Change employee dialog. Part of patch #333: Attitude change to IPO employees, by Kevin Zheng.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18741 282e977c-c81d-0410-88c4-b93c2d0d6712master
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# Script for say event of IPO employees
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# say.py -- script for say event of IPO employees
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#
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# Copyright (C) 2002 Joris Bontje
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#
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@ -18,75 +18,80 @@
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#
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# The author can be reached via e-mail at jbontje@suespammers.org
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#
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#Updated to use new path functions in CFPython -Todd Mitchell
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#
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# help - gives information about usage
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# pen - drops IPO Writing Pen on the floor
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# literacy - drops IPO Scroll of Literacy on the floor
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# mailscroll <friend> - drops mailscroll to <friend> on the floor
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# mailwarning <foo> - drops mailwarning to <foo> on the floor
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# Updated to use new path functions in CFPython - Todd Mitchell
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# Constant price values (all prices in platinum coins)
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#### Constants ####
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# Price values in platinum coins.
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priceWritingPen = 100
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priceScrollOfLiteracy = 5000
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priceMailScroll = 2
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priceFactor = 50 # platinum to silver conversion
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# package information
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# Define several different types of packages on sale.
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# The format is: <name to display to player> : [ price (in plat), max weight, archetype, name ]
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packages = { 'bag' : [ 5, 5000, 'bag', 'IPO-bag'], 'package' : [ 50, 50000, 'package', 'IPO-package' ], 'carton' : [ 200, 100000, 'carton_box_1', 'IPO-carton' ] }
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#priceBag = 5
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#pricePackage = 50
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#priceCarton = 200
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packages = {'bag' : [ 5, 5000, 'bag', 'IPO-bag'],
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'package' : [ 45, 50000, 'package', 'IPO-package' ],
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'carton' : [ 90, 100000, 'carton_box_1', 'IPO-carton' ] }
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# Map storage for packages
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storage_map = '/planes/IPO_storage'
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storage_x = 2
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storage_y = 2
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# Post office sack name (one word without space)
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#sackNames = [ 'IPO-bag', 'IPO-package', 'IPO-carton' ]
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import CFLog
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import Crossfire
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import string
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import CFLog
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activator = Crossfire.WhoIsActivator()
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activatorname = activator.Name
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whoami = Crossfire.WhoAmI()
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x = activator.X
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y = activator.Y
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log = CFLog.CFLog()
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text = Crossfire.WhatIsMessage().split()
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if text[0] == 'help' or text[0] == 'yes':
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# split the help message in two parts to prevent the server from truncating it.
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help = 'How can I help you?\nWe are proud to sell some interesting services.\n\nYou can buy:\n- pen (%s platinum)\n- literacy scroll (%s platinum)\n\n'%(priceWritingPen,priceScrollOfLiteracy)
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help = help + 'You can send letters to friends:\n'
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help = help + '- mailscroll <friend> (%s platinum)\n\n'%(priceMailScroll)
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help = help + 'You can also send items, here are our fees:\n'
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for pack in packages.keys():
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# weight is in grams, so need to convert.
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help = help + '- %s (max weight: %d kg, price: %d platinum)\n'%(pack, packages[pack][1] / 1000, packages[pack][0])
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# Have a conversation with the player about what's on sale.
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if Crossfire.MatchString("buy", text[0]):
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whoami.Say("Well, we have a few items for sale. You can also send out letters and packages to your friends. What can I interest you in?")
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Crossfire.AddReply("items", "What items do you sell?")
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Crossfire.AddReply("letter", "I'd like to send a letter.")
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Crossfire.AddReply("mail", "I want to send a package.")
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whoami.Say(help)
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whoami.Say('To send a package to a friend, say \'send <friend\'s name>\'.')
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whoami.Say('To receive your packages, say \'receive\'.')
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elif Crossfire.MatchString("items", text[0]):
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whoami.Say("Here are the items on sale:\n" +
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" - pen (%i platinum)\n" % priceWritingPen +
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" - literacy scroll (%i platinum)\n" % priceScrollOfLiteracy +
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"Please tell me what you'd like to buy.")
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if activator.DungeonMaster:
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whoami.Say('As a DungeonMaster, you can also order:\n- mailwarning <player>')
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whoami.Say("Oh, and as a dungeon master, you can also order:\n" +
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" - mailwarning <player name> (free)")
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elif Crossfire.MatchString("letter", text[0]):
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whoami.Say("For %i platinum you can send a letter to your friend. Just say 'mailscroll <friend name>'." % priceMailScroll)
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elif Crossfire.MatchString("mail", text[0]):
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reply = "To send items, buy one of our following containers:\n"
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for pack in packages.keys():
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# weight is in grams, so need to convert.
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reply += " - %s (limit %d kg, %d platinum)\n" % (pack, packages[pack][1] / 1000, packages[pack][0])
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reply += "When you're ready to send it, say 'send <friend name>'."
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whoami.Say(reply)
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# Sell items to the player if he/she asks for them.
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elif text[0] == 'pen':
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if activator.PayAmount(priceWritingPen*priceFactor):
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whoami.Say('Here is your IPO Writing Pen')
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whoami.Say("Here is your pen, enjoy!")
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id = activator.Map.CreateObject('writing pen', x, y)
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id.Name = 'IPO Writing Pen'
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id.Name = 'IPO writing pen'
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id.Value = 0
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else:
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whoami.Say('You need %s platinum for an IPO Writing Pen'%priceWritingPen)
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whoami.Say("I'm sorry, you need %d platinum to buy a pen." % priceWritingPen)
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elif text[0] == 'literacy':
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if activator.PayAmount(priceScrollOfLiteracy*priceFactor):
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@ -208,9 +213,12 @@ elif text[0] == 'receive':
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else:
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whoami.Say('Here you go.')
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else:
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whoami.Say('Sorry, our package delivery service is currently in strike. Please come back later.')
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whoami.Say("I'm sorry, our package delivery service is currently on strike. Please come back later.")
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else:
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whoami.Say('Do you need help?')
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whoami.Say("Welcome to the IPO! How can I help you?")
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Crossfire.AddReply("buy", "What can I buy here?")
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Crossfire.AddReply("receive", "Do I have any packages?")
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Crossfire.SetReturnValue(1)
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