Commit Graph

70 Commits (master)

Author SHA1 Message Date
rjtanner d599ed06d1 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 0ca48f8346 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9830 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-12 00:51:41 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner c1e0617ebd Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-29 05:30:10 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
eracc fcbf241fe8 It appears the mana charging crystal would *always* cause one's head to explode
in a fireball. This is not intended. Reduced the number of transferrence walls
to try to control this effect.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5826 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 17:15:50 +00:00
eracc 38e6cd8bb3 Bumped up the spell level to 300. High level players still not able to use the
booth well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5748 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:57:29 +00:00
eracc 3ce2167830 Bump up the level of the cancellation spell for high level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5747 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:49:15 +00:00
eracc c620d87597 Fixed the shop entrance coordinates and removed the wall blocking the spell
casting walls.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc a049fd55fa More fixes to Zorn Castle.
Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
cavesomething 1d2789d878 use the proper name for the shopheader, shopitems not shopitem
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
mikeeusa 2c4e1c9be7 CVS: maps: regexed shop_building to shop_building_fant for brest's build shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4009 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:28:35 +00:00
eracc 8d0d431d9d Add a 2nd floor to the Brest build shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3998 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 19:57:49 +00:00
eracc 0dc464f1cf Add shop inventory sign to buildshop in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3994 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 23:51:01 +00:00
eracc 26140998f1 Add 'item builder' to shop header for building shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3992 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 21:10:32 +00:00
eracc 5b8824dc39 Build shop for Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3987 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 19:26:35 +00:00