Correct spacing after punctuation in msg text
parent
7ace9c3419
commit
f7533ed202
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@ -8,7 +8,7 @@ enter_x 7
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enter_y 17
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msg
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Created: 2005-11-04 Gene Alexander
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Modified: 2017-06-03 Jason Zheng
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch grassmedium
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@ -1672,7 +1672,7 @@ type 77
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end
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arch magic_mouth
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msg
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Please drop 5000 diamonds here to purchase a town house. Thank you.
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Please drop 5000 diamonds here to purchase a town house. Thank you.
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endmsg
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x 6
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y 31
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@ -8,7 +8,7 @@ enter_x 1
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enter_y 4
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msg
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Created: 1994-09-20
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Modified: 2022-07-14 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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reset_group brest-gates_of_hell
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end
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@ -3057,7 +3057,7 @@ y 7
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end
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arch magic_mouth
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msg
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Once again, do NOT turn this handle unless you know what will happen..
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Once again, do NOT turn this handle unless you know what will happen...
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endmsg
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x 19
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y 8
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@ -8,7 +8,7 @@ enter_x 12
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enter_y 21
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msg
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Created: 1994-09-20
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Modified: 2022-07-14 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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reset_group brest-gates_of_hell
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end
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@ -3325,7 +3325,7 @@ arch magic_mouth
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msg
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A deep voice says: This is the story that should bring you closer to the treasure that hides above.
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---
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Right beside you is the key that leads into the first of the nine gates of hell. Pass through all nine and you shall be rewarded with the key that gives you access to the treasure chamber. In each of the nine gates, the key to the next gate resides. Don't go alone...
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Right beside you is the key that leads into the first of the nine gates of hell. Pass through all nine and you shall be rewarded with the key that gives you access to the treasure chamber. In each of the nine gates, the key to the next gate resides. Don't go alone...
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endmsg
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x 12
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y 7
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@ -8,7 +8,7 @@ enter_x 8
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enter_y 8
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msg
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Created: 1994-09-20
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Modified: 2022-07-14 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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reset_group brest-gates_of_hell
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end
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@ -1276,7 +1276,7 @@ y 1
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end
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arch note
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msg
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Congratulations! The biggest reward is not the treasure that you have gotten, it is the work you have done to get here..
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Congratulations! The biggest reward is not the treasure that you have gotten, it is the work you have done to get here...
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endmsg
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x 7
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y 1
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@ -8,7 +8,7 @@ enter_x 6
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enter_y 6
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msg
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Created: 1994-09-20
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Modified: 2022-07-14 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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reset_group brest-gates_of_hell
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end
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@ -663,7 +663,7 @@ end
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arch locked_door1
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slaying gate-9
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msg
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This is gate 9, the final assault. You need a special key and a good portion of courage to open this door.
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This is gate 9, the final assault. You need a special key and a good portion of courage to open this door.
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endmsg
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x 6
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y 5
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@ -12,7 +12,7 @@ Creator: CF Java Map Editor
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Date: 4/8/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2021-08-01 Andreas Kirschbaum
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -691,7 +691,7 @@ arch altar_trigger
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name New Cauldron
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slaying Cauldron
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msg
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Removing your old cauldron. Please wait.
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Removing your old cauldron. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Editor: CrossfireEditor
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Date: 3/15/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2021-08-01 Andreas Kirschbaum
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Modified: 2023-05-27 Rick Tanner
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endmsg
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outdoor 1
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end
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@ -293,7 +293,7 @@ arch altar_trigger
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name New Stove
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slaying Stove
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msg
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Removing your old stove. Please wait.
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Removing your old stove. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Creator: Avion
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Date: 6/14/2003
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch flagstone
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@ -4760,7 +4760,7 @@ move_on all
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end
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arch magic_mouth
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msg
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The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
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The Oracle points at you and curses. Your brain is on fire! The Oracle zaps a wand. The bolt hits you. You feel a wrenching sensation. Something is wrong!
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endmsg
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x 23
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end
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@ -13,7 +13,7 @@ Editor: CrossfireEditor
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Date: 3/19/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2013-05-12 Nicolas Weeger
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -624,7 +624,7 @@ arch altar_trigger
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name New Jeweler's Workbench
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slaying JewelersBench
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msg
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Removing your old workbench. Please wait.
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Removing your old workbench. Please wait.
