rjtanner
bcc740fccc
Layout and cosmetic updates to Royal Blacksmith (lake_country/Butakis/blacksmith) in the Fortress of Lord Butakis (lake_country/Butakis/Butakis0). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20368 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-31 08:31:32 +00:00
rjtanner
5cd968c673
Cosmetic and layout changes to Royal Blacksmith (lake_country/Butakis/blacksmith) in Lake Country. Expand and show outer area of the shop, added windows and moved the door. Fortress map (lake_country/Butakis/Butakis0) updated for new entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18199 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-10 06:27:28 +00:00
rjtanner
ddf04143fb
Cosmetic change with how swall (fence) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10808 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:52:33 +00:00
rjtanner
e3d6119f7f
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10807 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:48:05 +00:00
rjtanner
980eaa1803
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:48:03 +00:00
rjtanner
63e25f336d
Apply new region (butakisfortress) to relevant maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10223 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 23:57:21 +00:00
rjtanner
6a02028c7e
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9894 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 00:07:10 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
cdabf20d5a
- added a *whole* lot of flooring and fixed some broken spell archs in
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inventories. Fixed problem with exit getting covered in
wist_study by removing the walls. Multipart notation fixes I believe as
well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
mwedel
841aa9562a
Add lake_county (kundi_area) maps to world southeast of brest.
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Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00