Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6. Added some windows to the inner wall sections for easier visability of monsters for new players. The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2007-02-19 05:21:44 +00:00
parent 996383e8e4
commit e102e8455c
1 changed files with 20 additions and 15 deletions

View File

@ -1,13 +1,14 @@
arch map
name Beginners2
difficulty 1
region scorn
name beginners2
width 16
height 16
msg
Creator: Gnat the Gnu
Email: gnu@foo.bar
Date: Thu Jun 19 16:21:03 1997
endmsg
width 16
height 16
end
arch woodfloor
end
@ -378,7 +379,7 @@ arch woodfloor
x 3
y 6
end
arch wwall_2_1_2
arch wwall_win2
x 3
y 6
end
@ -504,7 +505,7 @@ arch woodfloor
x 4
y 10
end
arch wwall_2_1_2
arch wwall_win2
x 4
y 10
end
@ -1070,7 +1071,7 @@ arch woodfloor
x 10
y 3
end
arch wwall_2_1_1
arch wwall_win1
x 10
y 3
end
@ -1102,7 +1103,7 @@ arch woodfloor
x 10
y 7
end
arch wwall_2_1_1
arch wwall_win1
x 10
y 7
end
@ -1209,9 +1210,9 @@ x 11
y 7
end
arch button_lever
connected 1
x 11
y 7
connected 1
end
arch woodfloor
x 11
@ -1226,9 +1227,9 @@ x 11
y 9
end
arch button_lever
connected 1
x 11
y 9
connected 1
end
arch woodfloor
x 11
@ -1250,10 +1251,6 @@ arch woodfloor
x 11
y 14
end
arch generate_skeleton
x 11
y 14
end
arch woodfloor
x 11
y 15
@ -1301,9 +1298,9 @@ x 12
y 8
end
arch spikes_closed
connected 1
x 12
y 8
connected 1
end
arch woodfloor
x 12
@ -1329,6 +1326,14 @@ arch woodfloor
x 12
y 14
end
arch generate_zombie
other_arch skeleton
hp 75
maxhp 75
x 12
y 14
speed 0.0060
end
arch woodfloor
x 12
y 15
@ -1376,9 +1381,9 @@ x 13
y 8
end
arch spikes_closed
connected 1
x 13
y 8
connected 1
end
arch woodfloor
x 13