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endmsg
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exp 60
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food 1
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@ -7,7 +7,7 @@ height 11
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msg
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Creator: Default
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Date: 2008-06-24
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Modified: 2013-05-12 Nicolas Weeger
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -187,7 +187,7 @@ arch altar_trigger
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name New Tanning Bench
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slaying TanningDesk
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msg
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Removing your old tanning bench. Please wait.
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Removing your old tanning bench. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Editor: CrossfireEditor
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Date: 3/19/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2013-05-12 Nicolas Weeger
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -156,7 +156,7 @@ arch altar_trigger
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name New Thaumaturge Desk
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slaying ThaumaturgyDesk
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msg
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Removing your old thaumaturgy desk. Please wait.
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Removing your old thaumaturgy desk. Please wait.
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endmsg
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exp 60
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food 1
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@ -13,7 +13,7 @@ Editor: CrossfireEditor
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Date: 3/17/2007
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2013-05-12 Nicolas Weeger
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch grass
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@ -524,7 +524,7 @@ arch altar_trigger
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name New Forge
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slaying Forge
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msg
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Removing your old forge. Please wait.
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Removing your old forge. Please wait.
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endmsg
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exp 60
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food 1
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@ -2130,7 +2130,7 @@ arch altar_trigger
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name New Workbench
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slaying BowyerBench
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msg
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Removing your old bowyer bench. Please wait.
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Removing your old bowyer bench. Please wait.
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endmsg
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exp 60
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food 1
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2004-05-12
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -759,7 +759,7 @@ msg
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As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
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Unfortunately this is not the case of all our suppliers.
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Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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We hope you will enjoy building this place!
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endmsg
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x 3
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2004-05-12
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -789,7 +789,7 @@ msg
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As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
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Unfortunately this is not the case of all our suppliers.
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Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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We hope you will enjoy building this place!
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endmsg
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x 3
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2004-05-12
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -759,7 +759,7 @@ msg
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As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
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Unfortunately this is not the case of all our suppliers.
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Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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We hope you will enjoy building this place!
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endmsg
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x 3
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@ -15,7 +15,7 @@ Avion
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Date: 11/19/2004
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2022-02-16 Kevin Zheng
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Modified: 2023-05-27 Rick Tanner
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endmsg
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outdoor 1
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end
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@ -2267,7 +2267,7 @@ end
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arch sign_w
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name Guild HQ
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msg
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Guild Masters Only. Keep out.
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Guild Masters Only. Keep out.
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endmsg
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x 8
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y 3
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@ -3619,13 +3619,13 @@ name Owners Guide
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msg
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Welcome to your new Guild House!
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A few things to note, bugs should be reported to alestan@meflin.com.
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In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
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In the upper left corner, there are two levers, the left one pays out fees and dues, fees are dropped onto the floor and dues go straight into your inventory. The one on the right sets what happens if a non member tries to enter. In the left position, they are held in a prison and must wait for the guild master, get a DM to help, or step into chaos long enough to word of recall out. In the right position, it simply throws them out of the entry portal. The work rooms are not player unique maps, so multiple people can enter the same work room. The maps also do not reset, there is a small fee for using the maps, that the guild masters collect, use the funds from it to replace broken equipment. To control who has access to the rooms, in the basement there are tokens, one of each kind is free, further ones must be purchased at ten gold apiece. Once in a while the mechanism malfunctions and eats your money, just like a real vending machine, if this happens, sorry, just put more in and it should work. You may buy four additional tokens per map reset, if you buy a fifth, it will refund your money and tell you it is sold out, putting more money in is simply eaten by the machine. Questions or comments, please send them to alestan@meflin.com
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New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
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New in this update: Security system for the guild. It's not perfect yet, but it catches most people trying to sneak into the guild. Guild Storage room, the old storage hall is set up, thanks to Chad, to be a sorting/staging room. It is not secure, so it is suggested that valuable items are not left unattended in it. Also, if the gates are up in front of the stairs and you jump down one of the holes, a guildmaster will have to come rescue you because there is no way out. New guild storage area is added under the guild. The entrance is through the basement to the north. This one splits up whose allowed to enter by guild rank. Play around with it, most of the bugs should have been fixed already.
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Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
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Known bugs: Some areas may be accessible by dimension door that should not be accessible. Some of the floor in the storage rooms beneath the guild hall may not be buildable. Those are the major ones.
