Commit Graph

5 Commits (master)

Author SHA1 Message Date
Kevin Zheng 8fea01a066 Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
ryo_saeba 3194943d01 Fix exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
rjtanner 86480ec64e Part of Patch #342. Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:42:08 +00:00
rjtanner dabb35c00e Cosmetic and layout changes to Han's Hut (navar_city/houses/hanshut) in Navar. Enlarged the map to include area surrounding the hut, made the hut slightly larger with rooms and windows. Updated world map (world/world_122_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18376 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-24 08:20:28 +00:00
rjtanner 63aa35b12b Divided up /navar_city/city1houses in to individual maps (/navar_city/houses/*) with some modications for unique names. Updated Navar world map (world/world_121_116, world/world_122_116) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18112 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-16 06:05:27 +00:00