From f75c755a0003c85dc7e01828ef1748c4fda4ce44 Mon Sep 17 00:00:00 2001 From: rjtanner Date: Tue, 6 Mar 2007 06:02:26 +0000 Subject: [PATCH] ChangeLog updates git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5694 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 86 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) diff --git a/ChangeLog b/ChangeLog index a290e2eda..17ada1e83 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,28 @@ +2007-03-06 05:50 rjtanner + + * mlab/citydeclouds/IPO_citydeclouds, + mlab/citydeclouds/cdccastlekeepb1, + mlab/citydeclouds/cdccourthsuplvl1, + mlab/citydeclouds/cdcnrkpdevtmp1, + mlab/citydeclouds/citydeclouds2I: Merged in missing maps and + updated links where necessary. Removed links to unused maps. + Other changes are due to map editor reformatting. + +2007-03-06 05:33 rjtanner + + * mlab/citydeclouds/citydeclouds2B: Map link update + +2007-03-06 03:45 eracc + + * maps/branches/1.x/brest/zorn/castle.upper.floor.three, + maps/branches/1.x/brest/zorn/castle.upper.floor.two, + maps/branches/1.x/pup_land/lone_town/town, + brest/zorn/castle.upper.floor.three, + brest/zorn/castle.upper.floor.two, pup_land/lone_town/town: Fix + the Lone Town town map where inconsiderate players cannot cast + town portal on top of buildings. Add a new floor to Zorn Castle + along with new custom monsters and treasure. + 2007-03-05 10:08 kbulgrien * pup_land/rainbow/roof: Bug-fix for smoothing regression introduced @@ -10,6 +35,67 @@ revision 5502 (biglake arch replacement): no_pass 0 placed on sea arch tiles. +2007-03-05 06:32 rjtanner + + * mlab/citydeclouds/cdcapart1, mlab/citydeclouds/cdcapart2, + mlab/citydeclouds/citydeclouds2G, + mlab/citydeclouds/citydeclouds2H, mlab/citydeclouds/villa, + mlab/citydeclouds/villa/citydecloudsvillaC1, + mlab/citydeclouds/villa/citydecloudsvillaC2, + mlab/citydeclouds/villa/citydecloudsvillaC3, + mlab/citydeclouds/villa/citydecloudsvillab1, + mlab/citydeclouds/villa/citydecloudsvillab2, + mlab/citydeclouds/villa/citydecloudsvillab3: Import missing maps + and updated map paths for exits and entrances. Cosmetic changes + in regards to how 'swall' merged with adjacent walls. Removed + missing or unused archetypes. Other changes are due to map + editor reformatting. + +2007-03-05 06:30 rjtanner + + * navar_city/mlab/ttower34: Map had to exits or entrances stacked + on top of each other, removed the invisible exit/entrance and + gave the magical portal the destinatin coordinates and map path + instead. + +2007-03-04 10:49 ryo_saeba + + * test/python, test/python.py, test/python_pickup.py: Pickup event + test. + +2007-03-03 01:55 rjtanner + + * world/world_120_109: Removed link to non-existant map, Morok Dun + mines. + +2007-03-03 01:53 rjtanner + + * world/world_127_102: Map had a double entrance (or exit) on it, + to a map that did not exist. Removed this reference as an + invisible exit (or entrance) sends the player to the guard house + map. Added a missing terrain tile beneath one of the buildings, + too. + +2007-03-03 01:47 rjtanner + + * world/world_111_116: Removed link to non-existant map, + downthewell. Other changes are due to Map Editor reformatting. + +2007-03-03 01:42 rjtanner + + * world/world_105_116, world/world_121_117: Removed links to + non-existant maps, Rolando's house and Yolanda's House in SE + Scorn. + +2007-03-03 01:37 rjtanner + + * santo_dominion/magara/well/treasure: Removed no longer used + features on the torches. + +2007-03-02 04:33 rjtanner + + * ChangeLog: ChangeLog update + 2007-03-02 04:27 rjtanner * lake_country/Butakis/houses/Sams_house: Cosmetic updates to