Major cosmetic overhall to Red's Weapon Bazzar in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14437 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2011-04-29 05:40:55 +00:00
parent 71e99a9dfe
commit f8338ca39b
2 changed files with 2443 additions and 828 deletions

File diff suppressed because it is too large Load Diff

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@ -9,7 +9,7 @@ enter_x 1
enter_y 1 enter_y 1
msg msg
Created: 2002-06-02 Created: 2002-06-02
Modified: 2011-04-25 Rick Tanner Modified: 2011-04-29 Rick Tanner
endmsg endmsg
outdoor 1 outdoor 1
tile_path_1 world_122_116 tile_path_1 world_122_116
@ -5656,8 +5656,8 @@ end
arch store_weapons arch store_weapons
name Red's Weapons Bazzar name Red's Weapons Bazzar
slaying /navar_city/misc/city1weapon slaying /navar_city/misc/city1weapon
hp 1 hp 12
sp 2 sp 18
x 16 x 16
y 7 y 7
end end