Fix year.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21835 282e977c-c81d-0410-88c4-b93c2d0d6712master
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ChangeLog
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ChangeLog
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2021-01-21 Nicolas Weeger
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* navar_city/smugglers_cove/sc_warehouse3: Replace giant rats (high level) with bears, since the quest is for low level players.
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2020-01-19 Nicolas Weeger
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2021-01-19 Nicolas Weeger
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* brest/shops/buildshop,
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* navar_city/shops/buildshop,
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* pup_land/lone_town/shops/buildshop,
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* scorn/shops/buildshop,
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* wolfsburg/shops/buildshop: Use building archetypes for instructions. Requires arch r21820.
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2020-01-18 Nicolas Weeger
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2021-01-18 Nicolas Weeger
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* quests/peterm/DragonQuest/ElectricLord,
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* quests/peterm/DragonQuest/FireLord,
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* quests/peterm/DragonQuest/IceLord: Change locked doors for colored ones.
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2020-01-17 Daniel Hawkins
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2021-01-17 Daniel Hawkins
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* lake_country/RETower/tower1: Fix teleporters and prevent accidental player capture.
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* lake_country/RETower/tower2: Fix teleporters and prevent accidental player capture.
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* lake_country/RETower/tower3: Fix teleporter from end to start.
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2020-01-17 Nicolas Weeger
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2021-01-17 Nicolas Weeger
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* quests/peterm/FireTemple/FifthFloor: List potion of fire resistance ingredients, and give knowledge too.
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2020-01-16 Daniel Hawkins
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2021-01-16 Daniel Hawkins
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* pup_land/raffle/raffle2,
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pup_land/raffle/raffle3: Fix tissue paper on raffles 2 and 3 in pupland as well.
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* world/world_128_109: Update Wolfburg Provisions to be new food shop barn arch.
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2020-01-16 Nicolas Weeger
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2021-01-16 Nicolas Weeger
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* darcap/raffle/raffle1,
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* pup_land/raffle/raffle1: Use "tissue paper" archetype instead of custom item.
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* python/commands/dip.py: Allow empty flasks to be filled.
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* darcap/darcap/pirates.1: Reset chalice to default values, no reason for custom values.
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2020-01-10 Nicolas Weeger
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2021-01-10 Nicolas Weeger
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* world/world_116_102: Change Post Office house to use the same face as Navar and Scorn. Use food shop archetype.
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2020-01-07 Nicolas Weeger
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2021-01-07 Nicolas Weeger
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* navar_city/slums/Iggys_house_lower,
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* navar_city/slums/Iggys_house: Move the "secret" zone and fix walls so it is better hidden.
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