From e346a0756069cb5f8557dffdc853bfadb751e936 Mon Sep 17 00:00:00 2001 From: mwedel Date: Fri, 28 Jan 2011 05:39:54 +0000 Subject: [PATCH] Run svn2cl to update ChangeLog file. MSW 2011-01-27 git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14255 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 3545 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 3540 insertions(+), 5 deletions(-) diff --git a/ChangeLog b/ChangeLog index e1ced833b..e1d850fb0 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,10 +1,3545 @@ -Changes for SVN -============================================================================== +2010-12-30 20:12 ryo_saeba + * styles/specialmaps/powerroom: Let's say this capacity should be + enough for now... + +2010-11-24 07:17 mwedel + + * scorn/houses/house3.bas2: Change accented a from unicode format + to utf8 + MSW 2010-11-23 + +2010-11-22 22:41 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + brest/black_shield/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + euthville/green_goblin/guild_toolshed, + lake_country/Butakis/mockers/guild_toolshed, + navar_city/dreaming_sage/guild_toolshed, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/purple_butterfly/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + scorn/guilds/mailed_fist/guild_toolshed, + templates/guild/guild_toolshed, + wolfsburg/guilds/damned_heretics/guild_toolshed: Fix guild + toolshed. Patch courtesy Khaleh. + +2010-11-22 22:19 ryo_saeba + + * python/guilds/guildoracle.py: Fix accidental french :) + +2010-11-22 22:00 ryo_saeba + + * python/guilds/guildoracle.py: Format 'info' result in a friendler + way. + +2010-11-20 16:04 ryo_saeba + + * python/guilds/guildoracle.py: Slightly improve the list command. + Fix misplaced newline. + +2010-11-20 15:47 ryo_saeba + + * python/guilds/arrest.py: Do not attempt arresting things like + traps, please. + +2010-11-20 15:25 ryo_saeba + + * python/CFGuildClearance.py: Fix script. + +2010-11-20 15:12 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + brest/black_shield/mainfloor, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + euthville/green_goblin/mainfloor, + lake_country/Butakis/mockers/mainfloor, + navar_city/dreaming_sage/mainfloor, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/purple_butterfly/mainfloor, + santo_dominion/guilds/drunken_barbarian/mainfloor, + scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor, + wolfsburg/guilds/damned_heretics/mainfloor: Fix rune of healing. + Givee traps unlimited uses. + +2010-11-20 11:18 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/purple_butterfly/secondfloor, + santo_dominion/guilds/drunken_barbarian/secondfloor, + scorn/guilds/mailed_fist/secondfloor, + templates/guild/secondfloor, + wolfsburg/guilds/damned_heretics/secondfloor: Fix invalid food + value for jeweler access (required 200 instead of 100). + +2010-11-20 11:17 ryo_saeba + + * python/guilds/guild_dues.py: Use actual deposit value instead of + hardcoded value. + +2010-11-20 11:16 ryo_saeba + + * python/CFGuildClearance.py: Fix issue when message is not + defined. + +2010-11-20 09:59 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy, + azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy, + azumauindo/zaseki_dzuki_ryoku/guild_alchemy, + brest/black_shield/guild_alchemy, + darcap/darcap/guilds/poisoned_dagger/guild_alchemy, + darcap/darcap/guilds/smoking_cauldron/guild_alchemy, + euthville/green_goblin/guild_alchemy, + lake_country/Butakis/mockers/guild_alchemy, + navar_city/dreaming_sage/guild_alchemy, + pup_land/guilds/laughing_skull/guild_alchemy, + pup_land/guilds/purple_butterfly/guild_alchemy, + santo_dominion/guilds/drunken_barbarian/guild_alchemy, + scorn/guilds/mailed_fist/guild_alchemy, + templates/guild/guild_alchemy, + wolfsburg/guilds/damned_heretics/guild_alchemy: Add missing + unique flag in alchemy lab. + +2010-11-20 09:08 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + brest/black_shield/mainfloor, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + euthville/green_goblin/mainfloor, + lake_country/Butakis/mockers/mainfloor, + navar_city/dreaming_sage/mainfloor, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/purple_butterfly/mainfloor, python/guilds, + santo_dominion/guilds/drunken_barbarian/mainfloor, + scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor, + wolfsburg/guilds/damned_heretics/mainfloor: Fix guild BBQ + disappearing because the spot is not unique. + +2010-11-19 00:21 Alestan + + * darcap/darcap/petshop: Added pet shop + +2010-11-19 00:20 Alestan + + * world/world_116_102: Added pet shop entrance + +2010-11-14 16:32 ryo_saeba + + * world/world_105_113: Fix wrong path to storage room. + +2010-11-14 14:22 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum, + azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler, + azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/zaseki_dzuki_ryoku/guild_jeweler, + azumauindo/zaseki_dzuki_ryoku/guild_thaum, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + brest/black_shield/guild_jeweler, brest/black_shield/guild_thaum, + brest/black_shield/secondfloor, + darcap/darcap/guilds/poisoned_dagger/guild_jeweler, + darcap/darcap/guilds/poisoned_dagger/guild_thaum, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/smoking_cauldron/guild_jeweler, + darcap/darcap/guilds/smoking_cauldron/guild_thaum, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + euthville/green_goblin/guild_jeweler, + euthville/green_goblin/guild_thaum, + euthville/green_goblin/secondfloor, + lake_country/Butakis/mockers/guild_jeweler, + lake_country/Butakis/mockers/guild_thaum, + lake_country/Butakis/mockers/secondfloor, + navar_city/dreaming_sage/guild_jeweler, + navar_city/dreaming_sage/guild_thaum, + navar_city/dreaming_sage/secondfloor, + pup_land/guilds/laughing_skull/guild_jeweler, + pup_land/guilds/laughing_skull/guild_thaum, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/purple_butterfly/guild_jeweler, + pup_land/guilds/purple_butterfly/guild_thaum, + pup_land/guilds/purple_butterfly/secondfloor, + santo_dominion/guilds/drunken_barbarian/guild_jeweler, + santo_dominion/guilds/drunken_barbarian/guild_thaum, + santo_dominion/guilds/drunken_barbarian/secondfloor, + scorn/guilds/mailed_fist/guild_jeweler, + scorn/guilds/mailed_fist/guild_thaum, + scorn/guilds/mailed_fist/secondfloor, + templates/guild/guild_jeweler, templates/guild/guild_thaum, + templates/guild/secondfloor, + wolfsburg/guilds/damned_heretics/guild_jeweler, + wolfsburg/guilds/damned_heretics/guild_thaum, + wolfsburg/guilds/damned_heretics/secondfloor: Fix card names. + Disable suspicious wall without spell. + +2010-11-14 14:21 ryo_saeba + + * python/guilds/guild_dues.py: Rewrite. + +2010-11-05 21:48 akirschbaum + + * pup_land/nurnberg/alshop, scorn/shops/bowshop, + scorn/shops/light_shop, scorn/shops/magicshop, + unlinked/kandora/dd_alchemy2, unlinked/kandora/dd_market, + unlinked/kandora/elcyon/g_store: Mark items on shop tiles as + either unpaid or no_pick. + +2010-11-05 21:22 akirschbaum + + * azumauindo/suno-yamatoshi/shops/pawn1, brest/shops/brest.armour, + brest/shops/brest.cvt, darcap/darcap/fishing, + editor/scripts/MapValidator, euthville/magic.shop, + mlab/citydeclouds/cdcbigstore/cdcbigstore2f, + mlab/citydeclouds/citydeclouds2E, navar_city/bow_shop, + pup_land/ancient/castle/gothwolte.2, + pup_land/lone_town/shops/transport.shoppe, + quests/peterm/Nethack_in_crossfire_entrance, + santo_dominion/lord_byron/main, santo_dominion/lord_byron/weapon, + santo_dominion/map.and.sale, scorn/misc/testing_area, + scorn/shops/armourshop, scorn/shops/bowshop, scorn/shops/gemshop, + scorn/shops/generalshop, scorn/shops/light_shop, + scorn/shops/magicshop, scorn/shops/weaponshop, + styles/specialmaps/minitrade, styles/specialmaps/tinytrade, + styles/specialmaps/tradingpost, unlinked/tutorial1, + wolfsburg/shops/transport.shoppe: Fix maps that allow stealing + unpaid items from shops. + +2010-11-03 07:21 akirschbaum + + * editor/scripts/WorldMaker: Whitespace changes. + +2010-10-23 09:19 ryo_saeba + + * python/maps/darcap/manor.py: Make explicit that the player must + give a number. + +2010-10-23 08:58 ryo_saeba + + * darcap/darcap/manor.white: Prevent dimension door through + windows, reminder courtesy Khaleh. + +2010-10-23 08:45 ryo_saeba + + * darcap/darcap/manor.brown: Kaptel can't be charmed. Prevent + dimension door to bypass doors. + +2010-10-23 08:44 ryo_saeba + + * darcap/darcap/manor.treasure: Prevent dimension door use to + bypass doors. + +2010-10-23 08:41 ryo_saeba + + * darcap/darcap/manor.white: Prevent dimension door use to bypass + doors. + +2010-10-23 08:41 ryo_saeba + + * darcap/darcap/manor.blue: Prevent dimension door use to reach the + key. + +2010-10-17 16:07 ryo_saeba + + * darcap/darcap/manor.ground, darcap/darcap/manor.treasure, + darcap/darcap/manor.white, python/maps/darcap/manor.py: White + zone of Darcap's Manor. + +2010-10-17 11:31 ryo_saeba + + * darcap/darcap/manor.brown: Add missing tiles. + +2010-10-17 11:23 ryo_saeba + + * darcap/darcap/manor.brown, darcap/darcap/manor.ground, + darcap/darcap/manor.treasure, python/maps/darcap/manor.py: + Darcap's Manor, brown zone, with hopefully a nice challenge. + +2010-10-17 08:28 ryo_saeba + + * darcap/raffle/raffle1_u1: Add an emergency exit to the first + Raffle floor, to let people escape after a map reset. + +2010-10-17 08:27 ryo_saeba + + * pup_land/raffle/raffle1_u1: Add an emergency exit to the first + Raffle floor, to let people escape after a map reset. + +2010-10-10 19:06 ryo_saeba + + * darcap/darcap/manor.blue, darcap/darcap/manor.ground, + darcap/darcap/manor.treasure, python/maps/darcap, + python/maps/darcap/manor.py, world/world_116_102: Darcap Manor, + bases. More to come later. + +2010-10-10 11:25 ryo_saeba + + * python/guilds/guild_dues.py: Display balance in a nicer way. + Better 'buy' list. + +2010-10-06 18:38 anmaster + + * python/guilds/arrest.py: Fix /python/guilds/arrest.py, it just + kept throwing errors into server stderr... + +2010-09-25 08:00 ryo_saeba + + * test/find_by_arch_name, test/find_by_arch_name.py: Misc tests. + +2010-09-25 07:58 ryo_saeba + + * santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildmaster_lounge, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge: Fix walls + and floors for correct building. Remove superfluous floors and + walls. + +2010-09-25 07:58 ryo_saeba + + * brest/black_shield/guildman_lounge, + brest/black_shield/guildmaster_lounge, + brest/black_shield/journeyman_lounge, + brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/guildmaster_lounge, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/novice_lounge: Fix walls and floors for + correct building. Remove superfluous floors and walls. + +2010-09-25 07:57 ryo_saeba + + * darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge: Fix walls + and floors for correct building. Remove superfluous floors and + walls. + +2010-09-25 07:57 ryo_saeba + + * euthville/green_goblin/guildman_lounge, + euthville/green_goblin/guildmaster_lounge, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/guildmaster_lounge, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge: Fix walls and floors for + correct building. Remove superfluous floors and walls. + +2010-09-25 07:56 ryo_saeba + + * pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/guildmaster_lounge, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/guildmaster_lounge, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge: Fix walls and + floors for correct building. Remove superfluous floors and walls. + +2010-09-25 07:56 ryo_saeba + + * lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/guildmaster_lounge, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/guildmaster_lounge, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge: Fix walls and + floors for correct building. Remove superfluous floors and walls. + +2010-09-25 07:55 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge: Fix walls and floors + for correct building. Remove superfluous floors and walls. + +2010-09-25 07:53 ryo_saeba + + * templates/guild/guildman_lounge, + templates/guild/guildmaster_lounge, + templates/guild/journeyman_lounge, templates/guild/master_lounge, + templates/guild/novice_lounge: Fix walls and floors for correct + building. Remove superfluous floors and walls. + +2010-09-25 07:53 ryo_saeba + + * test/playermover: Test for mover moving doors. + +2010-09-11 13:18 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/basement, + azumauindo/suno-yamatoshi/nenshou_youso/basement, + azumauindo/zaseki_dzuki_ryoku/basement, + brest/black_shield/basement, + darcap/darcap/guilds/poisoned_dagger/basement, + darcap/darcap/guilds/smoking_cauldron/basement, + euthville/green_goblin/basement, + lake_country/Butakis/mockers/basement, + navar_city/dreaming_sage/basement, + pup_land/guilds/laughing_skull/basement, + pup_land/guilds/purple_butterfly/basement, + santo_dominion/guilds/drunken_barbarian/basement, + scorn/guilds/mailed_fist/basement, templates/guild/basement, + wolfsburg/guilds/damned_heretics/basement: Fix potions names for + guild altar basements. + +2010-09-07 18:16 Alestan + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + brest/black_shield/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + euthville/green_goblin/guild_hq, + lake_country/Butakis/mockers/guild_hq, + navar_city/dreaming_sage/guild_hq, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/purple_butterfly/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_hq, + scorn/guilds/mailed_fist/guild_hq, templates/guild/guild_hq, + wolfsburg/guilds/damned_heretics/guild_hq: fixed details in + guild_hq + +2010-09-07 16:37 Alestan + + * azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + