Rick Tanner
c0e80b67e6
Correct spacing after punctuation in msg text
2023-06-11 01:25:26 -05:00
Kevin Zheng
37482de553
Unset kobold generator limit
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This map uses kobold generators to randomly trigger the gates going up
and down. Unfortunately, generator limits that were added after the map
was designed make the gates stop moving after the generators run out.
Fix this by removing the generator limit for kobold generators on this
map.
2022-02-12 20:02:44 -08:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
9feff80ab1
Typo correction (Parts and Piece -> Parts and Pieces.) to sign text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17417 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:21:38 +00:00
rjtanner
6f9b3f4d7a
Removed empty line, punctuation corrections and word spacing corrections to message text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:20:42 +00:00
rjtanner
dd53152807
Removed line breaks in message text to Grey Castle Factory in Greyshield.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16316 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:44:27 +00:00
rjtanner
af13b3cf12
Apply region wilderness to Greyshield maps (/quests/greyshield/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11083 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:51:49 +00:00
rjtanner
8a19c7c0e0
Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:10:25 +00:00
rjtanner
bbb3f69aaf
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner
d0900d532b
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 00:39:46 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
3308dad503
Add Greyshield quest to bigworld.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00