Commit Graph

13 Commits (master)

Author SHA1 Message Date
Rick Tanner c0e80b67e6 Correct spacing after punctuation in msg text 2023-06-11 01:25:26 -05:00
Kevin Zheng 37482de553 Unset kobold generator limit
This map uses kobold generators to randomly trigger the gates going up
and down. Unfortunately, generator limits that were added after the map
was designed make the gates stop moving after the generators run out.

Fix this by removing the generator limit for kobold generators on this
map.
2022-02-12 20:02:44 -08:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner 9feff80ab1 Typo correction (Parts and Piece -> Parts and Pieces.) to sign text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17417 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:21:38 +00:00
rjtanner 6f9b3f4d7a Removed empty line, punctuation corrections and word spacing corrections to message text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:20:42 +00:00
rjtanner dd53152807 Removed line breaks in message text to Grey Castle Factory in Greyshield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16316 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:44:27 +00:00
rjtanner af13b3cf12 Apply region wilderness to Greyshield maps (/quests/greyshield/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11083 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:51:49 +00:00
rjtanner 8a19c7c0e0 Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:10:25 +00:00
rjtanner bbb3f69aaf (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner d0900d532b Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 00:39:46 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba 3308dad503 Add Greyshield quest to bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00