Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum
98e9abc7f5
Fix typos in attribute names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18702 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 10:58:38 +00:00
rjtanner
984b5e3e7c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner
fb8638c48b
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10077 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-12 02:52:04 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3627f76552
In-progress or partial check in; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 07:02:22 +00:00
ryo_saeba
311aad4edd
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6243 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:41:40 +00:00
akirschbaum
f75ad02b94
Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel
b35f4d252b
Add pup_land maps to maps-bigworld. Other than the return exits being
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updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00