brest/black_shield/journeyman_lounge, + brest/black_shield/master_lounge, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/master_lounge, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/master_lounge, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/master_lounge, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/master_lounge, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/master_lounge, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/master_lounge, + templates/guild/journeyman_lounge, templates/guild/master_lounge, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/master_lounge: fixed a bug where + a square was unique that shouldn't have been + +2010-09-07 16:28 alestan + + * azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + brest/black_shield/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + euthville/green_goblin/guildman_lounge, + lake_country/Butakis/mockers/guildman_lounge, + navar_city/dreaming_sage/guildman_lounge, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/purple_butterfly/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + scorn/guilds/mailed_fist/guildman_lounge, + templates/guild/convertall.py, templates/guild/guildman_lounge, + templates/guild/hallofjoining, + wolfsburg/guilds/damned_heretics/guildman_lounge: fixed a bug + where a square was unique that shouldn't have been + +2010-09-07 02:59 Alestan + + * python/guilds/guild_dues.py: fixed problems caused by svn up. + +2010-09-07 02:42 Alestan + + * python/guilds/guild_dues.py: fixed syntax error. + +2010-09-07 01:50 Alestan + + * python/CFGuildClearance.py: fixed synatax error + +2010-09-07 01:34 Alestan + + * python/guilds/guildoracle.py: fixed synatax error + +2010-09-07 01:32 Alestan + + * python/guilds/guildoracle.py: changed syntax to support python + 2.5.x + +2010-09-07 01:29 Alestan + + * python/guilds/guildoracle.py: changed syntax to support python + 2.5.x + +2010-09-07 01:10 Alestan + + * python/CFGuildClearance.py: Changed syntax to support python + 2.5.x + +2010-09-07 00:38 Alestan + + * azumauindo/minatomachi/ketsueki_itsuryuu/basement, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/storage_room, + azumauindo/suno-yamatoshi/nenshou_youso/basement, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room, + azumauindo/zaseki_dzuki_ryoku/basement, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge, + azumauindo/zaseki_dzuki_ryoku/hallofjoining, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + azumauindo/zaseki_dzuki_ryoku/storage_room, + brest/black_shield/basement, brest/black_shield/guild_hq, + brest/black_shield/guild_toolshed, + brest/black_shield/guildman_lounge, + brest/black_shield/guildmaster_lounge, + brest/black_shield/hallofjoining, + brest/black_shield/journeyman_lounge, + brest/black_shield/mainfloor, brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, brest/black_shield/secondfloor, + brest/black_shield/storage_room, + darcap/darcap/guilds/poisoned_dagger/basement, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge, + darcap/darcap/guilds/poisoned_dagger/hallofjoining, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/poisoned_dagger/storage_room, + darcap/darcap/guilds/smoking_cauldron/basement, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge, + darcap/darcap/guilds/smoking_cauldron/hallofjoining, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + darcap/darcap/guilds/smoking_cauldron/storage_room, + euthville/green_goblin/basement, euthville/green_goblin/guild_hq, + euthville/green_goblin/guild_toolshed, + euthville/green_goblin/guildman_lounge, + euthville/green_goblin/guildmaster_lounge, + euthville/green_goblin/hallofjoining, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/mainfloor, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + euthville/green_goblin/secondfloor, + euthville/green_goblin/storage_room, + lake_country/Butakis/mockers/basement, + lake_country/Butakis/mockers/guild_hq, + lake_country/Butakis/mockers/guild_toolshed, + lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/guildmaster_lounge, + lake_country/Butakis/mockers/hallofjoining, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/mainfloor, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + lake_country/Butakis/mockers/secondfloor, + lake_country/Butakis/mockers/storage_room, + navar_city/dreaming_sage/basement, + navar_city/dreaming_sage/guild_hq, + navar_city/dreaming_sage/guild_toolshed, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/guildmaster_lounge, + navar_city/dreaming_sage/hallofjoining, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/mainfloor, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge, + navar_city/dreaming_sage/secondfloor, + navar_city/dreaming_sage/storage_room, + pup_land/guilds/laughing_skull/basement, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/guildmaster_lounge, + pup_land/guilds/laughing_skull/hallofjoining, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/laughing_skull/storage_room, + pup_land/guilds/purple_butterfly/basement, + pup_land/guilds/purple_butterfly/guild_hq, + pup_land/guilds/purple_butterfly/guild_toolshed, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/guildmaster_lounge, + pup_land/guilds/purple_butterfly/hallofjoining, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/mainfloor, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge, + pup_land/guilds/purple_butterfly/secondfloor, + pup_land/guilds/purple_butterfly/storage_room, + python/CFGuildClearance.py, python/guilds/README.txt, + python/guilds/arrest.py, python/guilds/clearance.py, + python/guilds/guild_dues.py, python/guilds/guild_entry.py, + python/guilds/guildbuy.py, python/guilds/guildoracle.py, + python/guilds/guildpay.py, python/guilds/guildstorage.py, + python/guilds/storage_entry.py, python/guilds/trigger.py, + santo_dominion/guilds/drunken_barbarian/basement, + santo_dominion/guilds/drunken_barbarian/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildmaster_lounge, + santo_dominion/guilds/drunken_barbarian/hallofjoining, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/mainfloor, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge, + santo_dominion/guilds/drunken_barbarian/secondfloor, + santo_dominion/guilds/drunken_barbarian/storage_room, + scorn/guilds/mailed_fist/basement, + scorn/guilds/mailed_fist/guild_hq, + scorn/guilds/mailed_fist/guild_toolshed, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/guildmaster_lounge, + scorn/guilds/mailed_fist/hallofjoining, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/mainfloor, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/novice_lounge, + scorn/guilds/mailed_fist/secondfloor, + scorn/guilds/mailed_fist/storage_room, + wolfsburg/guilds/damned_heretics/basement, + wolfsburg/guilds/damned_heretics/guild_hq, + wolfsburg/guilds/damned_heretics/guild_toolshed, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/guildmaster_lounge, + wolfsburg/guilds/damned_heretics/hallofjoining, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/mainfloor, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge, + wolfsburg/guilds/damned_heretics/secondfloor, + wolfsburg/guilds/damned_heretics/storage_room: added a common + clearance checker for the guilds and rewrote parts of the guild + scripts. Also updated the guild maps to use the new scripts + +2010-09-07 00:07 Alestan + + * templates/guild/basement, templates/guild/bigchest, + templates/guild/convert.py, templates/guild/convertall.py, + templates/guild/guild_hq, templates/guild/guild_toolshed, + templates/guild/guildman_lounge, + templates/guild/guildmaster_lounge, + templates/guild/journeyman_lounge, templates/guild/mainfloor, + templates/guild/master_lounge, templates/guild/novice_lounge, + templates/guild/secondfloor, templates/guild/storage_hall.0, + templates/guild/storage_room: fixed several minor bugs (duplicate + floor tiles and the like) and made compatible with the new + pythons cripts + +2010-09-04 10:58 ryo_saeba + + * lake_country/Butakis/mockers/basement, + lake_country/Butakis/mockers/guild_hq, + lake_country/Butakis/mockers/guild_tan, + lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/guildmaster_lounge, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/mainfloor, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + lake_country/Butakis/mockers/secondfloor, + lake_country/Butakis/mockers/storage_room: Fix guild. + +2010-09-04 10:57 ryo_saeba + + * lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner: + Fix exits to guild. + +2010-09-04 10:56 ryo_saeba + + * brest/black_shield/basement, brest/black_shield/guild_hq, + brest/black_shield/guild_tan, brest/black_shield/guildman_lounge, + brest/black_shield/guildmaster_lounge, + brest/black_shield/journeyman_lounge, + brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, brest/black_shield/secondfloor, + brest/black_shield/storage_room, + darcap/darcap/guilds/poisoned_dagger/basement, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_tan, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge, + darcap/darcap/guilds/poisoned_dagger/hallofjoining, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/poisoned_dagger/storage_room, + darcap/darcap/guilds/smoking_cauldron/basement, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_tan, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + darcap/darcap/guilds/smoking_cauldron/storage_room, + euthville/green_goblin/basement, euthville/green_goblin/guild_hq, + euthville/green_goblin/guild_tan, + euthville/green_goblin/guildman_lounge, + euthville/green_goblin/guildmaster_lounge, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + euthville/green_goblin/secondfloor, + euthville/green_goblin/storage_room, + navar_city/dreaming_sage/basement, + navar_city/dreaming_sage/guild_hq, + navar_city/dreaming_sage/guild_tan, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/guildmaster_lounge, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge, + navar_city/dreaming_sage/secondfloor, + navar_city/dreaming_sage/storage_room, + scorn/guilds/mailed_fist/basement, + scorn/guilds/mailed_fist/guild_hq, + scorn/guilds/mailed_fist/guild_tan, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/guildmaster_lounge, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/novice_lounge, + scorn/guilds/mailed_fist/secondfloor, + scorn/guilds/mailed_fist/storage_room: Fix guilds. + +2010-09-04 10:54 ryo_saeba + + * pup_land/guilds/laughing_skull/basement, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/laughing_skull/guild_tan, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/guildmaster_lounge, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/laughing_skull/storage_room, + pup_land/guilds/purple_butterfly/basement, + pup_land/guilds/purple_butterfly/guild_hq, + pup_land/guilds/purple_butterfly/guild_tan, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/guildmaster_lounge, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge, + pup_land/guilds/purple_butterfly/secondfloor, + pup_land/guilds/purple_butterfly/storage_room, + santo_dominion/guilds/drunken_barbarian/basement, + santo_dominion/guilds/drunken_barbarian/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_tan, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildmaster_lounge, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge, + santo_dominion/guilds/drunken_barbarian/secondfloor, + santo_dominion/guilds/drunken_barbarian/storage_room, + wolfsburg/guilds/damned_heretics/basement, + wolfsburg/guilds/damned_heretics/guild_hq, + wolfsburg/guilds/damned_heretics/guild_tan, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/guildmaster_lounge, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge, + wolfsburg/guilds/damned_heretics/secondfloor, + wolfsburg/guilds/damned_heretics/storage_room: Fix guilds. + +2010-09-04 10:53 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/basement, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan, + azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/storage_room, + azumauindo/suno-yamatoshi/nenshou_youso/basement, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_tan, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room, + azumauindo/zaseki_dzuki_ryoku/basement, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_tan, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + azumauindo/zaseki_dzuki_ryoku/storage_room: Fix guilds. + +2010-09-04 10:52 ryo_saeba + + * templates/guild/bigchest, templates/guild/guild_tan, + templates/guild/guildman_lounge, + templates/guild/guildmaster_lounge, + templates/guild/journeyman_lounge, templates/guild/master_lounge, + templates/guild/masters_lounge, templates/guild/secondfloor, + templates/guild/storage_room: Fix missing region. + +2010-09-04 10:51 ryo_saeba + + * templates/guild/novice_lounge: Fix stairs destination to finish + on stairs down, for coherence. + +2010-09-04 10:50 ryo_saeba + + * templates/guild/basement: Remove invalid destination. + +2010-09-04 10:50 ryo_saeba + + * templates/guild/guild_hq: Fix Tannery Token having the wrong + message. + +2010-09-04 10:31 ryo_saeba + + * templates/guild/convert.py: Don't put copy in this directory + unless asked for. + +2010-09-04 10:28 ryo_saeba + + * templates/guild/convert.py, templates/guild/convertall.py: + Comment scripts. + +2010-09-04 09:59 ryo_saeba + + * brest/black_shield/guild_thaum, + scorn/guilds/mailed_fist/guild_thaum: Remove invalid attribute. + +2010-09-04 09:58 ryo_saeba + + * darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_hq: Fix card message. + +2010-09-04 09:58 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum, + azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum, + azumauindo/zaseki_dzuki_ryoku/guild_thaum, + darcap/darcap/guilds/poisoned_dagger/guild_thaum, + darcap/darcap/guilds/smoking_cauldron/guild_thaum, + euthville/green_goblin/guild_thaum, + lake_country/Butakis/mockers/guild_thaum, + navar_city/dreaming_sage/guild_thaum, + pup_land/guilds/laughing_skull/guild_thaum, + pup_land/guilds/purple_butterfly/guild_thaum, + santo_dominion/guilds/drunken_barbarian/guild_thaum, + templates/guild/guild_thaum, + wolfsburg/guilds/damned_heretics/guild_thaum: