From f1c03fa9f25121e73ea8dda1e6f65e93a2b15945 Mon Sep 17 00:00:00 2001 From: kbulgrien Date: Thu, 20 Dec 2007 05:15:48 +0000 Subject: [PATCH] - Change woodfloor2/brush shoreline where the lighthouses sit. - Rework the town wall on the north by the lighthouse so two-tile high lighthouse will not overlap the wall tile. - Remove the light sources by the lighthouse since the lighthouse has a glow_radius set in the arch. - Smoothing fixes under docks where grass was smoothing into the water (regression introduced in SVN revision 7746). - Smoothing fixes on shoreline after introduction of lighthouse. git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7980 282e977c-c81d-0410-88c4-b93c2d0d6712 --- world/world_102_108 | 69 +++++++++++++++++++++++++++------------------ 1 file changed, 42 insertions(+), 27 deletions(-) diff --git a/world/world_102_108 b/world/world_102_108 index 7cad3207a..63b572093 100644 --- a/world/world_102_108 +++ b/world/world_102_108 @@ -9,7 +9,7 @@ enter_x 1 enter_y 1 msg Created: 2002-02-19 -Modified: 2007-12-08 Kevin Bulgrien +Modified: 2007-12-19 Kevin Bulgrien endmsg outdoor 1 tile_path_1 world_102_107 @@ -1443,10 +1443,14 @@ end arch hills x 7 y 13 +smoothlevel 15 +move_block swim boat end arch hills x 7 y 14 +smoothlevel 15 +move_block swim boat end arch grass x 7 @@ -1663,17 +1667,22 @@ arch sea x 8 y 11 end -arch brush +arch beach x 8 y 12 +smoothlevel 30 +move_block swim boat end arch brush x 8 y 13 +smoothlevel 30 +move_block swim boat end arch cwall_2_2_2 x 8 y 13 +smoothlevel 25 end arch brush x 8 @@ -1894,26 +1903,25 @@ arch sea x 9 y 11 end -arch woodfloor2 -name woodfloor -x 9 -y 12 -end -arch tower_tob +arch lighthouse name South Lighthouse slaying /santo_dominion/magara/south_lighthouse/floor_1 hp 16 sp 1 x 9 -y 12 +y 11 end -arch light4 +arch beach x 9 y 12 +smoothlevel 90 +move_block swim boat end arch brush x 9 y 13 +smoothlevel 25 +move_block swim boat end arch cwall_1_3 x 9 @@ -2114,7 +2122,7 @@ arch sea x 10 y 11 end -arch brush +arch beach x 10 y 12 end @@ -2125,6 +2133,8 @@ end arch brush x 10 y 13 +smoothlevel 10 +move_block swim boat end arch pier_2_1_1 x 10 @@ -2133,6 +2143,8 @@ end arch brush x 10 y 14 +smoothlevel 10 +move_block swim boat end arch pier_2_1_1 x 10 @@ -2141,6 +2153,8 @@ end arch brush x 10 y 15 +smoothlevel 10 +move_block swim boat end arch pier_2_2_1 x 10 @@ -2317,30 +2331,29 @@ arch brush x 11 y 5 end -arch brush -x 11 -y 6 -end arch cwall_1_4 x 11 -y 6 +y 5 end -arch woodfloor2 -name woodfloor +arch beach x 11 -y 7 +y 6 +smoothlevel 30 +move_block swim boat end -arch tower_tob +arch lighthouse name North Lighthouse slaying /santo_dominion/magara/north_lighthouse/floor_1 hp 14 sp 1 x 11 -y 7 +y 6 end -arch light4 +arch beach x 11 y 7 +smoothlevel 30 +move_block swim boat end arch sea x 11 @@ -2573,7 +2586,7 @@ arch brush x 12 y 5 end -arch cwall_2_2_2 +arch cwall_2_1_2 x 12 y 5 end @@ -2581,10 +2594,6 @@ arch brush x 12 y 6 end -arch dwall_2_2_4 -x 12 -y 6 -end arch sea x 12 y 7 @@ -3082,6 +3091,8 @@ end arch grass x 14 y 13 +smoothlevel 10 +move_block swim boat end arch pier_2_1_2 x 14 @@ -3310,6 +3321,8 @@ end arch grass x 15 y 13 +smoothlevel 10 +move_block swim boat end arch pier_2_1_2 x 15 @@ -3561,6 +3574,8 @@ end arch grass x 16 y 13 +smoothlevel 10 +move_block swim boat end arch pier_2_2_4 x 16