Commit Graph

59 Commits (master)

Author SHA1 Message Date
akirschbaum 6925ecda95 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3568 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 16:45:35 +00:00
mwedel 95f9efcc5e Clean up some of the signs - instead of 'warez' english, make it proper
english (U->You).  Remove a sign that makes too bloody obvious in a dead
end area.
MSW 2005-06-25


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3388 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-25 07:52:08 +00:00
mwedel 2828326358 Minor map changes:
enigme: State what clues are needed at start of dungeon - as it was, since
   the clues weren't until long after you killed the monster, the only real
   way to solve the clues is to do the dungeon at least twice, which IMO
   is not right.  Also, fix spelling errors on the sign and on the actual
   application area of levers, make it clear what row does what.
khazad.1: Make it clear what item is needed on the altar.
MSW 2005-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3387 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-25 06:57:11 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum 18ab67da84 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3189 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 07:57:49 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 083999509c - commit multipart notation fixes to brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2870 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:39:15 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel c9f4015e08 Add brest/brittany maps.
Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-01 08:13:07 +00:00