Commit Graph

4 Commits (master)

Author SHA1 Message Date
Kevin Zheng 8fea01a066 Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
rjtanner 4fde689783 Cosmetic and layout changes to No. 4 Main St. (navar_city/houses/no4mainst) in Navar. Enlarged the map to include area surrounding the house, added more furniture, made the house larger with rooms and windows. Updated world map (world/world_121_116) for map entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18390 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-04 06:49:15 +00:00
rjtanner 6a621991c4 Finished dividing up /navar_city/city1houses2 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_116, world/world_121_117, world/world_122_116) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18118 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-17 06:44:58 +00:00
rjtanner 8b5823ee50 Started to divide up /navar_city/city1houses2 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_116, world/world_121_117) to link to the house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18117 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-17 05:58:02 +00:00