Commit Graph

15 Commits (master)

Author SHA1 Message Date
Rick Tanner 070f7a48b5 Correct spacing after punctuation in msg text 2023-06-07 01:26:00 -05:00
rjtanner 127c18919a Spelling correction (moreso -> more so) in message text to Western Navar Tower, Level 15 (navar_city/mlab/ttower15) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17633 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-22 04:23:55 +00:00
rjtanner ab22af757d Word spacing changes in message text to Western Navar Tavern, Level 15 (navar_city/mlab/ttower15) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17148 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-17 06:01:50 +00:00
rjtanner 036a644ed3 Cosmetic change with how the fence sections merge with nearby walls in Western Navar Tavern, Level 15.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15683 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-12 03:41:03 +00:00
rjtanner 6e86fd3a5f Change stacking order to move no spells, no magic and unholy ground tiles beneath the floor tiles in Western Navar Tavern, Level 15.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15682 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-12 03:34:21 +00:00
rjtanner 62c36d3a0a Removed line breaks in message text to Western Navar Tavern, Level 15.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15681 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-12 03:25:51 +00:00
rjtanner c43f1df57a Remove unnecessary name_pl references to Western Navar Tavern, Level 15. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15680 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-12 03:24:19 +00:00
rjtanner 3073b0db4c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner 65703625b1 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9906 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 05:46:33 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner d42b7fd8fb Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5634 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 05:52:32 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
cavesomething d453a464af some region definition updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
temitchell 452f59c1e5 Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3185 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:24:54 +00:00