Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
d3b9619df9
commit
fb7b8b8dd5
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@ -1327,7 +1327,6 @@ x 12
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y 14
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end
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arch generate_zombie
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other_arch skeleton
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hp 75
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maxhp 75
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x 12
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