rjtanner
dbb1e63efb
Replace empty books with random_reading books in Galmorus' Hut
2023-12-21 01:15:23 -06:00
Rick Tanner
205ff40c95
Minor grammar, spelling, and wording updates to NPC dialogue in Galmorus' Hut
2023-11-14 09:03:06 -06:00
Rick Tanner
33573e68f1
Correct spacing after punctuation in msg text
2023-06-05 00:57:37 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
rjtanner
cc618877c7
Map header update (name correction) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19371 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-28 21:37:49 +00:00
rjtanner
0d9d957c3e
Comsetic change with how the fence (swall) merges with nearby walls in Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19240 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:04:05 +00:00
rjtanner
a5407c4182
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Wording update (doorbell -> Door Bell) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18644 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-29 21:22:14 +00:00
rjtanner
f904004bf0
Spelling correction (citadal -> citadel) in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17595 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-19 05:15:55 +00:00
rjtanner
62a73c8b0f
Typo correction (behide -> behind) to multiple Lake Country maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17574 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:18:02 +00:00
rjtanner
593000456a
Removed forced line breaks, punctuation updates and word spacing changes in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17023 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-09 06:05:00 +00:00
akirschbaum
29b89e61d0
Add quest for Undead Catacomb in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15530 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 18:13:31 +00:00
akirschbaum
698fcd20ff
Reformat/fix msg...endmsg attributes in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 14:11:25 +00:00
rjtanner
e3d6119f7f
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10807 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:48:05 +00:00
rjtanner
7318213314
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:57:15 +00:00
rjtanner
980eaa1803
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:48:03 +00:00
rjtanner
f2d10b11d6
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:03:15 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner
905973e440
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum
08388e8a44
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
akirschbaum
459dccfe24
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:06:23 +00:00
akirschbaum
849cba5a48
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
771a87376f
- commit multipart notation fixes
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- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
mwedel
841aa9562a
Add lake_county (kundi_area) maps to world southeast of brest.
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Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00