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P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
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P.S. This latest version now includes a security system. Anyone caught on the mainfloor who does not belong is jailed for a random length of time between 15 minutes and four hours, or life. Anyone caught entering the GM only area in the guild_hq, will be given one of 9 random curses. At present, they must see a DM to have it removed.
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Alestan
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endmsg
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2004-05-12
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -728,7 +728,7 @@ msg
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As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
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Unfortunately this is not the case of all our suppliers.
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Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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We hope you will enjoy building this place!
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endmsg
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x 3
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@ -9,7 +9,7 @@ enter_x 1
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enter_y 8
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msg
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Created: 2004-05-12
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Modified: 2012-03-30 Rick Tanner
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch woodfloor
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@ -727,7 +727,7 @@ msg
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As you are certainly aware, we at Guild Houses Inc. take great care of our customer's satisfaction.
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Unfortunately this is not the case of all our suppliers.
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Thus the roof of the Big Storage Room collapsed last time a dragon flew too low.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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While we sue the indelicate supplier who made the roof up to his last silver coin, and the dragon to its last scale, we decided to let you, the Customer, pay for the repairs. You will, this way, be able to customize this Big Storage Room to your tastes, and pay our partner organization Acme Inc. many building fees.
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We hope you will enjoy building this place!
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endmsg
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x 3
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@ -12,7 +12,7 @@ Creator: majorwoo josh@woosworld.net
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Date: 11/19/2004
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Map finised by: Alestan jehloq@yahoo.com
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Date: 8/27/2007
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Modified: 2013-05-12 Nicolas Weeger
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Modified: 2023-05-27 Rick Tanner
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endmsg
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end
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arch dungeon_magic
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@ -951,7 +951,7 @@ unique 1
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end
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arch magic_mouth
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msg
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This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
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This crystal glows brighter than anything you've ever seen. You wonder if touching it might be a bad idea.
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endmsg
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x 2
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y 2
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@ -9,7 +9,7 @@ enter_x 28
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enter_y 14
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msg
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Created: 2008-10-10 Chad Opperman | cromagic@sbcglobal.net
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Modified: 2012-03-30 Rick Tanner
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||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch blocked
|
||||
|
@ -6518,7 +6518,7 @@ end
|
|||
arch book_clasp
|
||||
name Owner's Guide
|
||||
msg
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
Welcome to your storage building. This fine facility has a auto-storing feature, so that you can store all your items into their respective areas faster than normal. Also, there are powerful anti magic fields all through this facility, to make it impossible to have your loot destroyed. To use the auto sort feature, place items on the pits above, then pull the lever. That causes the items to fall through tubes and end up in different rooms to your sorting delight. Enjoy!
|
||||
endmsg
|
||||
x 27
|
||||
y 9
|
||||
|
|
|
@ -15,7 +15,7 @@ enter_x 3
|
|||
enter_y 37
|
||||
msg
|
||||
Created: 2005-05-23 Gene Alexander
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
tile_path_2 brest.scrolls.right
|
||||
|
@ -2750,7 +2750,7 @@ arch magic_mouth
|
|||
msg
|
||||
A mouth appears in the air and says ...
|
||||
---
|
||||
DANGER! Floor two is protected by specially trained basilisks. Try not to bother them.
|
||||
DANGER! Floor two is protected by specially trained basilisks. Try not to bother them.
|
||||
---
|
||||
The mouth disappears.
|
||||
endmsg
|
||||
|
@ -3391,7 +3391,7 @@ y 31
|
|||
end
|
||||
arch sign
|
||||
msg
|
||||
Entrance to the second floor is at the other end of the room. Think you can make it? Luck to ya ...
|
||||
Entrance to the second floor is at the other end of the room. Think you can make it? Luck to ya ...
|
||||
endmsg
|
||||
x 12
|
||||
y 31
|
||||
|
@ -3615,7 +3615,7 @@ arch magic_mouth
|
|||
msg
|
||||
A mouth appears in the air and says ...
|
||||
---
|
||||
DANGER! Floor two is protected by specially trained basilisks. Try not to bother them.
|
||||
DANGER! Floor two is protected by specially trained basilisks. Try not to bother them.
|
||||
---
|
||||
The mouth disappears.
