Commit Graph

5 Commits (master)

Author SHA1 Message Date
Kevin Zheng 8fea01a066 Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
rjtanner 5fa7727125 Part of Patch #342. Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:38:11 +00:00
rjtanner 8b6d6d2f18 Remove weather settings from Meeting House (navar_city/houses/meetinghouse) in Navar. Technical change - no function changes. Not even sure how those settings were activated on the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18406 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-18 05:35:55 +00:00
rjtanner 53161640c3 Cosmetic and layout changes to Meeting House (navar_city/houses/meetinghouse) in Navar. Enlarged the map to include area surrounding the house, added more furniture, made the house larger with rooms and windows. Updated world map (world/world_122_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18388 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-03 06:13:18 +00:00
rjtanner 4ee33c3315 Dividing up /navar_city/city1houses3 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_117, world/world_122_117) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18122 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 05:35:23 +00:00