Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2008-08-21 01:58:23 +00:00
parent 7cae0f5b29
commit f20df8b2bf
2 changed files with 10 additions and 8 deletions

View File

@ -1765,16 +1765,17 @@ arch stonefloor2
x 7
y 29
end
arch perm_magic_portal
name Door
arch invis_exit
slaying castlesaromok_inside
face odoor_2.111
animation none
hp 4
sp 15
x 7
y 29
end
arch odoorn2_closed_1
x 7
y 29
end
arch stonefloor2
x 8
end

View File

@ -1843,16 +1843,17 @@ arch stonefloor2
x 7
y 29
end
arch perm_magic_portal
name Door
arch invis_exit
slaying castlesaromok_inside
face odoor_2.111
animation none
hp 25
sp 15
x 7
y 29
end
arch odoorn2_closed_1
x 7
y 29
end
arch stonefloor2
x 8
end