ryo_saeba
fdd015e4c2
Link the Scorn Royalty maps together.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 09:04:38 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
67d32ee095
Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7453 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:36:23 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
a3d70b1244
Map updates to include missing y coordinate for a couple of floor tiles in Euthville
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7342 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 00:57:50 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
5007e2bcd3
Cosmetic changes in how swall_ merges with nearby wall sections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5869 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 03:59:25 +00:00
rjtanner
847e133fe0
Implemented a new region for an existing area, Ruins of Euthville
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5867 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 00:43:53 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
8a0f96b8ca
Cosmetic update in how the fence (swall) merges with nearby walls - essentially the small gap is removed
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5777 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:22:14 +00:00
rjtanner
478200fa06
Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5643 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:49:25 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
cavesomething
f534220ac0
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
akirschbaum
9e7c4f1693
Move magic mouths and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:26:55 +00:00
temitchell
73be8b1aea
- commit multipart notaiton fixes for editor and euthville (almost done
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these now...anyone see any bugs yet)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2880 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:57:12 +00:00
temitchell
3080acc45a
- fix corpse to not display msg field when examined (turn into magic ear
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- make him more annoying)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2517 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-17 20:58:32 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel
dfc751a542
Fix some exits in santo_dominion which didn't lead back to the map
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properly.
Add euthville (kar) maps.
MSW 2002-05-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 06:27:18 +00:00