Kevin Zheng
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8fea01a066
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Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
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2022-01-15 11:49:41 -08:00 |
ryo_saeba
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3194943d01
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Fix exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
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2021-01-08 15:52:29 +00:00 |
rjtanner
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86480ec64e
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Part of Patch #342. Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
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2014-06-24 05:42:08 +00:00 |
rjtanner
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dabb35c00e
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Cosmetic and layout changes to Han's Hut (navar_city/houses/hanshut) in Navar. Enlarged the map to include area surrounding the hut, made the hut slightly larger with rooms and windows. Updated world map (world/world_122_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18376 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-07-24 08:20:28 +00:00 |
rjtanner
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63aa35b12b
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Divided up /navar_city/city1houses in to individual maps (/navar_city/houses/*) with some modications for unique names. Updated Navar world map (world/world_121_116, world/world_122_116) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18112 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-05-16 06:05:27 +00:00 |