rjtanner
a95975ea49
Make Abyss maps part of the same reset_group, euthville_abyss
2022-07-20 00:49:05 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
d2185025ef
Removed forced line breaks in message text to Abyss, Level 5 (euthville/wiz5) in Euthville Ruins.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16953 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-03 05:40:13 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
2432d315fd
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9886 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-18 00:39:08 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
rjtanner
847e133fe0
Implemented a new region for an existing area, Ruins of Euthville
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5867 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 00:43:53 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum
9e7c4f1693
Move magic mouths and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:26:55 +00:00
temitchell
73be8b1aea
- commit multipart notaiton fixes for editor and euthville (almost done
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these now...anyone see any bugs yet)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2880 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:57:12 +00:00
mwedel
dfc751a542
Fix some exits in santo_dominion which didn't lead back to the map
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properly.
Add euthville (kar) maps.
MSW 2002-05-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 06:27:18 +00:00