Commit Graph

30 Commits (master)

Author SHA1 Message Date
rjtanner dbb1e63efb Replace empty books with random_reading books in Galmorus' Hut 2023-12-21 01:15:23 -06:00
Rick Tanner 205ff40c95 Minor grammar, spelling, and wording updates to NPC dialogue in Galmorus' Hut 2023-11-14 09:03:06 -06:00
Rick Tanner 33573e68f1 Correct spacing after punctuation in msg text 2023-06-05 00:57:37 -05:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
rjtanner cc618877c7 Map header update (name correction) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19371 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-28 21:37:49 +00:00
rjtanner 0d9d957c3e Comsetic change with how the fence (swall) merges with nearby walls in Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19240 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:04:05 +00:00
rjtanner a5407c4182 Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Wording update (doorbell -> Door Bell) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18644 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-29 21:22:14 +00:00
rjtanner f904004bf0 Spelling correction (citadal -> citadel) in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17595 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-19 05:15:55 +00:00
rjtanner 62a73c8b0f Typo correction (behide -> behind) to multiple Lake Country maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17574 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:18:02 +00:00
rjtanner 593000456a Removed forced line breaks, punctuation updates and word spacing changes in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17023 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-09 06:05:00 +00:00
akirschbaum 29b89e61d0 Add quest for Undead Catacomb in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15530 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 18:13:31 +00:00
akirschbaum 698fcd20ff Reformat/fix msg...endmsg attributes in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 14:11:25 +00:00
rjtanner e3d6119f7f Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10807 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:48:05 +00:00
rjtanner 7318213314 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:57:15 +00:00
rjtanner 980eaa1803 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 06:48:03 +00:00
rjtanner f2d10b11d6 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:03:15 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner 905973e440 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum 08388e8a44 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
akirschbaum 459dccfe24 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:06:23 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00