rjtanner
1258f0b812
Make Smuggler's Cove maps part of the same reset_group, navar_smugglers-cove
2022-07-24 00:38:57 -05:00
ryo_saeba
80ec944da3
Make bears more aggressive.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba
99dddda088
Fix previous commit, since skulls are needed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba
c08c8b0d02
Replace giant rats (high level) with bears, since the quest is for low level players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba
620febca2e
Quest: rescue Ben's daughters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18075 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-06 22:50:20 +00:00
rjtanner
5af0456d93
Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15820 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 07:12:04 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
c36c5b3b33
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3f7dc98689
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
rjtanner
5c3dc5f16a
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
akirschbaum
52c5ef198f
Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
ba1a82d526
- add new adventure near Navar, add Nexus for choosing your starting
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position when making new player, add maps for the market area of Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00