|
||||
endmsg
|
||||
|
|
|
@ -14,7 +14,7 @@ height 40
|
|||
enter_y 37
|
||||
msg
|
||||
Created: 2005-05-23 Gene Alexander
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
tile_path_4 brest.scrolls
|
||||
|
@ -2235,7 +2235,7 @@ y 34
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
endmsg
|
||||
food 1
|
||||
x 8
|
||||
|
@ -2251,7 +2251,7 @@ y 35
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
endmsg
|
||||
food 1
|
||||
x 8
|
||||
|
@ -2267,7 +2267,7 @@ y 36
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
endmsg
|
||||
food 1
|
||||
x 8
|
||||
|
@ -2283,7 +2283,7 @@ y 37
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
endmsg
|
||||
food 1
|
||||
x 8
|
||||
|
@ -2299,7 +2299,7 @@ y 38
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
No magic or prayers will work between these walls. You have been warned.
|
||||
endmsg
|
||||
food 1
|
||||
x 8
|
||||
|
@ -4894,15 +4894,15 @@ msg
|
|||
@match key
|
||||
You want my key? You'll have to kill me to get it you punk adventurer! Now leave me alone.
|
||||
@match pet
|
||||
My pet is a beautiful animal. Don't mess with it if you know what is good for you. But knowing you dumb adventurer types you will not heed my advice. Leave me alone.
|
||||
My pet is a beautiful animal. Don't mess with it if you know what is good for you. But knowing you dumb adventurer types you will not heed my advice. Leave me alone.
|
||||
@match quest
|
||||
So, you want a quest do you? If you can enter my home you may just find one. But you need a key to enter my home. Now quit bothering me, moron.
|
||||
So, you want a quest do you? If you can enter my home you may just find one. But you need a key to enter my home. Now quit bothering me, moron.
|
||||
@match given name|name
|
||||
Why do you want to know my given name? I am content to be called by my family name. Go away.
|
||||
Why do you want to know my given name? I am content to be called by my family name. Go away.
|
||||
@match zacharus
|
||||
Why hello old friend! I don't recall your face but only my closest friends know my given name. I am sure you have my castle key as I give one to all my friends. Remember to carry my pet in with you to get past the invisible barrier at the front doors. It is good to see you!
|
||||
Why hello old friend! I don't recall your face but only my closest friends know my given name. I am sure you have my castle key as I give one to all my friends. Remember to carry my pet in with you to get past the invisible barrier at the front doors. It is good to see you!
|
||||
@match *
|
||||
Don't bother me. Just do your shopping and get out.
|
||||
Don't bother me. Just do your shopping and get out.
|
||||
endmsg
|
||||
Con 85
|
||||
Pow 15
|
||||
|
|
|
@ -10,7 +10,7 @@ width 20
|
|||
height 24
|
||||
msg
|
||||
Created: 2005-03-21 Gene Alexander
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
reset_group brest-scrolls_galore
|
||||
|
@ -1287,8 +1287,7 @@ y 17
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
WARNING! If you go up to the third floor
|
||||
do NOT feed the rats!
|
||||
WARNING! If you go up to the third floor do NOT feed the rats!
|
||||
endmsg
|
||||
x 9
|
||||
y 18
|
||||
|
@ -1444,8 +1443,7 @@ y 17
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
WARNING! If you go up to the third floor
|
||||
do NOT feed the rats!
|
||||
WARNING! If you go up to the third floor do NOT feed the rats!
|
||||
endmsg
|
||||
x 10
|
||||
y 18
|
||||
|
|
|
@ -5,7 +5,7 @@ width 7
|
|||
height 29
|
||||
msg
|
||||
Created: 1994-06-01
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest-dol-guldur
|
||||
end
|
||||
|
@ -577,7 +577,7 @@ end
|
|||
arch sign
|
||||
name README
|
||||
msg
|
||||
Note - like some other dungeons in Brittany, this one was previously one very large map. I have split it up into smaller pieces. But when playing, it should be kept in mind that this was one large map.
|
||||
Note - like some other dungeons in Brittany, this one was previously one very large map. I have split it up into smaller pieces. But when playing, it should be kept in mind that this was one large map.
|
||||
endmsg
|
||||
x 3
|
||||
y 3
|
||||
|
|
|
@ -5,7 +5,7 @@ width 35
|
|||
height 42
|
||||
msg
|
||||
Created: 1994-06-02
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest-dol-guldur
|
||||
end
|
||||
|
@ -1974,7 +1974,7 @@ x 7
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Aleeert !!!
|
||||
Alert !!!
|
||||
endmsg
|
||||
x 7
|
||||
y 1
|
||||
|
@ -2004,7 +2004,7 @@ y 2
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Aleeert !!!
