Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
64a890055a
Capitalization and puncutation update in message text to Ancient Ruins, Main Floor (pup_land/s_f/floor1) in Pup Land.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17398 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-08 06:45:28 +00:00
rjtanner
b5f09dcfb6
Cosmetic change to Ancient Ruins, Main Floor (pup_land/s_f/floor1) in Pup Land. Added another fence (swall) sections for nicing merging with nearby wall. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16295 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-25 04:38:09 +00:00
rjtanner
6d27204da9
Removed line breaks in message text to Ancient Ruins, Main Floor (maps.svn/pup_land/s_f/floor1) in Pup Land.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16286 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-24 04:58:06 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner
984b5e3e7c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner
eba8c61819
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10098 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-14 01:44:51 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
408048fdec
Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
ryo_saeba
37c1e0aee3
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6240 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:00:28 +00:00
akirschbaum
533f77fe2b
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
b35f4d252b
Add pup_land maps to maps-bigworld. Other than the return exits being
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updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00