From fb7d41d37d8098efb1d5d1ca429cefb53615216d Mon Sep 17 00:00:00 2001 From: rjtanner Date: Tue, 8 Nov 2011 05:47:01 +0000 Subject: [PATCH] Cosmetic change with how fence (swall) sections merge with nearby walls in Shrine to Valriel (citydeclouds) git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15564 282e977c-c81d-0410-88c4-b93c2d0d6712 --- mlab/citydeclouds/temples/valriel | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/mlab/citydeclouds/temples/valriel b/mlab/citydeclouds/temples/valriel index 35e558883..57e36a935 100644 --- a/mlab/citydeclouds/temples/valriel +++ b/mlab/citydeclouds/temples/valriel @@ -663,15 +663,19 @@ arch dwall_2_1_2 x 6 y 1 end +arch swall_1_1_half +x 6 +y 1 +end arch marble x 6 y 2 end -arch swall_1_1 +arch dungeon_magic x 6 y 2 end -arch dungeon_magic +arch swall_2_1_1 x 6 y 2 end @@ -1002,15 +1006,19 @@ arch dwall_2_1_2 x 9 y 1 end +arch swall_1_1_half +x 9 +y 1 +end arch blackmarble x 9 y 2 end -arch swall_1_1 +arch dungeon_magic x 9 y 2 end -arch dungeon_magic +arch swall_2_1_1 x 9 y 2 end