Commit Graph

15 Commits (master)

Author SHA1 Message Date
rjtanner 8ac0c80eb1 Make Tower of Illusion maps part of the same reset_group, navar_tower-of-illusion 2022-07-24 00:32:13 -05:00
Nicolas Weeger 92c1ad5320 Fix layout according to current Navar layout 2021-08-22 10:19:35 +02:00
rjtanner 43de5690f7 Removed references to name_pl in Tower of Illusion, Exit in Navar. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15595 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-09 06:08:03 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 7518044e88 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9903 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 00:40:21 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
mikeeusa beb62459e7 Maps: making tower of illusion exit consistent with the world again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
temitchell 64484d72c4 - update illusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:26:32 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell ac81c10ae9 Forgot about this- fixed added in lights and made this a outside map Now the illusion is complete
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1793 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-04 04:20:38 +00:00
mwedel 983815b271 Add navar_city maps.
Update background picks to include shallow sea, deep sea.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1614 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:27:32 +00:00