Commit Graph

24 Commits (master)

Author SHA1 Message Date
Rick Tanner 33573e68f1 Correct spacing after punctuation in msg text 2023-06-05 00:57:37 -05:00
rjtanner 619ef0a2de Make Chaos Lair, Snake Pit, and related maps part of the same reset_group, lakecountry_chaos-lair 2022-07-21 01:33:21 -05:00
rjtanner d19dfcadf5 Cosmetic wall changes for nicer merging to Chaos Lair and Snake Pit (lake_country/snake_pit/) in Lake Country. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19882 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-04-03 04:56:27 +00:00
rjtanner d1efcca541 Word spacing changes in message text to Chaos Lair, Passageway (lake_country/snake_pit/Chaos_lair2) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17028 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 06:25:21 +00:00
meflin2 8afc1bb6be meele balance ac changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16512 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 18:39:02 +00:00
akirschbaum d22dd44c8d Remove explicit linebreaks; fix typos.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15669 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 20:32:45 +00:00
akirschbaum 336e48f07a Remove redundant pits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15015 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 18:39:50 +00:00
akirschbaum 698fcd20ff Reformat/fix msg...endmsg attributes in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 14:11:25 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 74943c46d8 Fixed an inventory error with the chaos dragon, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragon has access to the spell again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10178 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-24 01:04:09 +00:00
rjtanner 9d7238c7c7 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner f2d10b11d6 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:03:15 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 905973e440 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum 5b3c153c30 Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4448 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-12 14:05:55 +00:00
akirschbaum 08388e8a44 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00