Remove invalid + attribute. + +2010-09-04 09:23 ryo_saeba + + * python/maps/scorn/doors_galore.py, scorn/houses/doors_galore, + world/world_105_115: Doors galore, by Khaleh. + +2010-09-03 16:05 ryo_saeba + + * python/gods/altar_valkyrie.py: Fix bug #2933502: Valkyrie not + working. + +2010-09-02 19:36 Alestan + + * python/guilds/GUILD_TEMPLATE.txt, + python/guilds/PoisonedDagger.txt, + python/guilds/PurpleButterfly.txt, python/guilds/README.txt, + python/guilds/SmokingCauldron.txt, python/guilds/bigchest.py, + python/guilds/guild_dues.py: removed unused text files and made + Jack say how much money is needed to purchase something for the + guild + +2010-09-02 18:19 ryo_saeba + + * darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/poisoned_dagger/hallofjoining: Fix wrong + guild name. + +2010-09-02 17:43 ryo_saeba + + * darcap/darcap/guilds/poisoned_dagger/guildman_lounge: Fix wrong + guild reference. + +2010-09-02 16:47 ryo_saeba + + * navar_city/dreaming_sage/mainfloor: Fix Navar destination + coordinates in guilds. + +2010-09-02 16:46 ryo_saeba + + * azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + brest/black_shield/mainfloor, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + euthville/green_goblin/mainfloor, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/purple_butterfly/mainfloor, + santo_dominion/guilds/drunken_barbarian/mainfloor, + scorn/guilds/mailed_fist/mainfloor, templates/guild/mainfloor, + wolfsburg/guilds/damned_heretics/mainfloor: Fix Navar destination + coordinates in guilds. + +2010-09-02 14:32 meflin2 + + * python/guilds/bigchest.py: one of the guild scripts got missed + from being added by alestan + +2010-08-29 09:18 ryo_saeba + + * HallOfSelection: Fix for bug #3054519: 'Wizard' class picker + broken. + +2010-08-29 08:28 ryo_saeba + + * styles/specialmaps/doorhome, styles/specialmaps/fake_heal_post, + styles/specialmaps/healing_post: Move magic_mouthes under the + floor, so they don't appear with show invisible. + +2010-08-24 07:10 Alestan + + * azumauindo/minatomachi/ketsueki_itsuryuu/basement, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_alchemy, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_bbq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_hq, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_jeweler, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_tan, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_thaum, + azumauindo/minatomachi/ketsueki_itsuryuu/guild_toolshed, + azumauindo/minatomachi/ketsueki_itsuryuu/guildman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/guildmaster_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/hallofjoining, + azumauindo/minatomachi/ketsueki_itsuryuu/journeyman_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/mainfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/master_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/novice_lounge, + azumauindo/minatomachi/ketsueki_itsuryuu/secondfloor, + azumauindo/minatomachi/ketsueki_itsuryuu/storage_room, + azumauindo/suno-yamatoshi/nenshou_youso/basement, + azumauindo/suno-yamatoshi/nenshou_youso/guild_alchemy, + azumauindo/suno-yamatoshi/nenshou_youso/guild_bbq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_hq, + azumauindo/suno-yamatoshi/nenshou_youso/guild_jeweler, + azumauindo/suno-yamatoshi/nenshou_youso/guild_tan, + azumauindo/suno-yamatoshi/nenshou_youso/guild_thaum, + azumauindo/suno-yamatoshi/nenshou_youso/guild_toolshed, + azumauindo/suno-yamatoshi/nenshou_youso/guildman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/guildmaster_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/hallofjoining, + azumauindo/suno-yamatoshi/nenshou_youso/journeyman_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/mainfloor, + azumauindo/suno-yamatoshi/nenshou_youso/master_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/novice_lounge, + azumauindo/suno-yamatoshi/nenshou_youso/secondfloor, + azumauindo/suno-yamatoshi/nenshou_youso/storage_room, + azumauindo/zaseki_dzuki_ryoku/basement, + azumauindo/zaseki_dzuki_ryoku/guild_alchemy, + azumauindo/zaseki_dzuki_ryoku/guild_bbq, + azumauindo/zaseki_dzuki_ryoku/guild_hq, + azumauindo/zaseki_dzuki_ryoku/guild_jeweler, + azumauindo/zaseki_dzuki_ryoku/guild_tan, + azumauindo/zaseki_dzuki_ryoku/guild_thaum, + azumauindo/zaseki_dzuki_ryoku/guild_toolshed, + azumauindo/zaseki_dzuki_ryoku/guildman_lounge, + azumauindo/zaseki_dzuki_ryoku/guildmaster_lounge, + azumauindo/zaseki_dzuki_ryoku/hallofjoining, + azumauindo/zaseki_dzuki_ryoku/journeyman_lounge, + azumauindo/zaseki_dzuki_ryoku/mainfloor, + azumauindo/zaseki_dzuki_ryoku/master_lounge, + azumauindo/zaseki_dzuki_ryoku/novice_lounge, + azumauindo/zaseki_dzuki_ryoku/secondfloor, + azumauindo/zaseki_dzuki_ryoku/storage_room, + brest/black_shield/basement, brest/black_shield/guild_alchemy, + brest/black_shield/guild_bbq, brest/black_shield/guild_hq, + brest/black_shield/guild_jeweler, brest/black_shield/guild_tan, + brest/black_shield/guild_thaum, + brest/black_shield/guild_toolshed, + brest/black_shield/guildman_lounge, + brest/black_shield/guildmaster_lounge, + brest/black_shield/hallofjoining, + brest/black_shield/journeyman_lounge, + brest/black_shield/mainfloor, brest/black_shield/master_lounge, + brest/black_shield/novice_lounge, brest/black_shield/secondfloor, + brest/black_shield/storage_room, + darcap/darcap/guilds/poisoned_dagger/basement, + darcap/darcap/guilds/poisoned_dagger/guild_alchemy, + darcap/darcap/guilds/poisoned_dagger/guild_bbq, + darcap/darcap/guilds/poisoned_dagger/guild_hq, + darcap/darcap/guilds/poisoned_dagger/guild_jeweler, + darcap/darcap/guilds/poisoned_dagger/guild_tan, + darcap/darcap/guilds/poisoned_dagger/guild_thaum, + darcap/darcap/guilds/poisoned_dagger/guild_toolshed, + darcap/darcap/guilds/poisoned_dagger/guildman_lounge, + darcap/darcap/guilds/poisoned_dagger/guildmaster_lounge, + darcap/darcap/guilds/poisoned_dagger/hallofjoining, + darcap/darcap/guilds/poisoned_dagger/journeyman_lounge, + darcap/darcap/guilds/poisoned_dagger/mainfloor, + darcap/darcap/guilds/poisoned_dagger/master_lounge, + darcap/darcap/guilds/poisoned_dagger/novice_lounge, + darcap/darcap/guilds/poisoned_dagger/secondfloor, + darcap/darcap/guilds/poisoned_dagger/storage_room, + darcap/darcap/guilds/smoking_cauldron/basement, + darcap/darcap/guilds/smoking_cauldron/guild_alchemy, + darcap/darcap/guilds/smoking_cauldron/guild_bbq, + darcap/darcap/guilds/smoking_cauldron/guild_hq, + darcap/darcap/guilds/smoking_cauldron/guild_jeweler, + darcap/darcap/guilds/smoking_cauldron/guild_tan, + darcap/darcap/guilds/smoking_cauldron/guild_thaum, + darcap/darcap/guilds/smoking_cauldron/guild_toolshed, + darcap/darcap/guilds/smoking_cauldron/guildman_lounge, + darcap/darcap/guilds/smoking_cauldron/guildmaster_lounge, + darcap/darcap/guilds/smoking_cauldron/hallofjoining, + darcap/darcap/guilds/smoking_cauldron/journeyman_lounge, + darcap/darcap/guilds/smoking_cauldron/mainfloor, + darcap/darcap/guilds/smoking_cauldron/master_lounge, + darcap/darcap/guilds/smoking_cauldron/novice_lounge, + darcap/darcap/guilds/smoking_cauldron/secondfloor, + darcap/darcap/guilds/smoking_cauldron/storage_room, + euthville/green_goblin, euthville/green_goblin/basement, + euthville/green_goblin/guild_alchemy, + euthville/green_goblin/guild_bbq, + euthville/green_goblin/guild_hq, + euthville/green_goblin/guild_jeweler, + euthville/green_goblin/guild_tan, + euthville/green_goblin/guild_thaum, + euthville/green_goblin/guild_toolshed, + euthville/green_goblin/guildman_lounge, + euthville/green_goblin/guildmaster_lounge, + euthville/green_goblin/hallofjoining, + euthville/green_goblin/journeyman_lounge, + euthville/green_goblin/mainfloor, + euthville/green_goblin/master_lounge, + euthville/green_goblin/novice_lounge, + euthville/green_goblin/secondfloor, + euthville/green_goblin/storage_room, + lake_country/Butakis/Butakis0, lake_country/Butakis/gate_inner, + lake_country/Butakis/mockers, + lake_country/Butakis/mockers/basement, + lake_country/Butakis/mockers/guild_alchemy, + lake_country/Butakis/mockers/guild_bbq, + lake_country/Butakis/mockers/guild_hq, + lake_country/Butakis/mockers/guild_jeweler, + lake_country/Butakis/mockers/guild_tan, + lake_country/Butakis/mockers/guild_thaum, + lake_country/Butakis/mockers/guild_toolshed, + lake_country/Butakis/mockers/guildman_lounge, + lake_country/Butakis/mockers/guildmaster_lounge, + lake_country/Butakis/mockers/hallofjoining, + lake_country/Butakis/mockers/journeyman_lounge, + lake_country/Butakis/mockers/mainfloor, + lake_country/Butakis/mockers/master_lounge, + lake_country/Butakis/mockers/novice_lounge, + lake_country/Butakis/mockers/secondfloor, + lake_country/Butakis/mockers/storage_room, + navar_city/dreaming_sage/basement, + navar_city/dreaming_sage/guild_alchemy, + navar_city/dreaming_sage/guild_bbq, + navar_city/dreaming_sage/guild_hq, + navar_city/dreaming_sage/guild_jeweler, + navar_city/dreaming_sage/guild_tan, + navar_city/dreaming_sage/guild_thaum, + navar_city/dreaming_sage/guild_toolshed, + navar_city/dreaming_sage/guildman_lounge, + navar_city/dreaming_sage/guildmaster_lounge, + navar_city/dreaming_sage/hallofjoining, + navar_city/dreaming_sage/journeyman_lounge, + navar_city/dreaming_sage/mainfloor, + navar_city/dreaming_sage/master_lounge, + navar_city/dreaming_sage/novice_lounge, + navar_city/dreaming_sage/secondfloor, + navar_city/dreaming_sage/storage_room, + pup_land/guilds/laughing_skull/basement, + pup_land/guilds/laughing_skull/guild_alchemy, + pup_land/guilds/laughing_skull/guild_bbq, + pup_land/guilds/laughing_skull/guild_hq, + pup_land/guilds/laughing_skull/guild_jeweler, + pup_land/guilds/laughing_skull/guild_tan, + pup_land/guilds/laughing_skull/guild_thaum, + pup_land/guilds/laughing_skull/guild_toolshed, + pup_land/guilds/laughing_skull/guildman_lounge, + pup_land/guilds/laughing_skull/guildmaster_lounge, + pup_land/guilds/laughing_skull/hallofjoining, + pup_land/guilds/laughing_skull/journeyman_lounge, + pup_land/guilds/laughing_skull/mainfloor, + pup_land/guilds/laughing_skull/master_lounge, + pup_land/guilds/laughing_skull/novice_lounge, + pup_land/guilds/laughing_skull/secondfloor, + pup_land/guilds/laughing_skull/storage_room, + pup_land/guilds/purple_butterfly/basement, + pup_land/guilds/purple_butterfly/guild_alchemy, + pup_land/guilds/purple_butterfly/guild_bbq, + pup_land/guilds/purple_butterfly/guild_hq, + pup_land/guilds/purple_butterfly/guild_jeweler, + pup_land/guilds/purple_butterfly/guild_tan, + pup_land/guilds/purple_butterfly/guild_thaum, + pup_land/guilds/purple_butterfly/guild_toolshed, + pup_land/guilds/purple_butterfly/guildman_lounge, + pup_land/guilds/purple_butterfly/guildmaster_lounge, + pup_land/guilds/purple_butterfly/hallofjoining, + pup_land/guilds/purple_butterfly/journeyman_lounge, + pup_land/guilds/purple_butterfly/mainfloor, + pup_land/guilds/purple_butterfly/master_lounge, + pup_land/guilds/purple_butterfly/novice_lounge, + pup_land/guilds/purple_butterfly/secondfloor, + pup_land/guilds/purple_butterfly/storage_room, + pup_land/lone_town/town, + santo_dominion/guilds/drunken_barbarian/basement, + santo_dominion/guilds/drunken_barbarian/guild_alchemy, + santo_dominion/guilds/drunken_barbarian/guild_bbq, + santo_dominion/guilds/drunken_barbarian/guild_hq, + santo_dominion/guilds/drunken_barbarian/guild_jeweler, + santo_dominion/guilds/drunken_barbarian/guild_tan, + santo_dominion/guilds/drunken_barbarian/guild_thaum, + santo_dominion/guilds/drunken_barbarian/guild_toolshed, + santo_dominion/guilds/drunken_barbarian/guildman_lounge, + santo_dominion/guilds/drunken_barbarian/guildmaster_lounge, + santo_dominion/guilds/drunken_barbarian/hallofjoining, + santo_dominion/guilds/drunken_barbarian/journeyman_lounge, + santo_dominion/guilds/drunken_barbarian/mainfloor, + santo_dominion/guilds/drunken_barbarian/master_lounge, + santo_dominion/guilds/drunken_barbarian/novice_lounge, + santo_dominion/guilds/drunken_barbarian/secondfloor, + santo_dominion/guilds/drunken_barbarian/storage_room, + scorn/guilds/mailed_fist/GuildList, + scorn/guilds/mailed_fist/README.txt, + scorn/guilds/mailed_fist/basement, + scorn/guilds/mailed_fist/bigchest~, + scorn/guilds/mailed_fist/guild_alchemy, + scorn/guilds/mailed_fist/guild_bbq, + scorn/guilds/mailed_fist/guild_hq, + scorn/guilds/mailed_fist/guild_jeweler, + scorn/guilds/mailed_fist/guild_tan, + scorn/guilds/mailed_fist/guild_thaum, + scorn/guilds/mailed_fist/guild_toolshed, + scorn/guilds/mailed_fist/guildman_lounge, + scorn/guilds/mailed_fist/guildmaster_lounge, + scorn/guilds/mailed_fist/hallofjoining, + scorn/guilds/mailed_fist/journeyman_lounge, + scorn/guilds/mailed_fist/mainfloor, + scorn/guilds/mailed_fist/mainfloor~, + scorn/guilds/mailed_fist/master_lounge, + scorn/guilds/mailed_fist/masters_lounge, + scorn/guilds/mailed_fist/novice_lounge, + scorn/guilds/mailed_fist/secondfloor, + scorn/guilds/mailed_fist/storage_hall, + scorn/guilds/mailed_fist/storage_hall.0, + scorn/guilds/mailed_fist/storage_room, templates/guild/GuildList, + templates/guild/GuildLocations, templates/guild/README.txt, + templates/guild/convert.py, templates/guild/convertall.py, + templates/guild/filelist.py, templates/guild/mainfloor, + templates/guild/storage_room, + wolfsburg/guilds/damned_heretics/basement, + wolfsburg/guilds/damned_heretics/guild_alchemy, + wolfsburg/guilds/damned_heretics/guild_bbq, + wolfsburg/guilds/damned_heretics/guild_hq, + wolfsburg/guilds/damned_heretics/guild_jeweler, + wolfsburg/guilds/damned_heretics/guild_tan, + wolfsburg/guilds/damned_heretics/guild_thaum, + wolfsburg/guilds/damned_heretics/guild_toolshed, + wolfsburg/guilds/damned_heretics/guildman_lounge, + wolfsburg/guilds/damned_heretics/guildmaster_lounge, + wolfsburg/guilds/damned_heretics/hallofjoining, + wolfsburg/guilds/damned_heretics/journeyman_lounge, + wolfsburg/guilds/damned_heretics/mainfloor, + wolfsburg/guilds/damned_heretics/master_lounge, + wolfsburg/guilds/damned_heretics/novice_lounge, + wolfsburg/guilds/damned_heretics/secondfloor, + wolfsburg/guilds/damned_heretics/storage_room, + world/world_102_108, world/world_105_113, world/world_105_115, + world/world_107_123, world/world_116_102, world/world_122_117, + world/world_127_101, world/world_128_101, world/world_128_109, + world/world_129_101: