patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3768 282e977c-c81d-0410-88c4-b93c2d0d6712master
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HallOfSelection
140
HallOfSelection
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@ -1560,10 +1560,10 @@ spells daily, and your capacity to
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cast them has increased hugely.
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You've had some training in weaponry
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to help defend yourself, but you tend
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to leave most of the fighting
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to others, so your physical training
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has been somewhat lacking.
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You've never learend to use magic
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to leave most of the fighting to
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others, so your physical training has
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been somewhat lacking.
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You've never learned to use magic
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innately, but instead rely on a magic
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talisman to channel mana for you.
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The attack spells have imprinted
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@ -1698,8 +1698,8 @@ Your dependence on magical devices
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extends to the use of a talisman to
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channel mana. The talisman has
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become attuned to detonation and
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trasmutation because of how you've
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used it.
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transmutation because of the way you
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have used it.
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endmsg
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x 5
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y 24
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@ -1732,7 +1732,7 @@ obsessive. Your frequent practice
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has greatly enhanced your powers, and
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your intellect has been sharpened
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enormously by your quest for ever
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betterways to channel energies.
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better ways to channel energies.
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However, you've totally neglected to
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learn to use weaponry, and you're
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soft and weak. Barbarians used to
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@ -1789,7 +1789,8 @@ you to learn weaponry as well,
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against your will. You will find
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that they were wise to do so, but you
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haven't trained as assiduously as you
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should have, so you are soft and weak.
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should have, so you are soft and
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weak.
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endmsg
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x 5
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y 28
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@ -2248,7 +2249,7 @@ end
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arch magic_mouth
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msg
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Welcome to the Hall of Selection.
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Here, you will pick what your
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Here you will pick what your
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character's initial skills shall be.
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Different classes start out with
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different skills, but as you play the
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@ -2256,10 +2257,10 @@ game, you will be able to 'train'
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your character to do whatever task
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you wish. Like a person, your
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character can learn a new career, IF
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his native abilities allow it.
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Your choice of class will, however,
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have a permanent effect on how the
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player shall appear on the board.
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his native abilities allow it. Your
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choice of class will, however, have a
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permanent effect on how the player
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will appear on the board.
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endmsg
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x 7
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y 8
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@ -2292,14 +2293,14 @@ not to drop things you don't want to.
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Some things are gone forever if you
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drop them onto the ground.
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You can use the command "help" to
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learn more about other commands.
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The ',' (comma) key also picks up
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objects below you. Another important
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key is the ' key, which tells your
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client that you're about to begin a
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text command. On some clients you
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can click in a window to type in a
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text command.
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learn more about other commands. The
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',' (comma) key also picks up objects
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below you. Another important key is
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the ' key, which tells your client
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that you're about to begin a text
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command. On some clients you can
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click in a window to type in a text
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command.
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endmsg
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x 7
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y 9
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@ -2315,7 +2316,7 @@ end
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arch magic_mouth
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msg
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Crossfire primer #2:
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skills
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Skills
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Crossfire players can have many
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skills. Type in the command "skills"
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to see which ones you have. Right
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@ -2324,8 +2325,8 @@ will be able to choose your beginning
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skills, which are determined by your
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choice of class.
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The main ones are magic, weapons, and
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praying. There are many more.
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Some you will use like this:
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praying. There are many more. Some
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you will use like this:
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use_skill alchemy
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Others, like praying, weapons, and
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magic are automatic.
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@ -2345,17 +2346,19 @@ arch magic_mouth
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msg
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Crossfire primer #3:
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Magic
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Players with the magic skill can cast
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magical spells.
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Magical spells are used in this way:
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by typing, for example:
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Players with magic skills can cast
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magical spells. The magic skills are
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evocation, pyromancy, sorcery, and
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summoning.
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Magical spells are used by typing, for
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example:
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cast small lightning
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cast burning hands
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Either of these commands will set the
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RANGE ATTACK to that magic spell.
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Then, "firing" in a direction will
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invoke that spell in that direction.
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Magical energy is call mana, and it
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These commands will set the RANGE
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ATTACK to that magic spell. Then,
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"firing" in a direction will invoke
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that spell in that direction.
