282e977c-c81d-0410-88c4-b93c2d0d6712master
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6f2dbb096c
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ddd04a2366
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@ -3065,7 +3065,7 @@ x 6
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y 48
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end
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arch stair_down_3
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slaying citydecloudsvilla/citydecloudsvillab1
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slaying villa/citydecloudsvillab1
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hp 1
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sp 41
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x 6
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@ -3654,7 +3654,7 @@ x 7
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y 48
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end
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arch stair_up_3
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slaying cdcapart/cdcapart1
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slaying cdcapart1
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hp 13
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sp 12
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x 7
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@ -15194,8 +15194,7 @@ unique 1
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end
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arch stair_down_3
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name stairs to storage levels
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name_pl stairs to storage levels
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slaying citydecloudsvilla/citydecloudsvillab1
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slaying /mlab/citydeclouds/villa/citydecloudsvillab1
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hp 23
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sp 31
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x 28
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@ -15711,8 +15710,7 @@ unique 1
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end
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arch stair_up_1
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name stairs to 2nd floor
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name_pl stairs to 2nd floor
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slaying cdcvillaarC1
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slaying /mlab/citydeclouds/villa/citydecloudsvillaC1
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hp 22
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sp 7
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x 29
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@ -6966,6 +6966,13 @@ name_pl woodfloor
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x 15
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y 4
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end
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arch stair_up_3
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slaying cdcapart1
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hp 21
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sp 18
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x 15
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y 4
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end
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arch woodfloor2
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name woodfloor
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name_pl woodfloor
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@ -11733,6 +11740,13 @@ arch flagstone
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x 24
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y 41
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end
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arch stair_up_3
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slaying cdcapart1
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hp 30
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sp 55
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x 24
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y 41
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end
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arch dungeon_floor
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x 24
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y 42
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