Commit Graph

14 Commits (master)

Author SHA1 Message Date
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
rjtanner 984b5e3e7c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner 4d7272aa64 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:50:18 +00:00
anmaster a8dd0dbc78 Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3627f76552 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 07:02:22 +00:00
rjtanner 1d9b3f63bc Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
ryo_saeba 3265d8daae Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:49:39 +00:00
ryo_saeba 314f0afc8b Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:28:00 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 533f77fe2b Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel b35f4d252b Add pup_land maps to maps-bigworld. Other than the return exits being
updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00