Commit Graph

8 Commits (master)

Author SHA1 Message Date
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
silvernexus 8009926904 Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
akirschbaum dd472884c9 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum 961fcc29ae Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18701 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 10:41:28 +00:00
rjtanner de1d2e1738 Merge in template changes to guild maps which include updated last modified date, object name correction (r16241), new converters archetypes (r16115), floor tile corrections (r16112) and renamed river archetypes (r15452).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16242 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:02:57 +00:00
rjtanner 1d22be0d73 Give unique and descriptive names to the Black Shield Guild maps in brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15268 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-26 05:35:05 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00