Commit Graph

9 Commits (master)

Author SHA1 Message Date
Kevin Zheng b4031a6bc7 Remove double cwalls 2022-05-25 14:16:28 -07:00
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
silvernexus 8009926904 Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner 2a5f62fc28 Map header updates: Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10017 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:58:36 +00:00
anmaster 1fde117860 Resize some Azumauindo maps that were mostly a lot of empty space.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9165 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 09:36:39 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 7fd475bd30 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
mikeeusa 03ff5c8609 CVS: maps-bigworld azumauindo: added groupshop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3679 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 06:06:38 +00:00
bbotbuilder 0bcf17366a Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00