added script to auto configure guild halls + and install them, made python guild halls the default for + existing guilds + +2010-08-20 18:45 alestan + + * templates/guild/hallofjoining: fixed bug in hallofjoining + +2010-08-17 23:37 Alestan + + * python/Move_Fog.py, python/Moving_Fog.py: fine tuned fog duration + and speed + +2010-08-17 22:01 Alestan + + * python/Moving_Fog.py: Adjusted fog lifetime + +2010-08-17 21:53 Alestan + + * python/Move_Fog.py, python/Moving_Fog.py: Added script specific + to moving fog + +2010-08-16 22:55 alestan + + * python/guilds/guild_dues.py, python/guilds/guild_entry.py: fixed + bugs with guild scripts + +2010-08-16 07:05 alestan + + * python/pshop/Floor.py, python/pshop/Ice.py: un-redirecting stdout + and stderr + +2010-08-16 01:50 alestan + + * python/pshop/Ice.py: fine tuning of fog speed + +2010-08-16 01:24 alestan + + * python/pshop/Ice.py: added temp_moving_fog and made steam bolt + create it instead of temp_fog, adjusted script that handles + temp_moving_fog + +2010-08-15 23:02 alestan + + * python/pshop/pshop.py: fixed bug in private shops + +2010-08-15 19:21 alestan + + * python/pshop/pshop.py: fixed bug in private shops + +2010-08-15 19:03 alestan + + * python/pshop/pshop.py: fixed bug in private shops + +2010-08-15 18:54 alestan + + * brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9, scorn/shops/privateshop, + scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37, + scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35: + fixed bug in private shops + +2010-08-15 11:26 ryo_saeba + + * quests/peterm/temple/InnerTemple, + quests/peterm/temple/OuterTemple, quests/peterm/temple/Temple: + Merge lines. + +2010-08-15 09:21 alestan + + * brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9: added 28 private shops to brest + +2010-08-15 09:14 alestan + + * world/world_107_123: added private shop row to brest and renamed + old private shops to private museums + +2010-08-15 09:13 alestan + + * brest/privateshops, brest/privateshops/privateshop_1, + brest/privateshops/privateshop_10, + brest/privateshops/privateshop_11, + brest/privateshops/privateshop_12, + brest/privateshops/privateshop_13, + brest/privateshops/privateshop_14, + brest/privateshops/privateshop_15, + brest/privateshops/privateshop_16, + brest/privateshops/privateshop_17, + brest/privateshops/privateshop_18, + brest/privateshops/privateshop_19, + brest/privateshops/privateshop_2, + brest/privateshops/privateshop_20, + brest/privateshops/privateshop_21, + brest/privateshops/privateshop_22, + brest/privateshops/privateshop_23, + brest/privateshops/privateshop_24, + brest/privateshops/privateshop_25, + brest/privateshops/privateshop_26, + brest/privateshops/privateshop_27, + brest/privateshops/privateshop_28, + brest/privateshops/privateshop_3, + brest/privateshops/privateshop_4, + brest/privateshops/privateshop_5, + brest/privateshops/privateshop_6, + brest/privateshops/privateshop_7, + brest/privateshops/privateshop_8, + brest/privateshops/privateshop_9, + brest/privateshops/privateshop_main: added 28 private shops to + brest + +2010-08-15 07:50 alestan + + * python/pshop/pshop.py: updating how face is haneled. + +2010-08-15 07:48 alestan + + * python/events/init/NumToNameConvert.py: removing no longer needed + init script + +2010-08-15 07:23 alestan + + * scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37, + scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35: + added 4 private shops to scorn, replacing the level 0 random map + houses + +2010-08-15 07:17 alestan + + * scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37, + scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35: + added 4 private shops to scorn, replacing the level 0 random map + houses + +2010-08-15 07:10 alestan + + * scorn/shops/privateshop_43_36, scorn/shops/privateshop_43_37, + scorn/shops/privateshop_48_34, scorn/shops/privateshop_48_35: + added 4 private shops to scorn, replacing the level 0 random map + houses + +2010-08-15 07:08 alestan + + * world/world_104_115: added 4 private shops to scorn, replacing + the level 0 random map houses + +2010-08-15 01:02 alestan + + * python/IPO/banksay.py, python/IPO/checks.py: improves banking + +2010-08-14 20:07 alestan + + * scorn/shops/privateshop: added private shop + +2010-08-14 20:06 alestan + + * world/world_105_115: added shop entrance to scorn city for the + new private shop + +2010-08-14 13:14 ryo_saeba + + * darcap/darcap/airhouse, darcap/darcap/earthhouse, + darcap/darcap/waterhouse: Fix default coordinates. + +2010-08-14 07:52 ryo_saeba + + * quests/peterm/temple/AnteChamber, quests/peterm/temple/GemTunnel, + quests/peterm/temple/InnerTemple: Merge lines. + +2010-08-14 07:44 ryo_saeba + + * test/python.py: Adjust test script to new types. + +2010-08-14 07:44 ryo_saeba + + * styles/decorstyles/goblinjunk: Prevent brazier from blocking + movement in random maps. + +2010-08-13 19:56 alestan + + * pup_land/lone_town/bank: Added bank teller to lone town bank + +2010-08-13 04:09 alestan + + * python/events/init/NumToNameConvert.py: added script to build + dict of face numbers to names + +2010-08-13 03:53 alestan + + * scorn/shops/bank: updated bank script to handle checks and added + a startup script to build a list of face number to face name + +2010-08-13 03:48 alestan + + * python/pshop/pshop.py: finished scripts in maps/python/pshop for + handling the new private shops + +2010-08-10 18:24 ryo_saeba + + * quests/peterm/DragonQuest/Entrance, + quests/peterm/DragonQuest/WyvernNest: Merge split lines. + +2010-08-08 15:43 ryo_saeba + + * navar_city/misc/city1bank: Merge lines. + +2010-08-07 14:02 ryo_saeba + + * styles/decorstyles/creepy, styles/decorstyles/goblinjunk, + styles/decorstyles/monuments, + styles/decorstyles/religious_devourers, + styles/decorstyles/religious_gaea, + styles/decorstyles/religious_generic, + styles/decorstyles/religious_gnarg, + styles/decorstyles/religious_gorokh, + styles/decorstyles/religious_lythander, + styles/decorstyles/religious_mostrai, + styles/decorstyles/religious_ruggilli, + styles/decorstyles/religious_sorig, + styles/decorstyles/religious_valriel: Explicitely fix 'move_block + all' to 'move_block swim'. This is to remove a hack in server + that prevent sitems from merging. + +2010-08-04 17:43 ryo_saeba + + * navar_city/bow_shop, world/world_122_117: Pimol's Fine Bow Shop, + in Navar. + +2010-08-04 17:13 ryo_saeba + + * navar_city/magara/houses/large_house, world/world_122_117: Move a + fighting map outside Navar's shop zone. + +2010-08-01 09:02 ryo_saeba + + * world/world_121_117: Uppercase first letter. + +2010-08-01 09:01 ryo_saeba + + * python/events/clock/bell.py: Improve temple's bells. + +2010-07-25 18:18 ryo_saeba + + * python/events/clock, python/events/clock/bell.py: Let's ring some + bells, it'll make it funnier for players to hear those :) + +2010-07-24 14:15 ryo_saeba + + * wolfsburg/tt/tta2: Replace custom archetypes by their extracted + counterparts. + +2010-07-24 13:57 ryo_saeba + + * wolfsburg/tt/tta1, wolfsburg/tt/tta2, wolfsburg/tt/ttb1, + wolfsburg/tt/ttb2: Put exits under the floors. Fix exits to not + see black zones. + +2010-07-22 17:10 ryo_saeba + + * wolfsburg/tt/tta2: Remove face change, acid spheres ARE acid + spheres. + +2010-07-18 07:14 ryo_saeba + + * dungeons/liomal_treasure, dungeons/liomal_upper, + world/world_113_122: Fix region. + +2010-07-17 20:36 ryo_saeba + + * dungeons/liomal_ground, dungeons/liomal_treasure, + dungeons/liomal_upper, world/world_113_122: Liomal's house. Some + nice treasure, hopefully fun monsters. + +2010-07-17 17:09 ryo_saeba + + * styles/decorstyles/minerals2: Add rare alchemy components, with a + low probability. + +2010-07-16 16:49 ryo_saeba + + * pup_land/lone_town/training: Add a mover so the NPCs don't + totally block players. + +2010-07-13 02:17 kbulgrien + + * scorn/citygate.quests: - Grammar police on patrol ;-) Capitalize + proper names. Replace use of + passive voice from the Getting out of Scorn description to better + match the + style of other descriptions (but leave other occurances alone). + Replace + contractions (won't). past --> pass. Change use of "you" to "me" + to + improve consistency with the rest of the file. + +2010-07-10 10:35 ryo_saeba + + * scorn/cannery, scorn/misc/animal_quarantine, world/world_105_115: + Move map to misc folder, remove empty folder. + +2010-07-10 10:33 ryo_saeba + + * scorn/crow: Remove empty directory. + +2010-07-10 10:31 ryo_saeba + + * scorn/crow/train/train, scorn/misc/training_center, + world/world_104_115: Move training center to misc folder. + +2010-07-10 10:27 ryo_saeba + + * scorn/misc/devourlower, scorn/temples/devourers, + scorn/temples/devourers_lower: Fix missing lower Devourers level. + +2010-07-10 10:24 ryo_saeba + + * dungeons/gorokh, scorn/temples/gorokh, + scorn/temples/gorokh_final, scorn/temples/gorokh_treasure: Move + Gorokh's final maps to Scorn subdirectory and region. + +2010-07-10 10:19 ryo_saeba + + * scorn/temples/valriel3: Fix accidentally patched depth. + +2010-07-10 10:17 ryo_saeba + + * dungeons/valriel: Remove empty directory. + +2010-07-10 10:16 ryo_saeba + + * dungeons/valriel/valriel_final, + dungeons/valriel/valriel_treasure, scorn/temples/valriel3, + scorn/temples/valriel_final, scorn/temples/valriel_treasure: Move + Valriel's final and treasure maps to Scorn subdirectory and + region. + +2010-07-10 10:11 ryo_saeba + + * world/world_104_115: Fix path. + +2010-07-10 10:10 ryo_saeba + + * scorn/misc/templelyth, scorn/temples/lythander: Move Lythander's + temple to the correct folder. + +2010-07-10 10:08 ryo_saeba + + * scorn/misc/templedevour, scorn/temples/devourers, + world/world_105_115: Move Devourers's temple to the correct + folder. + +2010-06-26 08:00 ryo_saeba + + * darcap/darcap/tavern: Fix Caterham which used to be Darcap. + +2010-06-26 07:59 ryo_saeba + + * scorn/guilds/guildhousesinc: Fix guild location. + +2010-06-26 07:32 ryo_saeba + + * under_world/uworld_120_109: Set region as wilderness, considering + the entrance and exit locations. + +2010-06-26 07:31 ryo_saeba + + * quests/peterm/Nethack_in_crossfire_Yendor, + quests/peterm/Nethack_in_crossfire_entrance: Set map region as + Scorn, since entrance is in that region. + +2010-06-20 05:56 rjtanner + + * scorn/houses/tyl: Added region scorn to Tyl's house map header + +2010-06-19 15:08 ryo_saeba + + * darcap/cave/level4, darcap/darcap.quests, + darcap/darcap/cameron.msg, darcap/darcap/cameron.quests, + darcap/darcap/grape_farm, darcap/darcap/scartis, + darcap/darcap/scartis.msg, darcap/darcap/talok.msg, + darcap/darcap/tavern, world/world_116_102: Quest for Cameron, the + tavern owner: search why he doesn't get some special wine. + +2010-06-19 15:06 ryo_saeba + + * python/quests/QuestConditionalDrop.py: Script to drop items only + if a certain quest step is reached. + +2010-06-19 10:04 ryo_saeba + + * darcap/darcap/cameron.msg, darcap/darcap/tavern: Remove some NPCs + without dialog from tavern, move some around to not have multiple + conversations. Have the barman give wine when asked. + +2010-06-18 06:42 mwedel + + * HallOfSelection: Change wizard to be the wizard_class archetype - + this + matches all the other archetypes of the map and makes it + so that the wizard_class is shown as being used someplace in + CRE. + MSW 2010-06-17 + +2010-06-13 22:27 kbulgrien + + * scorn/towers/igor1.msg: - Improve the response when you do not + know the name. + +2010-06-13 06:34 akirschbaum + + * editor/scripts/WorldMaker: Adapt WorldMaker plugin script to + current Gridarta. + +2010-06-13 06:19 akirschbaum + + * world/world_102_115: Fix syntax error. + +2010-06-13 06:09 akirschbaum + + * world/world_100_117: Fix syntax error. + +2010-06-12 17:22 ryo_saeba + + * scorn/scorn.quests: Add missing quest definition for mad mage + tower. + +2010-06-12 17:21 ryo_saeba + + * world/world_105_115: Fix mad mage tower entrance path. + +2010-06-12 16:56 ryo_saeba + + * scorn/towers/igor0.msg, scorn/towers/igor1.msg, + scorn/towers/igor2.msg, scorn/towers/tower.mad0, + scorn/towers/tower.mad1, scorn/towers/tower.mad2, + scorn/towers/tower.mad3: Revamp the Mad Mage tower. Now to gain + access you need to be a knowledgeable character. Remove gate pass + in tower top (moved to lighthouse top). + +2010-06-12 16:51 ryo_saeba + + * python/quests/QuestApplyIf.py: Utility script to let an item be + applied only for certain quest steps. + +2010-06-12 16:50 ryo_saeba + + * python/dialog/pre/archininventory.py: Pre-condition script, + checking for some archetype in the inventory. + +2010-06-12 15:14 akirschbaum + + * editor/scripts/WorldMaker: Remove debugging output from + WorldMaker plugin script. + +2010-06-12 15:11 akirschbaum + + * editor/scripts/MapValidator: Adapt MapValidator plugin script to + current Gridarta. + +2010-06-12 15:11 akirschbaum + + * editor/scripts/MapNormalizer: Fix typo. + +2010-06-12 15:05 akirschbaum + + * editor/scripts/MapNormalizer: Adapt MapNormalizer plugin script + to current Gridarta. + +2010-06-12 14:32 ryo_saeba + + * scorn/towers/lighthouse.3: Add the port pass that is/was at the + top of Mad Mage's tower. + +2010-06-09 05:25 kbulgrien + + * santo_dominion/shaft/undeadshaft.1, world/world_102_109, + world/world_103_109, world/world_104_109, world/world_104_111, + world/world_104_112, world/world_105_109, world/world_105_110, + world/world_105_111, world/world_106_109, world/world_106_110: - + This is essentially a revert/replacement of 13380. After checking + the world + map, the route across the mountains looked