Kevin Zheng
1ac90a9881
Add new dragon hangars
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Retire the old dragon hangars in favor of new talking dragons who will
take you places if you pay them money.
When placed on world maps, these dragons will automatically compute fare
based on the destination location (relative to them).
2024-03-16 18:04:57 -07:00
Rick Tanner
123f7a3679
Minor punctuation updates to NPC dialogue in Tower of Pupuly
2023-12-03 01:27:18 -06:00
Rick Tanner
ce70a3390b
Minor punctuation update to NPC dialogue in Lown Town Magic Shop
2023-11-23 01:01:32 -06:00
Rick Tanner
7f108744c6
Minor grammar update to NPC dialogue in Lone Town Tavern
2023-11-21 15:01:57 -06:00
Rick Tanner
b14bf07ddb
Minor grammar updates to NPC dialogue in House of Cordish
2023-11-18 00:26:20 -06:00
Rick Tanner
3c2c43b5f5
Correct spacing after punctuation in msg text
2023-06-09 16:27:11 -05:00
DraugTheWhopper
be279c065f
Remove worthless dragon from all maps
2022-09-10 21:57:53 -04:00
Kevin Zheng
34f452e4a5
Adjust shop greed
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Reduce shop greed so that prices are reasonable. With shopgreed 50, all
items would cost an unimaginable sum of money.
2022-02-13 10:55:52 -08:00
Kevin Zheng
d79bf5960e
Adjust lighting
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Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Saiapatsu
f03f5a57de
Minor nitpick fixes to Dragon Hangars
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Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper
288b6287d5
Adjust more dialogue affected by the recent grammatical changes.
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Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner
dbe0ec7f9c
Grammar and spelling corrections to NPC dialog
2021-10-17 01:29:52 -05:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
silvernexus
2ba63b522d
Remove stacked floor tiles inside Lone Town Magic Shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22011 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-27 20:27:27 +00:00
ryo_saeba
440434e4e2
Fix decimal point.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba
accd44d365
Use building archetypes for instructions. Requires arch r21820.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
7f5eb90b27
Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia
9271b14464
Update music strings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
partmedia
a125a3a857
Replace last references to Dtabb
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
partmedia
4d8c3b9e2e
Dump attributes with errors
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20585 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-01 21:10:48 +00:00
partmedia
b6f456c365
Move deposit box code to separate file
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Give deposit boxes their own script and update all the banks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20450 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-27 06:35:26 +00:00
rjtanner
aa564ddb9f
Give maps unique names again, update references to Pup Land for consistency. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20287 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-26 04:58:42 +00:00
partmedia
1326dcf5cd
Wrap and beautify sign text
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20013 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-19 03:47:56 +00:00
partmedia
81efed7a9f
Rename transport dragons and add apply message
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20003 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:38 +00:00
partmedia
7f6965c806
Standardize NPC names and titles
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20002 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:32 +00:00
partmedia
1fbde7a866
Fix various grammatical issues in dialogs
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20001 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:22 +00:00
ryo_saeba
0e791e643b
Replace gem shop's face with adequate one.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19966 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 13:03:23 +00:00
partmedia
38e10a9018
Standardize names of Regular Army personnel
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Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19901 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-04-13 00:40:08 +00:00
rjtanner
32f9e1f8aa
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner
d7e5289a5f
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner
6041a8ce68
Enlarged the entry area to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19757 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:45:01 +00:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum
927add0868
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
rjtanner
c88a3447c8
Cosmetic update to Lone Town Tavern (pup_land/lone_town/tavern) by replacing afloor_left tiles with woodfloor2 tiles. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18811 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 23:03:07 +00:00
rjtanner
5cc9ca6eeb
Update Purple Butterfly guild to use new guild and guild storage graphics in Lone Town (pup_land/lone_town/town). Cosmetic change only, no functional changes. Requires archetype update r18434 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18449 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-09-21 08:02:00 +00:00
rjtanner
ada813f1af
New Map, Lone Town Imperial Post Office (pup_land/lone_town/shops/IPO_lonetown) with the usual features of message sending and receiving along with a message board. Updated world map (pup_land/lone_town/town) to include the IPO.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18412 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-22 06:08:38 +00:00
ryo_saeba
8e89513baf
Fix sword not being teleported back.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18363 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-15 10:13:55 +00:00