Commit Graph

13 Commits (master)

Author SHA1 Message Date
rjtanner 1071b2533d Make Tower maps part of the same reset_group, darcap_tower 2022-07-17 01:14:53 -05:00
rjtanner ce158c0283 Removed forced line break and punctuation correction in Tower Dungeon (darcap/town2/tower2) in Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16909 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:16:11 +00:00
ryo_saeba 275e96000c Replace handler with specific one. Requires arch revision 15303.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba 1aafe02f9e Questify Darcap's elemental quest (basic for now).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 11:02:47 +00:00
rjtanner 331def84f0 Added 'blocked' walls to the unused spaces outside of dungeon walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:07:08 +00:00
rjtanner 746eca6a66 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:04:23 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 750a7b6a3e Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum eec20df670 Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 1a68943ec1 - fix old multipart map notation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2759 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:50:48 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00