preposterous. No one + in their + right mind would have built a road across the mountains with such + a clear + and shorter route available from the southwest. The road now + takes this + more logical path, though it joins with the imperial highway more + to the + south and starts near the guard tower on the road between Scorn + and Santo + Dominion. + - Since the route change would leave the undead shaft unfindable + with no other + landmarks nearby, it is moved to a similar niche in the mountains + at about + the same distance from the training center as it used to be, and + visible + from the road as it was before (though not quite as close and + could be + missed at night). + +2010-06-09 03:06 kbulgrien + + * world/world_102_109, world/world_103_109, world/world_104_109, + world/world_105_109, world/world_106_109: - Reroute the road to + the training center to replace zig zags with diagonals + and to make the road follow a more logical (less mountainous) + route. + +2010-06-08 15:01 cavesomething + + * python/maps/scorn/castle_read.py, scorn/misc/HallOfQuests, + scorn/misc/castle2: Hall of Heroes in Scorn castle, and script to + support them. + +2010-06-08 14:57 cavesomething + + * python/maps/scorn/castle_write.py: Improve the check for + recording nobles + +2010-06-07 23:47 cavesomething + + * python/maps/scorn/castle_write.py, scorn/misc/castle: Add a sage + to scorn castle who will record the rank and title of the players + who pass by. + +2010-06-07 20:13 cavesomething + + * python/CFDataBase.py: Replace tabs with spaces + +2010-06-06 15:14 ryo_saeba + + * python/dialog/pre/knowledgeknown.py: Fix comments. + +2010-06-06 15:06 ryo_saeba + + * python/dialog/pre/knowledgeknown.py: Script to check if a player + knows (through the knowledge system) something or not. + +2010-06-06 13:19 ryo_saeba + + * scorn/towers/lighthouse.0, scorn/towers/lighthouse.1, + scorn/towers/lighthouse.2, scorn/towers/lighthouse.3, + scorn/towers/tower.mad, scorn/towers/tower.mad1, + scorn/towers/tower.mad2, world/world_105_115: Convert the Mad + Mage's tower to a lighthouse, add a specific top. + +2010-06-06 11:02 ryo_saeba + + * darcap/darcap/elemental.quests, darcap/darcap/quest, + darcap/quest/fire, darcap/quest/water, darcap/town2/tower2, + darcap/town2/tower4, world.quests: Questify Darcap's elemental + quest (basic for now). + +2010-06-06 08:32 ryo_saeba + + * python/CFDialog.py: Fix exception syntax for Python 2.5.2. + +2010-06-03 20:52 ryo_saeba + + * scorn/scorn.quests: Fix typos. + +2010-06-03 20:31 ryo_saeba + + * scorn/citygate.quests: Fix tag mistake. + +2010-06-03 02:16 kbulgrien + + * world/world_100_113, world/world_100_116, world/world_100_117, + world/world_101_114, world/world_101_115, world/world_102_114, + world/world_102_115: - More terra-forming around Port Joseph to + smooth out the water depth + contours recently edited to expand the navibable areas accessible + to + Scorn port ships, and cleaned up some of the glitchy depth on the + map edges. + +2010-05-30 20:36 cavesomething + + * scorn/aristocracy.quests, scorn/misc/king_archduke.msg, + scorn/misc/king_count.msg, scorn/misc/king_duke.msg, + scorn/misc/magistrate_baron.msg, + scorn/misc/magistrate_baronet.msg, + scorn/misc/magistrate_civilian.msg, + scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg, + scorn/misc/magistrate_marquis.msg: Use setwhen conditions to + advance the aristocracy quest line rather than setting it + explicitly + +2010-05-30 20:35 cavesomething + + * scorn/anthony/portgate, scorn/citygate.quests, + scorn/misc/gatehouse: Use setwhen conditions to advance these + quests rather than lots of checkinvs binding to questadvance + scripts + +2010-05-30 20:33 cavesomething + + * scorn/scorn.quests: Remove full stop that was causing issues for + CRE + +2010-05-30 15:03 ryo_saeba + + * test/cfanim, test/cfanim.ghosted.animation: Various animation + experiments. + +2010-05-30 15:03 ryo_saeba + + * test/quest.py: Add missing encoding. + +2010-05-30 14:57 ryo_saeba + + * python/CFDialog.py: Fix animation query. + +2010-05-30 14:29 ryo_saeba + + * test/quest_handling/ninja.animation, + test/quest_handling/ninja.msg, test/quest_handling/quest_map: + Animate.py testing ninja. + +2010-05-30 14:28 ryo_saeba + + * python/CFDialog.py: Disable talking while the NPC is animated. + +2010-05-30 14:27 ryo_saeba + + * python/dialog/post/animate.py: Hook to animate through cfanim. + +2010-05-30 10:43 ryo_saeba + + * darcap/darcap/spike.msg: Change text if player already did the + quest. Also don't let do it again and again, force to wait for + map reset. + +2010-05-30 10:43 ryo_saeba + + * python/dialog/pre/questdone.py: Add a 'questdone' precondition to + vary dialogs. + +2010-05-30 10:12 ryo_saeba + + * darcap/darcap/molthir.msg: Make player required to talk before + saying she got the roots. + +2010-05-30 10:11 ryo_saeba + + * python/CFDialog.py, python/dialog/post/setnpctoken.py, + python/dialog/post/settoken.py, python/dialog/pre/npctoken.py, + python/dialog/pre/token.py: Add 'npctoken' and 'setnpctoken' pre + and post conditions, to keep data in NPC instead of player. + +2010-05-30 09:47 ryo_saeba + + * darcap/darcap/bob.msg, darcap/darcap/molthir.msg, + darcap/darcap/potionshop, darcap/darcap/shop_g, + darcap/darcap/shop_w, darcap/darcap/spike.msg: Use Python-based + scripts instead of specific plugin. + +2010-05-30 06:36 kbulgrien + + * world/world_100_113, world/world_100_114, world/world_100_115, + world/world_100_116, world/world_101_114, world/world_101_115, + world/world_101_116, world/world_102_114, world/world_103_114: - + Open up a bit more sea to the port of Scorn ships. + - For now, block access to the open ocean in the vicinity of Port + Joseph, both + to prevent bumping up against the edge of the map, but also to + preserve the + designed access to various maps that are on islands in the ocean. + +2010-05-29 22:44 kbulgrien + + * world/world_104_114, world/world_104_115: - Adjust Scorn harbor + shipping lanes. This is an incremental expansion of + the navigable area. + +2010-05-29 21:51 ryo_saeba + + * python/CFDialog.py: Force reply type to be an integer. + +2010-05-29 21:44 ryo_saeba + + * python/dialog/npc_dialog.py: Fix 'WriteKey()' needing a string, + not an integer. + +2010-05-29 21:22 ryo_saeba + + * python/dialog/npc_dialog.py: Use the 'talked_to' key to make NPCs + stop when talked to. + +2010-05-29 19:55 ryo_saeba + + * darcap/darcap/church: Replace plugin-based handling with + event-based one (using Python script). + +2010-05-29 19:54 ryo_saeba + + * python/items/death_punisher.py: Script to punish a player from + killing a NPC. + +2010-05-29 19:51 ryo_saeba + + * python/items/sell_punisher.py: Fix import before comment. + +2010-05-29 18:26 ryo_saeba + + * darcap/darcap/church: Replace specific plugin handler with Python + script. + +2010-05-29 18:23 ryo_saeba + + * python, python/items/sell_punisher.py: Script to punish tring to + sell a protected item. + +2010-05-25 19:13 cavesomething + + * scorn/aristocracy.quests: Add parent relationships to the scorn + aristocracy quests + +2010-05-24 14:43 ryo_saeba + + * scorn/aristocracy.quests: Give a hint about the head. + +2010-05-23 21:24 kbulgrien + + * world/world_100_116, world/world_101_116: - Enclose port joseph + mad village island in shallow sea to prevent ships from + reaching shore if they begin plying the eastern seas, and shape + the shallow + water to connect to nearby land structures. + - Add a few more jagged rocks by the port_joseph mad village + island shipwreck + instead of just having the wreck sit on top of the only jagged + rocks in the + area. + +2010-05-23 20:13 kbulgrien + + * world/world_100_114: - Surround Goblin Isle with shallow water to + prevent boat access except via + the row boat going between Port Joseph and the island dock. This + helps + preserve map access design in the event that ships begin to + navigate in + the deeper waters. + - Move some of the random item or monster generators away from + Goblin Isle + shore so that smoothing does not put them in the water. + +2010-05-22 15:40 ryo_saeba + + * scorn/citygate.quests: Fix suspicious tag. + +2010-05-17 13:10 cavesomething + + * python/CFDialog.py: Handle the Include rule subclass of Dialog + class more sanely, this fixes an issue with include rules and + pre-functions. + +2010-05-17 02:48 kbulgrien + + * scorn/misc/magistrate_civilian.msg: - Remove spaces from front of + text lines. + +2010-05-17 01:12 kbulgrien + + * port_joseph/town/church: - Add a vague hint relating to the + puzzle of the altars. + - Fix some spelling. + +2010-05-16 19:01 kbulgrien + + * scorn/taverns/fran.msg: - Fix syntax error. + +2010-05-16 18:58 kbulgrien + + * scorn/misc/alfalfa.msg: - Fix syntax error. + +2010-05-16 18:55 kbulgrien + + * scorn/misc/goggleguard.msg: - Fix syntax issue. + +2010-05-16 14:39 ryo_saeba + + * wolfsburg/wolfsburg.quests: Add end_quest marker, not required + but nicer. + +2010-05-16 09:19 ryo_saeba + + * darcap/darcap/church: Typo. + +2010-05-16 09:19 ryo_saeba + + * darcap/darcap/church: Remove dummy and weird event. + +2010-05-16 09:18 ryo_saeba + + * darcap/darcap/church: Add missing selling hook to chalice. + +2010-05-16 02:54 kbulgrien + + * port_joseph/town/portia, port_joseph/town/portia2: - Remove some + line breaks from various msg blocks. + +2010-05-16 02:50 kbulgrien + + * world/world_101_114, world/world_120_109: - Remove some line + breaks from within msg blocks. + +2010-05-16 01:04 cavesomething + + * scorn/houses/newhouse1: Clear the treasure list from the extra + spellbook + +2010-05-16 00:46 cavesomething + + * scorn/citygate.quests, scorn/misc/alfalfa.msg, + scorn/misc/goggleguard.msg, scorn/misc/prison.1: Add Alfalfa + quest + +2010-05-16 00:44 cavesomething + + * scorn/taverns/barking_mule, scorn/taverns/fran.msg: update fran + to cope with alfalfa quest + +2010-05-16 00:44 cavesomething + + * scorn/houses/alfalfa_basement, scorn/houses/alfalfa_ground, + scorn/houses/alfalfa_upstairs: Add new Alfalfa's house + +2010-05-16 00:43 cavesomething + + * scorn/houses/newhouse1, world/world_105_116: Move Alfalfa's house + and turn it into eric's house + +2010-05-15 21:42 cavesomething + + * python/CFDialog.py: Replace LOG messages with proper exception + handling, ensure that a check which raises an exception causes a + rule to fail, as well as being reported in the server log + +2010-05-15 21:40 cavesomething + + * python/dialog/pre/quest.py: Remove stub code, this is likely to + be handled in a separate check + +2010-05-15 21:39 cavesomething + + * python/dialog/pre/quest.py: Make quest pre-conditions work + correctly with ranges of stages + +2010-05-15 21:13 ryo_saeba + + * scorn/misc/king_archduke.msg, scorn/misc/magistrate_count.msg, + scorn/misc/magistrate_earl.msg: Fix JSON. + +2010-05-15 21:11 ryo_saeba + + * scorn/shops/smith.msg, scorn/taverns/dragon_emissary.msg: Fix + JSON. + +2010-05-15 21:08 ryo_saeba + + * scorn/taverns/hintson.msg, scorn/temples/servantofgaea.msg: Fix + JSON. + +2010-05-15 19:19 ryo_saeba + + * start/sigmund.msg: Fix JSON. + +2010-05-15 19:11 akirschbaum + + * editor/scripts/WorldMaker: Adapt WorldMaker plugin script to + current Gridarta. + +2010-05-15 18:36 ryo_saeba + + * test/quest_handling/bothquests.msg, + test/quest_handling/connectiontest.msg, + test/quest_handling/testquest.msg: Fix JSON. + +2010-05-15 13:36 ryo_saeba + + * scorn/aristocracy.quests: Use blank lines instead of \n. + +2010-05-15 11:26 ryo_saeba + + * python/monsters/lursendis.py: Fix dialog. + +2010-05-15 10:27 ryo_saeba + + * python/monsters/farnass.py, python/monsters/lursendis.py, + wolfsburg/lursendis, wolfsburg/wolfsburg.quests, world.quests: + Questify Lursendis's Unforgettable banquet. + +2010-05-15 01:32 cavesomething + + * python/dialog/dialog_check.py: Add a check for the message length + in dialogs and give a warning if it is exceeded (This should just + result in truncation server-side) + +2010-05-14 04:35 kbulgrien + + * scorn/anthony/portgate, scorn/misc/cistern: - Add a little + "easter egg" that can be developed into a more significant + map, but that serves to introduce the new "manhole" arch. The + cistern + is boring at present, and could use some interesting content. + Anyone? + +2010-05-13 22:31 kbulgrien + + * scorn/anthony/passoffice: - Fix up the anchor name per prior + commit that renamed the head object. + +2010-05-13 22:17 kbulgrien + + * wolfsburg/dungeons/ship: - Move a pirate from the center of the + deck to the side, and put a ships wheel + on the map in his old spot (because one was just added as a new + arch). + +2010-05-13 22:15 kbulgrien + + * scorn/anthony/passoffice: - Remove unneeded or duplicate no_magic + or floor tiles. + - Add no_magic to the portions of the counter at the top of the + map. + - Add a ships wheel as a decorative item since the room looks so + bare. + +2010-05-13 21:52 ryo_saeba + + * test/granpa_dialog.msg: Add 'replies' to grandpa's dialog. + +2010-05-13 21:52 ryo_saeba + + * scorn/houses/tyl, world/world_104_115, world/world_105_115: Make + exits coherent. + +2010-05-13 21:46 ryo_saeba + + * world/world_105_115: Make exits coherent. + +2010-05-13 21:44 ryo_saeba + + * world/world_105_115: Make exits coherent. + +2010-05-13 21:43 ryo_saeba + + * scorn/taverns/barking_mule, world/world_104_116, + world/world_105_116: Make exits coherent. + +2010-05-13 21:40 ryo_saeba + + * mlab/mlabscrntrd1: Make exits coherent. + +2010-05-13 21:39 ryo_saeba + + * world/world_104_115, world/world_105_115: Make exits coherent. + +2010-05-13 21:39 ryo_saeba + + * scorn/misc/dragon_guild, scorn/misc/mercenaries: Make exits + coherent. + +2010-05-13 21:29 ryo_saeba + + * scorn/misc/library, world/world_105_115: Make exits coherent. + +2010-05-13 21:26 ryo_saeba + + * world/world_105_115: Make destination coherent. + +2010-05-13 21:23 ryo_saeba + + * scorn/houses/rolanda: Change doors to need to apply them. + +2010-05-13 21:20 ryo_saeba + + * world/world_105_116: Fix destination coordinates in shop. + +2010-05-13 21:19 ryo_saeba + + * scorn/taverns/inn: Change doors. + +2010-05-13 20:19 ryo_saeba + + * scorn/misc/castle2: Make kind 'no_damage', and remove other + flags. + +2010-05-13 19:50 cavesomething + + * scorn/anthony/portgate: Detect status of aristocracy quest rather + than hero of scorn marker in order to open the gate + +2010-05-13 19:42 cavesomething + + * scorn/misc/gatehouse: Trigger the gate on aristocracy quest + status rather than the hero of scorn marker + +2010-05-13 19:41 cavesomething + + * scorn/misc/HospitalityRoom: Use quest state rather than markers + to handle access to the various suites + +2010-05-13 19:34 cavesomething + + * scorn/misc/HallOfQuests: Remove quests from the hall of quests, + the magistrate and king are now the starting points for these. + +2010-05-13 19:33 cavesomething + + * scorn/misc/castle2, scorn/misc/king.msg, + scorn/misc/king_archduke.msg, scorn/misc/king_count.msg, + scorn/misc/king_duke.msg: Add dialog for the king of scorn, make + castle2 use this dialog + +2010-05-13 19:27 cavesomething + + * styles/monsterstyles/undead_quest/undead_quest_21: Add quest + events to the sword that the lord spectre carries + +2010-05-13 19:20 cavesomething + + * euthville/demon_quest, scorn/peterm/undead_quest: Add quest + handlers for city-based final maps for royalty quests + +2010-05-13 19:17 cavesomething + + * quests/peterm/quests/TitanGate, + quests/peterm/quests/dragonquest2, + quests/peterm/quests/goblin_chief, + quests/peterm/quests/mushroom_quest, + quests/peterm/quests/ogre_chief, + quests/peterm/quests/titan_quest, + quests/peterm/quests/titanguard.msg, + quests/peterm/quests/wyvern_quest: Add final map handling for the + non-city based royalty quests + +2010-05-13 19:08 cavesomething + + * python/quests/QuestAdvance.py: Fix name of script in comments + +2010-05-13 18:58 cavesomething + + * scorn/misc/castle: Change the lower floor of the castle to use + the new magistrate dialog + +2010-05-13 18:55 cavesomething + + * scorn/misc/magistrate.msg, scorn/misc/magistrate_baron.msg, + scorn/misc/magistrate_baronet.msg, + scorn/misc/magistrate_civilian.msg, + scorn/misc/magistrate_count.msg, scorn/misc/magistrate_duke.msg, + scorn/misc/magistrate_earl.msg, scorn/misc/magistrate_knight.msg, + scorn/misc/magistrate_marquis.msg: Dialog rules for the scorn + magistrate + +2010-05-13 18:44 cavesomething + + * scorn/temples/servantofgaea.msg: Fix syntax errors in .msg file + +2010-05-13 18:42 cavesomething + + * scorn/temples/gaea, scorn/temples/servantofgaea.msg: Add a dialog + file for the servant in the temple of gaea, one of the scorn + royalty quests will involve speaking to her. + +2010-05-13 18:26 ryo_saeba + + * world/world_104_115: Remove useless detector and marker. + +2010-05-13 17:19 cavesomething + + * scorn/taverns/dragon_emissary.msg, scorn/taverns/goths: Add a + dialog for the dragon emissary in goth's tavern + +2010-05-13 17:04 cavesomething + + * scorn/misc/church: Trigger quest update on finding entrance to + Animator's lair + +2010-05-13 17:01 cavesomething + + * scorn/kar/gork.quests: Improve wording of one of the stage + descriptions + +2010-05-13 16:59 cavesomething + + * world/world_102_115, world/world_105_113, world/world_105_115, + world/world_105_118, world/world_106_115, world/world_111_117, + world/world_125_124, world/world_127_108: Add Events to trigger + updates to the royalty quests on entering the appropriate caves + +2010-05-13 16:58 cavesomething + + * world/world_111_116: Rename Hermes' Inn to make it easier to + refer to in directions + +2010-05-13 16:50 cavesomething + + * scorn/aristocracy.quests: Quest Definitions for Aristocracy + Quests + +2010-05-13 16:36 cavesomething + + * scorn/misc/gateguardcommon.msg: Add replies to the gate guard + dialog + +2010-05-13 16:32 cavesomething + + * scorn/anthony/portguard.msg: Add Replies for the portguard + +2010-05-11 23:49 cavesomething + + * scorn/kar/gork.msg, scorn/kar/mork.msg: Add Replies to the Gork + quest dialogs + +2010-05-11 04:39 kbulgrien + + * scorn/anthony/passoffice: - Fix movement block for the office + counter so that you cannot get the passes + by just walking over it. + - Add some scenery. Put an old anchor in the corner of the room. + +2010-05-10 18:16 cavesomething + + * python/dialog/dialog_check.py: Fix the counting of rules, errors + and warnings in included files + +2010-05-10 18:15 cavesomething + + * python/dialog/dialog_check.py: Change the names of the recognised + fields + +2010-05-10 17:51 ryo_saeba + + * python/maps/witherspoon_manor/ghost.py: Adjust quest to new + dialog system. + +2010-05-10 17:50 ryo_saeba + + * python/CFDialog.py: Add a 'prefunction' to rules to have special + processing. + +2010-05-10 17:20 ryo_saeba + + * python/CFDialog.py: Remove the requirements, assuming player can + always say anything. + +2010-05-10 03:25 kbulgrien + + * scorn/anthony/portgate: - Make the portgate view of the + portoffice more consistent with the current + inside of the office. + - Turn smoothing off on some floor pieces to make sure grass does + not invade + the interior of the office. + +2010-05-08 13:16 ryo_saeba + + * python/CFDialog.py, python/dialog/npc_dialog.py: Add 'replies' to + the dialog system, to let the player know what she can say. + +2010-05-08 12:28 ryo_saeba + + * python/CFDialog.py: Use Crossfire.NPCSay() to have NPCs talk + after the player. + +2010-05-08 09:07 cavesomething + + * scorn/kar/mork.msg: Add a connected value to the rule that gives + the key, so that another door in the south east of the map opens + at the same time. + +2010-05-08 09:07 cavesomething + + * scorn/kar/somehouse3: Tidy up wall tiles to look right + +2010-05-07 23:55 cavesomething + + * scorn/kar/gork.msg, scorn/kar/mork.msg: Fix stage numbers in + these dialogs + +2010-05-07 12:19 cavesomething + + * python/dialog/pre/token.py: Check multiple token conditions + correctly + +2010-05-06 11:18 cavesomething + + * world/world_105_115: Change location description on sign to point + to where the building actually is. + +2010-05-05 16:10 cavesomething + + * python/quests/QuestTriggerConnect.py: New Script to enable map + connections to be triggered depending on the state of a quest. + +2010-05-05 15:02 cavesomething + + * python/dialog/pre/quest.py: Fix parsing of stage numbers + +2010-05-05 11:42 cavesomething + + * python/dialog/dialog_check.py: Add useage note in comments + +2010-05-05 11:38 cavesomething + + * scorn/shops/eswald.msg: Fix syntax errors + +2010-05-05 11:36 cavesomething + + * scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg: + Fix include paths + +2010-05-05 11:35 cavesomething + + * scorn/houses/gramps_malone.msg, scorn/houses/jc.msg, + scorn/houses/terrys_wife.msg: Fix syntax errors in dialog files + +2010-05-05 11:33 cavesomething + + * scorn/shops/smith.msg, scorn/shops/smith_finished.msg: Break out + the smith .msg file into two separate files + +2010-05-05 11:11 cavesomething + + * python/dialog/dialog_check.py, python/dialog/post/connection.py, + python/dialog/post/givecontents.py, + python/dialog/post/giveitem.py, python/dialog/post/marktime.py, + python/dialog/post/quest.py, python/dialog/post/settoken.py, + python/dialog/post/takeitem.py, python/dialog/pre/age.py, + python/dialog/pre/item.py, python/dialog/pre/level.py, + python/dialog/pre/quest.py, python/dialog/pre/token.py: Add + dialog_check.py - a script to check dialog files for common + errors. + Add ## DIALOGCHECK blocks to all existing action scripts + Allow the pre 'quest' check to express ranges of stages or an + exact + stage to be at + +2010-05-05 11:04 cavesomething + + * scorn/shops/oled.msg: Correct some errors in dialog script + +2010-05-05 10:48 cavesomething + + * test/quest_handling/girl4.msg, test/quest_handling/girl6.msg, + test/quest_handling/girlmain.msg: Change the .msg files for the + test map to use a mixture of absolute and relative paths + +2010-05-05 10:46 cavesomething + + * python/dialog/npc_dialog.py: Allow include blocks to use either + relative or absolute paths to reference other .msg files. + Maps still need to specify a full path in the slaying field of an + event say. + +2010-04-30 17:19 cavesomething + + * python/CFDialog.py, python/dialog/npc_dialog.py, + test/quest_handling/girl6.msg, test/quest_handling/girl7.msg, + test/quest_handling/girlmain.msg, test/quest_handling/quest_map: + Allow include rules to contain a "pre" block which will be + evaluated to decide + whether to allow the file(s) to be included. This is treated in + exactly the same + way as the "pre" blocks for all other rules. + A test map demonstrating this in use is included. + +2010-04-30 09:55 cavesomething + + * scorn/anthony/portgate, scorn/houses/cornerbrook, + scorn/houses/farmhouse, scorn/houses/newhouse1, + scorn/houses/riverside_manor, scorn/houses/wizz.entry, + scorn/kar/gorks1, scorn/kar/gorks3, scorn/kar/somehouse3, + scorn/misc/gatehouse, scorn/shops/coffeeshop, + scorn/taverns/barking_mule, scorn/taverns/goths, + scorn/taverns/goths2, scorn/towers/tower.mad3, + start/newbieshouse: Fix a substantial number of other script + paths that I had missed previously. + +2010-04-30 07:58 cavesomething + + * scorn/houses/cornerbrook, scorn/shops/armourshop: Fix the paths + to npc_dialog.py so that this script actually gets called. + +2010-04-27 23:43 cavesomething + + * python/CFDialog.py, python/dialog/commongive.py, + python/dialog/post, python/dialog/post/connection.py, + python/dialog/post/givecontents.py, + python/dialog/post/giveitem.py, python/dialog/post/marktime.py, + python/dialog/post/quest.py, python/dialog/post/settoken.py, + python/dialog/post/takeitem.py, python/dialog/pre, + python/dialog/pre/README, python/dialog/pre/age.py, + python/dialog/pre/item.py, python/dialog/pre/level.py, + python/dialog/pre/quest.py, python/dialog/pre/token.py: Break out + the CFDialog python script into a dispatcher for a number of + smaller, action oriented scripts. + +2010-04-27 23:30 cavesomething + + * test/quest_handling/timetest.msg: Change the timer condition to + match what the sign says. + +2010-04-27 22:02 cavesomething + + * scorn/houses/cornerbrook: Add wheelbarrow to cornerbrook + +2010-04-27 17:15 cavesomething + + * scorn/misc/gateguardcommon.msg, scorn/misc/gateguardinside.msg, + scorn/misc/gateguardoutside.msg: Merge the dialog rules for the + gate guards into a common .msg file that both + can include. + +2010-04-27 17:13 cavesomething + + * test/quest_handling/girl2.msg, test/quest_handling/girl3.msg, + test/quest_handling/girl4.msg, test/quest_handling/girl5.msg, + test/quest_handling/girlmain.msg, test/quest_handling/quest_map: + Updates to the quest test map and a number of .msg files that + demonstrate + how to use include to source rules from different files. + +2010-04-27 17:04 cavesomething + + * python/dialog/npc_dialog.py: Change the npc_dialog.py file to + allow message files to include other message + files. + +2010-04-27 16:01 cavesomething + + * scorn/scorn.quests: Fix Typo in quest include + +2010-04-27 14:59 cavesomething + + * navar_city/magara/houses/museum: Change the custom name of the + red dragon mail to Red Dragon Mail + +2010-04-27 14:43 cavesomething + + * scorn/scorn.quests: Add the gorks quests file to the includes for + the scorn file so it is picked up properly. + +2010-04-27 14:40 cavesomething + + * default.quests, scorn/anthony/milton.msg, + scorn/anthony/passoffice, scorn/anthony/portgate, + scorn/anthony/portguard.msg, scorn/aristocracy.quests, + scorn/citygate.quests, scorn/houses/newhouse1, + scorn/houses/wizz.entry, scorn/kar/gorks1, + scorn/misc/gateguardinside.msg, scorn/misc/gateguardoutside.msg, + scorn/misc/gatehouse, scorn/scorn.quests, scorn/taverns/goths, + scorn/taverns/goths2, scorn/towers/tower.mad3: Support for the + various quests that track passage through the gates of scorn. + +2010-04-27 14:28 cavesomething + + * scorn/taverns/goths: Amendment to goths tavern needed for the + coffeegoose quest + +2010-04-27 14:10 cavesomething + + * default.quests, scorn/houses/cornerbrook, + scorn/houses/riverside_manor, scorn/scorn.quests, + scorn/shops/coffeeshop, scorn/shops/eswald.msg, + scorn/shops/oled.msg, scorn/shops/oleds_cafe, + scorn/taverns/barking_mule, scorn/taverns/fran.msg, + scorn/taverns/mark.msg: Questify the 'Esmeralda the goose' quest. + +2010-04-27 12:59 cavesomething + + * default.quests, scorn/houses/farm.quests, scorn/houses/farmhouse, + scorn/houses/terry.msg, scorn/houses/terrys_wife.msg, + scorn/scorn.quests: Quest handling for Terry's farm. This commit + includes some quest definitions that are not implemented on the + maps yet. + +2010-04-27 12:48 cavesomething + + * default.quests, start/newbieshouse, start/start.quests, + world.quests: A Simple introductory quest in the newbies house. + +2010-04-27 12:40 cavesomething + + * default.quests, scorn/houses/cornerbrook, + scorn/houses/gramps_malone.msg, scorn/houses/jc.msg, + scorn/houses/malone.quests, scorn/houses/molly_malone.msg, + scorn/houses/riverside_manor, scorn/scorn.quests, + scorn/taverns/barking_mule: Questify Gramps Malone's two fedex + quests. + +2010-04-27 10:58 cavesomething + + * default.quests, scorn/kar/gork.msg, scorn/kar/gork.quests, + scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3: + Questify Gork's treasure hoard. + +2010-04-27 10:22 cavesomething + + * default.quests, scorn/scorn.quests, scorn/shops/armourshop, + scorn/shops/smith.msg, world.quests: Add a 'quest' to get armour + custom-made by the smith in scorn armour shop. + +2010-04-27 09:10 cavesomething + + * test/dialog: Update test map to use new dialog syntax + +2010-04-27 09:04 cavesomething + + * python/maps/witherspoon_manor/ghost.py, scorn/kar/gork.msg, + scorn/kar/gorks3, scorn/kar/mork.msg, scorn/kar/somehouse3, + scorn/taverns/goths, start/newbieshouse, start/sigmund.msg, + test/granpa_dialog.msg: Update existing