Commit Graph

13 Commits (master)

Author SHA1 Message Date
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner 64a890055a Capitalization and puncutation update in message text to Ancient Ruins, Main Floor (pup_land/s_f/floor1) in Pup Land.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17398 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-08 06:45:28 +00:00
rjtanner b5f09dcfb6 Cosmetic change to Ancient Ruins, Main Floor (pup_land/s_f/floor1) in Pup Land. Added another fence (swall) sections for nicing merging with nearby wall. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16295 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-25 04:38:09 +00:00
rjtanner 6d27204da9 Removed line breaks in message text to Ancient Ruins, Main Floor (maps.svn/pup_land/s_f/floor1) in Pup Land.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16286 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-24 04:58:06 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner 984b5e3e7c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner eba8c61819 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10098 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-14 01:44:51 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 408048fdec Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
ryo_saeba 37c1e0aee3 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6240 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:00:28 +00:00
akirschbaum 533f77fe2b Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel b35f4d252b Add pup_land maps to maps-bigworld. Other than the return exits being
updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00