From f62d0634f1a73cad8e2bac793c34be9708cb20b0 Mon Sep 17 00:00:00 2001 From: mwedel Date: Wed, 4 Dec 2002 08:08:06 +0000 Subject: [PATCH] Fix final_map path for goblin chief. Also, set difficulty 2 - hopefully this won't be too hard, as it now adds some monsters to the maps leading up to the final map. MSW 2002-12-03 git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712 --- world/world_105_115 | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/world/world_105_115 b/world/world_105_115 index e36941ed6..438ad26fb 100644 --- a/world/world_105_115 +++ b/world/world_105_115 @@ -10595,6 +10595,7 @@ x 33 y 15 end arch mountain_cave2 +slaying /! msg layoutstyle maze floorstyle stones2 @@ -10603,12 +10604,11 @@ exitstyle sstair decorstyle goblinjunk monsterstyle humanoid dungeon_level 1 -difficulty 1 dungeon_depth 5 orientation 1 -finalmap /quests/peterm/random_quests/goblin_chief +difficulty 2 +final_map /quests/peterm/quests/goblin_chief endmsg -slaying /! is_floor 0 x 33 y 15