|
||||
Alert !!!
|
||||
endmsg
|
||||
x 7
|
||||
y 3
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 16
|
|||
enter_y 33
|
||||
msg
|
||||
Created: 1994-06-01 Master (master@rahul.net)
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest-enigme
|
||||
end
|
||||
|
@ -3926,7 +3926,7 @@ y 33
|
|||
end
|
||||
arch sign
|
||||
msg
|
||||
Notice: This dungeon was previously one huge map. I split it up into smaller more reasonably sized pieces. This should just be remembered if some of the exits to the different levels seem a little haphazardly tossed in, and also for the puzzle answers, all the maps should be considered as one.
|
||||
Notice: This dungeon was previously one huge map. I split it up into smaller more reasonably sized pieces. This should just be remembered if some of the exits to the different levels seem a little haphazardly tossed in, and also for the puzzle answers, all the maps should be considered as one.
|
||||
--Mark Wedel
|
||||
endmsg
|
||||
x 15
|
||||
|
|
|
@ -5,7 +5,7 @@ region brest
|
|||
width 52
|
||||
height 52
|
||||
msg
|
||||
Modified: 2012-01-26 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dirtfloor
|
||||
|
@ -17166,7 +17166,7 @@ y 12
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
This is the private Zoo of Jessy. If you want to enter, you must "ask" Jessy to give you the key......
|
||||
This is the private Zoo of Jessy. If you want to enter, you must "ask" Jessy to give you the key......
|
||||
endmsg
|
||||
x 49
|
||||
y 13
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 12
|
|||
enter_y 1
|
||||
msg
|
||||
Created: 1994-02-25
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest-jessy_castle
|
||||
end
|
||||
|
@ -1897,7 +1897,7 @@ arch book_read
|
|||
name Card to the hole
|
||||
slaying bookhole
|
||||
msg
|
||||
This is the pass to the little hole in the forest near Douarnenez. This is where Jessy has hidden his treasure and his pet....
|
||||
This is the pass to the little hole in the forest near Douarnenez. This is where Jessy has hidden his treasure and his pet....
|
||||
endmsg
|
||||
x 10
|
||||
y 3
|
||||
|
|
|
@ -9,7 +9,7 @@ enter_x 1
|
|||
enter_y 20
|
||||
msg
|
||||
Created: 1994-06-06
|
||||
Modified: 2022-07-14 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest-khazad
|
||||
end
|
||||
|
@ -317,7 +317,7 @@ y 20
|
|||
end
|
||||
arch sign
|
||||
msg
|
||||
This dungeon was one large map that I split into several smaller pieces. This should be kept in mind when playing the map.
|
||||
This dungeon was one large map that I split into several smaller pieces. This should be kept in mind when playing the map.
|
||||
endmsg
|
||||
x 2
|
||||
y 20
|
||||
|
|
|
@ -5,7 +5,7 @@ width 40
|
|||
height 40
|
||||
msg
|
||||
Created: 1994-02-31
|
||||
Modified: 2012-01-26 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch dirtfloor
|
||||
|
@ -262,7 +262,7 @@ end
|
|||
arch sign
|
||||
name Tower of Zoon
|
||||
msg
|
||||
Lord Zoon invites to step in and discover his treasures. Please deposit 50 foods on the altar.
|
||||
Lord Zoon invites to step in and discover his treasures. Please deposit 50 foods on the altar.
|
||||
endmsg
|
||||
x 1
|
||||
y 1
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 37
|
|||
enter_y 66
|
||||
msg
|
||||
Created: 1994-02-31
|
||||
Modified: 2014-08-07 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
end
|
||||
arch woodfloor
|
||||
|
@ -7411,7 +7411,7 @@ y 22
|
|||
end
|
||||
arch book_read
|
||||
msg
|
||||
Don't try to kill the poor secretary. She has so many things to do that she won't open the door very quick...
|
||||
Don't try to kill the poor secretary. She has so many things to do that she won't open the door very quick...
|
||||
endmsg
|
||||
x 15
|
||||
y 22
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 21
|
|||
enter_y 2
|
||||
msg
|
||||
Created: 1994-05-31
|
||||
Modified: 2022-07-15 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest_administration
|
||||
end
|
||||
|
@ -4053,7 +4053,7 @@ y 17
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
You are not allowed in this office. Please take an appointment with the Secretary.
|
||||
You are not allowed in this office. Please take an appointment with the Secretary.