dialog files to use the + new dialog syntax + +2010-04-27 08:43 cavesomething + + * python/CFDialog.py, python/dialog/npc_dialog.py: Updates to the + dialog handling files to support more powerful syntax + +2010-04-27 08:40 cavesomething + + * python/dialog/npc_dialog.py, python/misc/npc_dialog.py: Move + npc_dialog.py to the dialog directory rather than misc/ + +2010-04-27 08:39 cavesomething + + * python/CFNPCDialog.py, python/dialog/npc_dialog.py: Revert the + files added in commit 12790, these will be created from the + original versions instead. + +2010-04-26 20:08 cavesomething + + * darcap/darcap.quests, test/test.quests, world.quests: Quest + definition files using the new quest definition syntax + +2010-04-26 15:54 cavesomething + + * default.quests: Add the two quests referenced in the test map + +2010-04-26 15:40 cavesomething + + * test/quest_handling, test/quest_handling/apples.msg, + test/quest_handling/bothquests.msg, + test/quest_handling/cantkillme.msg, + test/quest_handling/connectiontest.msg, + test/quest_handling/friendly.msg, test/quest_handling/marker.msg, + test/quest_handling/quest_map, test/quest_handling/testquest.msg, + test/quest_handling/timetest.msg: A test map and associated .msg + files that demonstrate the things that can + be done with the test scripts and extended dialog files. The + signs describe + what should happen at each place, this map is intended to also + track buggy + behaviour and regressions. + +2010-04-26 15:35 cavesomething + + * python/quests, python/quests/QuestAdvance.py, + python/quests/QuestEssentialUntil.py: Two scripts which can be + used to handle quest interaction with maps + +2010-04-26 15:34 cavesomething + + * python/CFNPCDialog.py, python/dialog, + python/dialog/npc_dialog.py: Add CFNPCDialog.py and the wrapper + script dialog/npc_dialog.py, a wrapper script for advanced dialog + handling. + +2010-04-26 04:43 mwedel + + * ChangeLog: Add breaks to mark different versions, add 1.50.0 + break. + MSW 2010-04-25 + +2010-04-08 18:04 alestan + + * python/CFDataBase.py: Added CFDataBase for handling generic + python objects + +2010-04-08 02:18 kbulgrien + + * pup_land/begin/adv, pup_land/begin/p1, pup_land/begin/p2, + pup_land/begin/p3: - Give the keys to the House of Treasure + reasonable names other than key1, + key2, and key3. These aren't secret keys anyway and there are far + too + many keys that are generically named anyway. Add descriptions + too. + +2010-04-07 22:18 alestan + + * python/pshop, python/pshop/Floor.py, python/pshop/Ice.py, + python/pshop/TODO, python/pshop/entry.py, python/pshop/pshop.py, + python/pshop/rent.py: added dir to /python for handling the + private shops + +2010-04-07 22:14 alestan + + * test/newmaps, test/newmaps/madness_maze, + test/newmaps/madness_maze/madnessmaze-1x6, + test/newmaps/madness_maze/madnessmaze0x6, + test/newmaps/madness_maze/madnessmaze1x10a, + test/newmaps/madness_maze/madnessmaze1x10b, + test/newmaps/madness_maze/madnessmaze1x10c, + test/newmaps/madness_maze/madnessmaze1x11a, + test/newmaps/madness_maze/madnessmaze1x11b, + test/newmaps/madness_maze/madnessmaze1x11c, + test/newmaps/madness_maze/madnessmaze1x1a, + test/newmaps/madness_maze/madnessmaze1x1b, + test/newmaps/madness_maze/madnessmaze1x1c, + test/newmaps/madness_maze/madnessmaze1x2a, + test/newmaps/madness_maze/madnessmaze1x2b, + test/newmaps/madness_maze/madnessmaze1x2c, + test/newmaps/madness_maze/madnessmaze1x3a, + test/newmaps/madness_maze/madnessmaze1x3b, + test/newmaps/madness_maze/madnessmaze1x3c, + test/newmaps/madness_maze/madnessmaze1x4a, + test/newmaps/madness_maze/madnessmaze1x4b, + test/newmaps/madness_maze/madnessmaze1x4c, + test/newmaps/madness_maze/madnessmaze1x5a, + test/newmaps/madness_maze/madnessmaze1x5b, + test/newmaps/madness_maze/madnessmaze1x5c, + test/newmaps/madness_maze/madnessmaze1x6a, + test/newmaps/madness_maze/madnessmaze1x6b, + test/newmaps/madness_maze/madnessmaze1x6c, + test/newmaps/madness_maze/madnessmaze1x7a, + test/newmaps/madness_maze/madnessmaze1x7b, + test/newmaps/madness_maze/madnessmaze1x7c, + test/newmaps/madness_maze/madnessmaze1x8a, + test/newmaps/madness_maze/madnessmaze1x8b, + test/newmaps/madness_maze/madnessmaze1x8c, + test/newmaps/madness_maze/madnessmaze1x9a, + test/newmaps/madness_maze/madnessmaze1x9b, + test/newmaps/madness_maze/madnessmaze1x9c, + test/newmaps/madness_maze/madnessmaze2x1a, + test/newmaps/madness_maze/madnessmaze2x1b, + test/newmaps/madness_maze/madnessmaze2x1c, + test/newmaps/madness_maze/madnessmaze2x2c, + test/newmaps/madness_maze/madnessmaze2x4c, + test/newmaps/madness_maze/madnessmaze2x7c, + test/newmaps/madness_maze/madnessmaze3x3b, + test/newmaps/madness_maze/madnessmaze3x8c, + test/newmaps/madness_maze/scripts, + test/newmaps/madness_maze/scripts/madnessmaze1.py, + test/newmaps/privateshop: added newmaps dir to test, for testing + new maps. + +2010-04-07 22:14 ryo_saeba + + * darcap/darcap/fishing, scorn/houses/tyl_attic: Add region. + +2010-03-29 23:16 cavesomething + + * default.quests: Change the quest definition to conform to the new + standard. + +2010-03-25 17:33 meflin2 + + * planes/bigchest, python/guilds/guild_dues.py, + templates/guild/basement, templates/guild/guildman_lounge, + templates/guild/hallofjoining, templates/guild/journeyman_lounge, + templates/guild/master_lounge, templates/guild/novice_lounge: + more python guild updates + +2010-03-13 13:10 ryo_saeba + + * darcap/darcap/random_house: Entrance to the random map. + +2010-03-13 13:09 ryo_saeba + + * world/world_116_102: Fix exits to the various elemental houses, + get ready for a new map. + +2010-03-13 12:38 ryo_saeba + + * darcap/darcap/firehouse: Add lights, tweak initial speed. + +2010-03-13 12:37 ryo_saeba + + * darcap/darcap/waterhouse: Implement the water house. + +2010-03-13 12:32 ryo_saeba + + * darcap/darcap/earthhouse: Implement the earth house. + +2010-03-13 12:26 ryo_saeba + + * darcap/darcap/airhouse: Implement the air house. + +2010-03-13 12:09 ryo_saeba + + * darcap/darcap/airhouse, darcap/darcap/earthhouse, + darcap/darcap/firehouse, darcap/darcap/house_tunnels, + darcap/darcap/waterhouse: Totally revamp the elemental houses, so + they are now exhibits (work in progress). + +2010-03-13 09:46 ryo_saeba + + * scorn/houses/rolanda: Rename cauldron as to not confuse players, + per anonymous suggestion on tracker. + +2010-03-07 10:36 ryo_saeba + + * darcap/darcap/library_ground, darcap/darcap/library_upper, + world/world_116_102: Darcap public library, with some parts of + Darcap's history. + +2010-03-01 18:47 ryo_saeba + + * pup_land/lone_town/mshop_ud: Remove 'scroll of set traps', skill + not implemented. + +2010-02-28 11:53 ryo_saeba + + * python/maps/scorn/HouseofHealing.py, scorn/misc/HouseofHealing: + Have the priest give (almost) free restorations, if the player + knows the answers. + +2010-02-27 19:14 meflin2 + + * python/guilds/clearance.py, python/guilds/guild_dues.py, + templates/guild/guild_alchemy, templates/guild/guild_bbq, + templates/guild/guild_jeweler, templates/guild/guild_tan, + templates/guild/guild_thaum, templates/guild/guild_toolshed, + templates/guild/mainfloor, templates/guild/secondfloor: alestan + python guild updates + +2010-02-26 23:04 meflin2 + + * python/guilds/guild_dues.py: alestan python guild updates + +2010-02-26 18:14 meflin2 + + * python/guilds/GUILD_TEMPLATE.txt, + python/guilds/PoisonedDagger.txt, + python/guilds/PurpleButterfly.txt, + python/guilds/SmokingCauldron.txt, python/guilds/arrest.py, + python/guilds/clearance.py, python/guilds/guild_dues.py, + python/guilds/guild_entry.py, python/guilds/guildoracle.py, + python/guilds/guildstorage.py, python/guilds/trigger.py, + templates/guild/GuildList, templates/guild/basement, + templates/guild/bigchest, templates/guild/guild_alchemy, + templates/guild/guild_bbq, templates/guild/guild_hq, + templates/guild/guild_jeweler, templates/guild/guild_tan, + templates/guild/guild_thaum, templates/guild/guild_toolshed, + templates/guild/guildman_lounge, + templates/guild/guildmaster_lounge, + templates/guild/hallofjoining, templates/guild/journeyman_lounge, + templates/guild/mainfloor, templates/guild/master_lounge, + templates/guild/novice_lounge, templates/guild/secondfloor, + templates/guild/storage_room: alestan python guild updates + +2010-02-14 11:10 ryo_saeba + + * darcap/darcap/thilgar, darcap/darcap/thilgar_top: Give a decent + name, set region. + +2010-02-14 10:52 ryo_saeba + + * darcap/darcap/thilgar, darcap/darcap/thilgar_top, + world/world_116_102: Small house, not much story yet. + +2010-02-11 22:47 ryo_saeba + + * quests/peterm/quests/TitanGate, scorn/misc/HallOfQuests, + scorn/taverns/goths: Try to give more information for the quests. + +2010-01-24 19:06 ryo_saeba + + * test/spell_requirements: Spell requirement test map. + +2010-01-24 17:28 ryo_saeba + + * test/talked_to: Small map to check NPC stopping when talked to. + +2010-01-24 15:37 ryo_saeba + + * test/quest, test/quest.py: Quest-related functions test. + +2010-01-24 15:11 ryo_saeba + + * darcap/darcap/shop_w: Tweak dialogs. + +2010-01-24 10:57 ryo_saeba + + * default.quests: Initial quest definition file. + +2010-01-18 22:54 ryo_saeba + + * scorn/misc/devourlower: Apply patch 'Added exit lever to + Devourer's temple lower level' courtesy Otto J. Mäkelä. + +2010-01-17 15:26 ryo_saeba + + * darcap/darcap/potionshop, darcap/darcap/shop_g, + darcap/darcap/shop_w, world/world_116_102: First really basic + quest, to test the mechanisms. + +2010-01-16 12:17 ryo_saeba + + * world/world_116_102: Fix move_block. + +2010-01-14 17:59 ryo_saeba + + * world/world_116_102: Add some fishing spots to Darcap. + +2010-01-14 17:56 ryo_saeba + + * darcap/darcap/fishing, world/world_116_102: Fishing shop, with + fishing poles. + +2010-01-09 22:19 ryo_saeba + + * darcap/darcap/church: Trap the relics so player has a bad + surprise when selling it in a Darcap shop. + +2010-01-09 22:18 ryo_saeba + + * world/world_116_102: Remove invisible exit messing with moving. + +2010-01-09 18:09 ryo_saeba + + * darcap/darcap/church: Revamp Saint Andreas's church. + +2009-12-28 18:50 ryo_saeba + + * darcap/darcap/tavern: Give a name to the barman. Autoapply exits. + Prevent barman from getting outside. + +2009-12-12 14:02 ryo_saeba + + * darcap/darcap/circus/roller2, darcap/darcap/circus/roller3: Fix + rollers, add sky/cloud to map, prevent players moving outside + path. + +2009-12-05 21:44 ryo_saeba + + * world/world_116_104: Use the correct name from the position. + +2009-12-05 16:57 ryo_saeba + + * scorn/houses/tyl, scorn/houses/tyl_attic, world/world_105_115: + Small house, with books to read. + +2009-11-07 15:07 akirschbaum + + * lake_country/Butakis/Wist_study, navar_city/misc/navarwiz, + pup_land/ancient/castle/castle.4, scorn/misc/wizhide, + world/world_122_117: Remove redundant attributes. + +2009-11-07 14:39 akirschbaum + + * editor/scripts/MapNormalizer: Make editor script work with latest + Gridarta. + +2009-10-29 17:31 anmaster + + * quests/peterm/FireTemple/Fire2: Remove some double floor in + /quests/peterm/FireTemple/Fire2, move one magic mouth below the + floor. + +2009-10-29 16:55 anmaster + + * quests/peterm/FireTemple/LavaChamber, + quests/peterm/FireTemple/Passageway: Remove some double floor and + bogus non-reachable exits in + /quests/peterm/FireTemple/LavaChamber and + /quests/peterm/FireTemple/Passageway. + +2009-10-22 23:06 akirschbaum + + * azumauindo/minatomachi/ketsueki_itsuryuu/ground, + azumauindo/minatomachi/ketsueki_itsuryuu/upper, + azumauindo/suno-yamatoshi/nenshou_youso/ground, + azumauindo/suno-yamatoshi/nenshou_youso/upper, + azumauindo/zaseki_dzuki_ryoku/ground, + azumauindo/zaseki_dzuki_ryoku/upper, brest/black_shield/ground, + brest/black_shield/upper, darcap/castle/castle2.1, + darcap/darcap/guilds/poisoned_dagger/ground, + darcap/darcap/guilds/poisoned_dagger/upper, + darcap/darcap/guilds/smoking_cauldron/ground, + darcap/darcap/guilds/smoking_cauldron/upper, + navar_city/dreaming_sage/ground, navar_city/dreaming_sage/upper, + pup_land/guilds/laughing_skull/ground, + pup_land/guilds/laughing_skull/upper, + pup_land/guilds/purple_butterfly/ground, + pup_land/guilds/purple_butterfly/upper, pup_land/nurnberg/city, + quests/peterm/Nethack_in_crossfire_entrance, + santo_dominion/guilds/drunken_barbarian/ground, + santo_dominion/guilds/drunken_barbarian/upper, + santo_dominion/lord_byron/1st_floor, + santo_dominion/lord_byron/main, scorn/guilds/mailed_fist/ground, + scorn/guilds/mailed_fist/upper, templates/guild/secondfloor, + unlinked/Greyshield/Cavern2, unlinked/Greyshield/Ruins, + unlinked/kandora/cave/cave1, unlinked/kandora/cave/cave2, + unlinked/kandora/circus/mp_s, unlinked/kandora/circus/mp_world, + unlinked/kandora/dd_alchemy, unlinked/kandora/denray, + unlinked/kandora/dm_keep, unlinked/kandora/dun_marksel, + unlinked/kandora/elcyon/old_temple, + unlinked/kandora/elcyon/seacity, unlinked/kandora/kandora, + unlinked/kandora/signal, unlinked/kandora/signal2, + wolfsburg/guilds/damned_heretics/ground, + wolfsburg/guilds/damned_heretics/upper, wolfsburg/slave_pit2, + world/world_105_115, world/world_129_109: Adapt exit coordinates + to server r12199. + +2009-10-15 12:29 anmaster + + * scorn/houses/wizardw: Fix tables in /scorn/houses/wizardw to + render below books that are supposed to be placed on top of them. + +2009-10-14 16:13 anmaster + + * python/CFDataFile.py, python/CFMapTransformer.py, + python/CFWorld.py, python/items/roll-o-matic.py: Minor code + cleanup in some python modules (removing unused variables, + cleaning up some if tests, removing import statements for some + modules that were then never used. + +2009-08-04 01:14 kbulgrien + + * scorn/misc/kboldtemp1b4: - Rework some grammar and remove + linebreaks from a message. + +2009-08-03 03:41 kbulgrien + + * world/world_103_127: - Remove duplicate grass tiles from trees + and tower. + +2009-07-19 22:43 kbulgrien + + * darcap/undead/undead.3: - Remove duplicate and triplicate + "stones" floor tiles. + +2009-07-19 18:56 kbulgrien + + * darcap/undead/undead.2: - Remove duplicate "stones" flooring from + areas players can walk on. + +2009-07-19 04:21 kbulgrien + + * navar_city/city1enter: - Spelling fixes. + - Remove line breaks from NPC messages. + +2009-07-19 04:20 kbulgrien + + * darcap/undead/undead.1: - Get rid of duplicate stones tiles over + the whole map. + +2009-07-18 17:14 kbulgrien + + * marksel/grumms_inn: - Spelling corrections. + - Linebreak adjustments. + +2009-07-16 22:34 kbulgrien + + * mlab/mlabscrntrd2: - Fix spelling errors in an NPC message and + remove mid-sentence line breaks. + +2009-07-16 22:26 kbulgrien + + * port_joseph/pirates/fortvsship: - Remove a line break from an NPC + message. + +2009-07-14 19:56 akirschbaum + + * scorn/misc/library: Fix #2816641 (/scorn/misc/library pay mat + broken). + +2009-07-14 19:03 akirschbaum + + * brest/Castle/DragonRoom, brest/Castle/Finale: Remove some + monsters overlapping other monsters. + +2009-07-13 19:53 akirschbaum + + * Info/worldmap.png: Update worldmap image. + +2009-07-12 18:17 akirschbaum + + * editor/scripts/WorldMaker: Fix WorldMaker editor script. Needs + Gridarta r6758 or later. + +2009-07-12 14:47 akirschbaum + + * HallOfDMs, azumauindo/minatomachi/stores/postoffice, + brest/brest.IPO, brest/brest.inn, brest/brittany/jessy.2, + brest/sow/sow.1, darcap/darcap/circus/wurfbude, + darcap/darcap/pirates.1, dragonisland/advguild3, + dragonisland/hangar, editor/pickmaps/indoor, + inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse, + inn_and_outpost/sweets_inn, inn_and_outpost/sweets_inn2, + inn_and_outpost/treehouse_df1, inn_and_outpost/treehouse_df2, + inn_and_outpost/treehouse_df3, inn_and_outpost/treehouse_df4, + inn_and_outpost/treehouse_df5, inn_and_outpost/treehouse_df6, + lake_country/dragon_hangar/hangar, + mlab/citydeclouds/IPO_citydeclouds, + mlab/citydeclouds/castle/cwdccastlef1, + mlab/citydeclouds/citydeclouds2G, + navar_city/dragon_hangar/hangar, navar_city/light/smugship, + navar_city/misc/IPO_navar, navar_city/misc/navarwiz, + navar_city/troll_canyon/troll_canyon.7, + port_joseph/goblin/dungeon1, port_joseph/goblin/dungeon2, + port_joseph/pirates/fortvsship, pup_land/ancient/castle/castle.6, + pup_land/ancient/ruin/path, pup_land/ancient/volcano/guardians, + pup_land/castle_eureca/castle_eureca7, + pup_land/lone_town/dragonhangar/hangar, + pup_land/nurnberg/dragonhangar/hangar, + pup_land/nurnberg/reception/electricity5, + pup_land/nurnberg/reception/electricity6, + pup_land/nurnberg/reception/wind6, pup_land/pplant/pplant_ud2, + pup_land/s_f/floor1, pup_land/s_f/floor2, + quests/greyshield/Doors, quests/mak/undead/mausoleum, + quests/peterm/Demonology/EarthMaster, + quests/peterm/Demonology/FireMaster, + quests/peterm/Demonology/WaterMaster, + quests/peterm/DragonQuest/IceHatchery, + quests/peterm/FireTemple/Fire4, + quests/peterm/quests/wyvern_quest, + quests/peterm/temple/GemTunnel, quests/saromok/castlesaromok_ltl, + quests/saromok/castlesaromok_ltr, + quests/saromok/castlesaromok_top, + quests/saromok/castlesaromok_towerf1, + quests/saromok/castlesaromok_towerf10, + quests/saromok/castlesaromok_towerf2, + quests/saromok/castlesaromok_towerf3, + quests/saromok/castlesaromok_towerf4, + quests/saromok/castlesaromok_towerf5, + quests/saromok/castlesaromok_towerf6, + quests/saromok/castlesaromok_towerf7, + quests/saromok/castlesaromok_towerf8, + quests/saromok/castlesaromok_towerf9, quests/todd/aljwaf/crypt6, + quests/todd/aljwaf/hall2, quests/todd/aljwaf/tower1, + santo_dominion/city_hall, santo_dominion/map.and.sale, + santo_dominion/shaft/undeadshaft.4, scorn/houses/bowyer, + scorn/houses/breezy_under2, scorn/houses/easy_house.1.a, + scorn/houses/easy_house.1.b, scorn/houses/easy_house.1.c, + scorn/houses/house3.bas2, scorn/houses/newhouse1, + scorn/misc/wizhide, scorn/oldcity/oldcity13, + scorn/oldcity/oldcity7, scorn/shops/IPO_scorn, + scorn/shops/scorn.sale2, sisters/necro_ruin1, + sisters/shrine0_east, styles/monsterstyles/nethack/nethack_1, + styles/monsterstyles/nethack/nethack_10, + styles/monsterstyles/nethack/nethack_11, + styles/monsterstyles/nethack/nethack_12, + styles/monsterstyles/nethack/nethack_13, + styles/monsterstyles/nethack/nethack_14, + styles/monsterstyles/nethack/nethack_15, + styles/monsterstyles/nethack/nethack_16, + styles/monsterstyles/nethack/nethack_17, + styles/monsterstyles/nethack/nethack_18, + styles/monsterstyles/nethack/nethack_19, + styles/monsterstyles/nethack/nethack_2, + styles/monsterstyles/nethack/nethack_20, + styles/monsterstyles/nethack/nethack_21, + styles/monsterstyles/nethack/nethack_3, + styles/monsterstyles/nethack/nethack_4, + styles/monsterstyles/nethack/nethack_5, + styles/monsterstyles/nethack/nethack_6, + styles/monsterstyles/nethack/nethack_7, + styles/monsterstyles/nethack/nethack_8, + styles/monsterstyles/nethack/nethack_9, + styles/monsterstyles/wyvern/wyvern_1, + styles/monsterstyles/wyvern/wyvern_2, + styles/monsterstyles/wyvern/wyvern_3, + styles/monsterstyles/wyvern/wyvern_4, + styles/monsterstyles/wyvern/wyvern_5, + styles/monsterstyles/wyvern/wyvern_6, + styles/monsterstyles/wyvern/wyvern_7, templates/guild/mainfloor, + templates/keep/grounds.tpl, templates/keep/keep2.tpl, + test/anthony/raffles_cascade, unlinked/Greyshield/Doors, + wolfsburg/eeur/tower1.4, world/world_103_127, + world/world_105_115, world/world_110_117, world/world_122_116: + Run MapNormalizer editor script on all map files. + +2009-07-12 14:40 akirschbaum + + * editor/scripts/MapNormalizer: Add game object attribute + normalization to MapNormalizer editor script. Now game object + attributes are written in canonical order and attributes + redundant with the archetype are removed. + +2009-07-07 11:48 kbulgrien + + * santo_dominion/espen/palace: - Retry spelling, ellipsis, and line + ending fixes. Missed a few. Some edits + are best done in a non-graphical editor. + +2009-07-07 03:44 kbulgrien + + * santo_dominion/espen/palace: - Remove line breaks and fix + spelling. Reduce ellipsis to three dots. + +2009-07-07 03:36 kbulgrien + + * santo_dominion/espen/espen1: - Correct spelling. + +2009-07-07 03:02 kbulgrien + + * santo_dominion/espen/espen1: - Name the dungeon in the same form + as level 2 for consistency. + +2009-07-07 03:02 kbulgrien + + * santo_dominion/espen/palace: - Spelling corrected. + +2009-07-06 03:02 kbulgrien + + * santo_dominion/magara/opera: - Spelling fix. + +2009-07-04 03:05 kbulgrien + + * santo_dominion/shops/erash: - Remove a spinner from next to the + shop mat and under the floor tile, but + visible to players. + +2009-06-23 03:50 kbulgrien + + * scorn/shops/armourshop, world/world_104_115: - Re-orient the + armourshop to have the door inside the building match the + location on the world map by rotating the map 180 degrees and + fixing up + walls and fences. To keep the door style the same, the door was + moved + over by one. To make the player exit on the world tile that has + the + door on it, the target coordinate was also adjusted. + +2009-06-18 21:29 akirschbaum + + * brest/ludo2: Add wall to protect treasure from getting destroyed; + reduce treasure somewhat. + +2009-06-17 19:44 akirschbaum + + * brest/zorn/castle.upper.floor.one, + pup_land/ordeal/tower_ordealB3: Fix objects setting 'type 15' + (weapon) but missing skill and body part information. + +2009-06-17 09:05 akirschbaum + + * azumauindo/suno-yamatoshi/shops/magicshop1, + azumauindo/suno-yamatoshi/shops/magicshop2, + brest/shops/brest.magic, lake_country/shops/klondors_wands, + navar_city/misc/city1magic, navar_city/misc/dragon_guild, + pup_land/lone_town/shops/transport.shoppe, + quests/cd/cd.store.753, scorn/shops/magicshop, + wolfsburg/shops/transport.shoppe: Remove 'rod' shopitems + specifications; these have been merged into 'horn'. + +2009-06-10 18:46 akirschbaum + + * quests/peterm/FireTemple/Fire4: Replace HORNs (type 35) with RODs + (type 3). + +2009-06-10 13:01 akirschbaum + + * dragonisland/keysale: Fix typos; remove line-breaks from msg + fields. + +2009-06-08 22:26 akirschbaum + + * brest/zorn/castle.upper.floor.one, darcap/darcap/circus/wurfbude, + dragonisland/hangar, dungeons/gorokh/gorokh_final, + inn_and_outpost/nirlas_house, inn_and_outpost/pypers_treehouse, + inn_and_outpost/sweets_inn, inn_and_outpost/treehouse_df1, + inn_and_outpost/treehouse_df2, inn_and_outpost/treehouse_df3, + inn_and_outpost/treehouse_df4, inn_and_outpost/treehouse_df5, + inn_and_outpost/treehouse_df6, lake_country/Butakis/prison_e, + mlab/citydeclouds/castle/cwdccastlef2, + mlab/citydeclouds/villa/citydecloudsvillab1, + navar_city/casino_infernal/casino_infernal1, + navar_city/smugglers_cove/sc_warehouse2, planes/greenway1, + planes/greenway2, planes/greenway5, planes/greenway6, + planes/greenway8, planes/greenway9, + pup_land/ancient/castle/gothwolte.3, + pup_land/ancient/village/library, + pup_land/castle_eureca/castle_eureca9, + pup_land/cave_weapon/cave1, pup_land/cave_weapon/cave2, + pup_land/cave_weapon/cave4, pup_land/jk/gs_house, + pup_land/lone_town/church_ud, pup_land/lone_town/cordish, + pup_land/lone_town/dress1, pup_land/lone_town/dress2, + pup_land/lone_town/dress3, pup_land/nurnberg/nf_bar, + quests/hendel/acid_room, quests/peterm/FireTemple/Fire4, + quests/saromok/castlesaromok_ltl, + quests/saromok/castlesaromok_ltr, + quests/saromok/castlesaromok_top, + quests/saromok/castlesaromok_towerf1, + quests/saromok/castlesaromok_towerf10, + quests/saromok/castlesaromok_towerf11, + quests/saromok/castlesaromok_towerf2, + quests/saromok/castlesaromok_towerf3, + quests/saromok/castlesaromok_towerf4, + quests/saromok/castlesaromok_towerf5, + quests/saromok/castlesaromok_towerf6, + quests/saromok/castlesaromok_towerf7, + quests/saromok/castlesaromok_towerf8, + quests/saromok/castlesaromok_towerf9, + santo_dominion/temple_naive/templenaive.2, + scorn/houses/house3.1st, scorn/houses/house3.bas2, + scorn/mansion/witherspoon_manor_attic, + styles/monsterstyles/sylvan/sylvan_10, + styles/monsterstyles/sylvan/sylvan_6, + styles/monsterstyles/sylvan/sylvan_7, + styles/monsterstyles/sylvan/sylvan_8, + styles/monsterstyles/sylvan/sylvan_9, + unlinked/forgotten_town/palace, + unlinked/zornstuff/zornstuff.NOT.a.map: Replace obsolete + attributes can_use_rod, can_use_wand, and can_use_horn with + can_use_range. + +2009-06-07 21:31 akirschbaum + + * pup_land/ancient/mountain/atelir1, + pup_land/ancient/mountain/mountain.b1, + pup_land/ancient/mountain/tower.3, + pup_land/ancient/mountain/tower.4, pup_land/ancient/village/hut1, + pup_land/ancient/village/hut6, pup_land/ancient/village/library, + pup_land/ancient/village/siegfried/siegfried.3, + pup_land/ancient/volcano/guardians, pup_land/begin/p2, + pup_land/castle_eureca/castle_eureca6, + pup_land/castle_eureca/castle_eureca7, + pup_land/castle_eureca/castle_eureca8, + pup_land/castle_eureca/castle_eureca9, pup_land/kurte/hut2, + pup_land/kurte/kurte, pup_land/lone_town/guild_freedom_ud, + pup_land/nurnberg/apartment/main, pup_land/nurnberg/castle, + pup_land/nurnberg/fshop, pup_land/nurnberg/guild, + pup_land/nurnberg/reception/electricity5, + pup_land/nurnberg/reception/electricity6, + pup_land/nurnberg/washop, pup_land/nurnberg/wshop, + pup_land/s_f/cave1, pup_land/s_f/st3: Apply patch #2800956 by + Chris Mann: Pupland spelling improvements. + +2009-06-07 21:25 akirschbaum + + * lake_country/Butakis/prison_e: Remove explicit line breaks from + messages. + +2009-06-07 21:20 akirschbaum + + * lake_country/Butakis/prison_e: Make communication with Twis work + again. + +2009-05-19 00:59 kbulgrien + + * world/world_104_116: - Change some river pieces in a lake near + the southwestern corner of Scorn. + One to biglake to match the body of water, and one river outlet + to try to + make the interface with the lake less ugly. A new river arch is + needed! + +2009-05-14 20:29 akirschbaum + + * editor/scripts/MapNormalizer: Make MapNormalizer editor plugin + script save only map files that needed normalization. + +2009-05-14 20:25 akirschbaum + + * editor/scripts/MapNormalizer: Adapt MapNormalizer editor plugin + script to current Gridarta. + +2009-05-14 20:21 akirschbaum + + * editor/scripts/MapValidator: Suppress some 'cannot load map file' + error messages in MapValidator editor plugin script. + +2009-05-03 22:50 kbulgrien + + * scorn/kar/mork.msg: - Add a few more legitimate replies to the + key question to avoid reset of the + conversation that would be aggravating. + +2009-05-03 20:58 kbulgrien + + * scorn/houses/resir: - Remove duplicate floor pieces and duplicate + monsters stacked on top of each + other. + +2009-04-30 02:45 kbulgrien + + * port_joseph/town/tomassos_house: - Add some invisible exits along + the front of the yard so you can walk off + the map there as well as along the sides. + +2009-04-30 00:57 kbulgrien + + * port_joseph/town/dshark: - Block movement over the bar so the + barkeep doesn't attack guests unless + they come back behind the bar. + - Take line breaks out of NPC messages, and tweak some of the + content. + The waitress now has a match all. + +2009-04-29 04:05 kbulgrien + + * darcap/darcap/maze: - Fix spelling on statue; fix wall piece in + entry area. + +2009-04-25 23:32 kbulgrien + + * world/world_100_114: - Remove extra sand tiles under grass tiles. + +2009-04-08 06:45 mwedel + + * test/thrown_pickup: Test map to test pickup of thrown objects. + Map contains 2 thrown + objects (that that name), each holding one object like a normal + thrown + object. One of the objects on this map is very heavy so tests + code where + object is too heavy to pick up. + MSW 2009-04-07 + +2009-04-06 21:01 rjtanner + + * ChangeLog: Updated ChangeLog file using svn2cl -============================================================================== -Changes for 1.50.0 -============================================================================== 2009-04-04 05:18 rjtanner * darcap/darcap/circus/fz_boulderball: Final checkin of patch 'fun