Kevin Zheng
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8fea01a066
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Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
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2022-01-15 11:49:41 -08:00 |
rjtanner
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5fa7727125
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Part of Patch #342. Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
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2014-06-20 17:38:11 +00:00 |
rjtanner
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8b6d6d2f18
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Remove weather settings from Meeting House (navar_city/houses/meetinghouse) in Navar. Technical change - no function changes. Not even sure how those settings were activated on the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18406 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-08-18 05:35:55 +00:00 |
rjtanner
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53161640c3
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Cosmetic and layout changes to Meeting House (navar_city/houses/meetinghouse) in Navar. Enlarged the map to include area surrounding the house, added more furniture, made the house larger with rooms and windows. Updated world map (world/world_122_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18388 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-08-03 06:13:18 +00:00 |
rjtanner
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4ee33c3315
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Dividing up /navar_city/city1houses3 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_117, world/world_122_117) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18122 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-05-19 05:35:23 +00:00 |