Commit Graph

4 Commits (master)

Author SHA1 Message Date
Kevin Zheng 8fea01a066 Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
rjtanner 89ff539398 Part of Patch #342. Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:48 +00:00
rjtanner 32f9e61c7c Cosmetic and layout changes to Jeb's House (navar_city/houses/jebshouse) in Navar. Enlarged the map to include area surrounding the house, added more furniture, made the house larger with rooms and windows. Updated world map (world/world_122_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18381 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-29 07:43:27 +00:00
rjtanner 63aa35b12b Divided up /navar_city/city1houses in to individual maps (/navar_city/houses/*) with some modications for unique names. Updated Navar world map (world/world_121_116, world/world_122_116) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18112 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-16 06:05:27 +00:00