Remove obsolete fields. Other changes due to editor reformatting.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6255 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2007-05-13 13:34:51 +00:00
parent bfc943cd19
commit f0a52f28c2
6 changed files with 37 additions and 15 deletions

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@ -1,15 +1,15 @@
arch map
name raffle
swap_time 5
reset_timeout 3600
fixed_resettime 1
width 18
height 18
msg
Creator: Anthony Thyssen
Email: anthony@cit.gu.edu.au
Date: Tue Dec 22 21:07:40 1998
endmsg
x 18
y 18
value 5
weight 3600
stand_still 1
end
arch dwall_2_2_2
y 1
@ -853,12 +853,12 @@ end
arch leather_armour
name Yoroi of Banzai
ac 4
armour 10
x 12
y 1
immune 131072
resist_death 100
value 100000
weight 5000
armour 10
end
arch swall_2_1_2
x 12

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@ -1,4 +1,7 @@
arch map
name <unnamed>
width 16
height 16
msg
Creator: Gnat the Gnu
Email: gnu@foo.bar
@ -14,5 +17,5 @@ arch goblin
name magic immune goblin
x 8
y 4
immune 2
resist_magic 100
end

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@ -35,6 +35,7 @@ def do_help():
whoami.Say(' - light')
whoami.Say(' - attacktype')
whoami.Say(' - players')
whoami.Say(' - checkinv')
def do_arch():
archs = Crossfire.GetArchetypes()
@ -61,7 +62,7 @@ def do_maps():
maps = Crossfire.GetMaps()
whoami.Say('%d maps loaded'%len(maps))
for map in maps:
whoami.Say('%s -> %d players'%(map.Name,map.Players))
whoami.Say('%s [%d] -> %d players'%(map.Name, map.Unique, map.Players))
#activator=Crossfire.WhoIsActivator()
whoami.Say('this map is %s, size %d, %d'%(whoami.Map.Name, whoami.Map.Width, whoami.Map.Height))
if (len(topic) > 1):
@ -146,6 +147,7 @@ def do_resist():
def do_basics():
whoami.Say('Basic test')
whoami.Say(' your type is %d'%who.Type)
whoami.Say(' your race is %s'%who.Race)
whoami.Say(' your level is %d'%who.Level)
whoami.Say(' your nrof is %d'%who.Quantity)
whoami.Say(' your weight is %d'%who.Weight)
@ -335,6 +337,17 @@ def do_players():
for pl in players:
whoami.Say(' - %s'%pl.Name)
def do_checkinv():
if len(topic) > 1:
what = topic[1]
else:
what = 'force'
find = who.CheckInventory(what)
if find:
whoami.Say('Found %s in your inventory.'%find.Name)
else:
whoami.Say('Can\'t find %s in your inventory.'%what)
topic = Crossfire.WhatIsMessage().split()
#whoami.Say('topic = %s'%topic)
#whoami.Say('topic[0] = %s'%topic[0])
@ -396,5 +409,7 @@ elif topic[0] == 'attacktype':
do_attacktype()
elif topic[0] == 'players':
do_players()
elif topic[0] == 'checkinv':
do_checkinv()
else:
do_help()

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@ -2406,7 +2406,6 @@ end
arch holy_shield
name Greyshield
msg
The arts that crafted this shield have long
been lost. The Grey Master's works are but
a distant shadow of the might contained in
@ -2419,7 +2418,6 @@ But looking back at the shield, you
decide that it certainly doesn't emit any
light. As a matter of fact, it looks as if
it would absorb light, were that possible...
endmsg
Dex 3
Con 3
@ -2428,6 +2426,11 @@ Cha -3
ac 8
x 20
y 11
resist_physical 100
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
material 256
value 1000
weight 5000
@ -2436,7 +2439,6 @@ glow_radius 5
identified 1
reflect_missile 1
reflect_spell 1
immune 31
end
arch teleporter
hp 7

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@ -53,10 +53,12 @@ sp 1000
maxsp 1000
exp 200000
y 9
speed 4.000000
speed 4.0
attack_movement 103
resist_physical 100
resist_magic 100
resist_cold 100
carrying 1
immune 4127
arch eye
name silver ball
face shell.111

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@ -2545,9 +2545,9 @@ Cha -2
x 17
y 8
attacktype 257
resist_magic 30
material 256
magic 5
protected 2
end
arch teleporter
name teleporter1