|
||||
endmsg
|
||||
x 24
|
||||
y 18
|
||||
|
@ -4870,7 +4870,7 @@ y 17
|
|||
end
|
||||
arch magic_mouth
|
||||
msg
|
||||
Mr. Bacal is very busy. You can't meet him now. Please come later.
|
||||
Mr. Bacal is very busy. You can't meet him now. Please come later.
|
||||
endmsg
|
||||
x 29
|
||||
y 18
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 30
|
|||
enter_y 58
|
||||
msg
|
||||
Created: 1994-05-31 Cater & Fouras (john_cater@yahoo.com)
|
||||
Modified: 2022-07-15 Rick Tanner
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest_administration
|
||||
end
|
||||
|
@ -2467,7 +2467,7 @@ end
|
|||
arch big_elec
|
||||
name Gilbert L.
|
||||
msg
|
||||
There is no use to be nervous. You'll be here in September, maybe because you spent to much time on Crossfire....
|
||||
There is no use to be nervous. You'll be here in September, maybe because you spent to much time on Crossfire....
|
||||
endmsg
|
||||
x 6
|
||||
y 22
|
||||
|
|
|
@ -8,7 +8,7 @@ enter_x 24
|
|||
enter_y 24
|
||||
msg
|
||||
Created: 1994-05-31
|
||||
Modified: 2022-11-07 DraugTheWhopper
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
reset_group brest_tower-of-ludo
|
||||
end
|
||||
|
@ -9948,7 +9948,7 @@ end
|
|||
arch sign
|
||||
name Warning
|
||||
msg
|
||||
Be reasonable, You have had enough treasure!
|
||||
Be reasonable, you have had enough treasure!
|
||||
endmsg
|
||||
x 33
|
||||
y 4
|
||||
|
|
|
@ -9,8 +9,7 @@ enter_x 17
|
|||
enter_y 35
|
||||
msg
|
||||
Created: 2010-02-28 Alestan
|
||||
|
||||
Modified: 2013-07-19 Andreas Kirschbaum
|
||||
Modified: 2023-05-27 Rick Tanner
|
||||
endmsg
|
||||
outdoor 1
|
||||
end
|
||||
|
@ -984,7 +983,7 @@ end
|
|||
arch sign
|
||||
name Notice
|
||||
msg
|
||||
Left position makes owner area non buildable. Right makes it buildable.
|
||||
Left position makes owner area non buildable. Right makes it buildable.
|
||||
endmsg
|
||||
x 4
|
||||
y 7
|
||||
|
@ -1260,7 +1259,7 @@ end
|
|||
arch sign
|
||||
name Notice
|
||||
msg
|
||||
Left position makes magic Denied in the shop. Right makes it Allowed.
|
||||
Left position makes magic Denied in the shop. Right makes it Allowed.
|
||||
endmsg
|
||||
x 5
|
||||
y 7
|
||||
|
@ -1543,7 +1542,7 @@ end
|
|||
arch sign
|
||||
name Notice
|
||||
msg
|
||||
Left position makes shop non buildable. Right makes it buildable.
|
||||
Left position makes shop non buildable. Right makes it buildable.
|
||||
endmsg
|
||||
x 6
|
||||
y 7
|
||||
|
@ -1819,7 +1818,7 @@ end
|
|||
arch sign
|
||||
name Notice
|
||||
msg
|
||||
This lever renames all floor tiles in the shop to Shop Floor. Use if your items are melting.
|
||||
This lever renames all floor tiles in the shop to Shop Floor. Use if your items are melting.
|
||||
endmsg
|
||||
x 7
|
||||
y 7
|
||||
|
@ -4153,7 +4152,7 @@ end
|
|||
arch depositbox
|
||||
name Trade
|
||||
msg
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
endmsg
|
||||
x 16
|
||||
y 4
|
||||
|
@ -4806,7 +4805,7 @@ end
|
|||
arch bag
|
||||
name Store
|
||||
msg
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
endmsg
|
||||
other_arch close_dbox
|
||||
face depositbox.111
|
||||
|
@ -5176,7 +5175,7 @@ end
|
|||
arch depositbox
|
||||
name Exchange
|
||||
msg
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
Put items in here, close the box, and say a price to store the item. Then open the box and get the glass duplicate for display.
|
||||
endmsg
|
||||
x 19
|
||||
y 10
|
||||
|
|
Loading…
Reference in New Issue