Commit Graph

10 Commits (master)

Author SHA1 Message Date
rjtanner a5b8800e19 Make City de Clouds Castle Keep maps part of the same reset group, citydeclouds_castle-keep 2022-08-10 18:59:01 -05:00
rjtanner bc99a82063 Cosmetic change with how fence (swall) sections merge with nearby walls in City de Clouds Castle Keep, Prison.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 05:30:49 +00:00
rjtanner 0a337dac44 Removed references to name_pl in City de Clouds Castle Keep, Prison. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 05:28:42 +00:00
rjtanner 66188f120d Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10115 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-16 01:29:34 +00:00
anmaster 8f62e91044 Resize some more mlab maps that were mostly a lot of empty space.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9164 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 09:06:39 +00:00
qal21 b24fa01301 Add region info in mlab, courtesy of Arvid Norlander
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9102 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:38:53 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner 7fd475bd30 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
temitchell 2a8353b7b2 - add castle keep maps to citydeclouds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3290 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 23:35:08 +00:00