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Magical energy is called mana, and it
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is depleted whenever a player invokes
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a magical spell. Mana is normally
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replenished slowly, but certain items
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@ -2383,22 +2386,22 @@ in much the same way, for example,
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by typing:
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cast holy word
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cast burning hands
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Either of these commands will set the
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RANGE ATTACK to that praying skill.
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Then, "firing" in a direction will
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invoke that prayer in that direction.
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Grace is a measure of how pleased
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your god is with you at the moment.
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Your god will grant you favors if
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you have sufficient grace for the
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favor, or even sometimes if you don't.
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These commands will set the RANGE
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ATTACK to that prayer. Then,
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"firing" in a direction will invoke
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that prayer in that direction. Grace
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is a measure of how pleased your god
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is with you at the moment. Your god
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will grant you favors if you have
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sufficient grace for the favor, or
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even sometimes if you don't.
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However, asking for big favors when
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you have insufficient grace may bring
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down divine retribution.
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Grace is slowly replenished, up
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to a point. Beyond that point, you
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must pray to gain more grace.
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This is a convenient way to do this:
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Grace is slowly replenished, up to a
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point. Beyond that point, you must
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pray to gain more grace. This is a
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convenient way to do this:
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bind use_skill praying
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P
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Then simply hit the P key repeatedly.
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@ -2433,14 +2436,15 @@ h l
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bjn
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Running in a direction is done by
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<Ctrl> directon. Firing in
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a direction is <shift> direction.
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a direction is <Shift> direction.
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It's generally better to hit a
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monster with a weapon besides your
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fists. Click on your inventory
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fists. Click on your inventory
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until you figure out how to get a
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weapon to be marked "wielded". Then,
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you'll be able to hit the monster
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with the weapon when you run into him.
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with the weapon when you run into
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him.
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endmsg
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x 7
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y 13
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@ -2465,11 +2469,11 @@ Religions are acquired by praying at
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an altar. Any player with the
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praying skill may pray at an altar
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and become a devotee of that god.
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The various dieties are very
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The various deities are very
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different from each other. Beginning
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players should probably choose either
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Mostrai or Valriel, and avoid Gaea and
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Rugilli. Temples for most of the
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Mostrai or Valriel, and avoid Gaea
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and Rugilli. Temples for most of the
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religions are in the town Scorn,
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where you will appear after you
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choose a class.
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@ -3213,7 +3217,7 @@ balance and agility, and you've also
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become strong and hardy. Because of
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occasional oarswork, you and your
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shipmates have an admirable command
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of rythm, and you can sing well.
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of rhythm, and you can sing well.
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You've learned to make the most of
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your time in port: after you pass
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out drunk in a bar and wake to find
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@ -3332,15 +3336,15 @@ msg
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Monk
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In the Monastery, they believed in
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mental discipline and peace through
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physical training, meditation, and to
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a lesser extent, religious devotion.
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Your mental equilibrium requires you
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to forego the use of weapons, but
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your physical training in karate
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means you're not helpless. Your
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inner peacefulness grants you the
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ability to regenerate faster and to
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sense auras.
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physical training, meditation, and,
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to a lesser extent, religious
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devotion. Your mental equilibrium
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requires you to forego the use of
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weapons, but your physical training
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in karate means you're not helpless.
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Your inner peacefulness grants you
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the ability to regenerate faster and
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to sense auras.
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endmsg
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x 9
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y 26
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@ -3373,12 +3377,12 @@ emphasis on 'priest'. You've been
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taught archery and the use of
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weapons, but great care has been
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taken that you're doctrinally
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correct. Now you've been sent out
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in the world to convert the
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unrighteous and destroy the enemies
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of the faith, and your churchmembers
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have been charged a pretty penny to
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equip you to do it!
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correct. Now you've been sent out in
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the world to convert the unrighteous
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and destroy the enemies of the faith,
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and your churchmembers have been
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charged a pretty penny to equip you
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to do it!
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All other areas of your education
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have been neglected. Perhaps aware
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of your deficiency, your superiors
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