Rick Tanner
abcdb50623
Update Tower of Demonology maps to make them part of the same reset group, wilderness_tower-of-demonology
2023-06-19 00:35:23 -05:00
rjtanner
6d93441622
Removed duplicate floor and no_magic tiles in Tower of Demonoly High Tower (quests/peterm/Demonology/HighTower1) map
2023-03-29 16:27:43 -05:00
rjtanner
4540d7d09b
Update msg text to remove extra space after periods in Tower of Demonology (quests/peterm/Demonology/) map set
2023-03-29 01:43:10 -05:00
rjtanner
54769915b1
Word spacing and punctuation corrections to message text in Tower of Demonology High Tower (quests/peterm/Demonology/HighTower1) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17472 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-12 05:11:47 +00:00
rjtanner
6195ed6173
Removed forced line breaks and punctuation corrections in message text to Tower of Demonology High Tower (quests/peterm/Demonology/HighTower1).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16373 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 05:43:00 +00:00
rjtanner
248444b7ce
Apply region wilderness to Tower of Demonology maps (/quests/peterm/Demonology/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11087 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:16:47 +00:00
rjtanner
7a823213b6
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-22 00:54:11 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
b56232536f
Fix typo.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7305 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-08 17:58:58 +00:00
rjtanner
f16e571342
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next to doors. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5618 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-27 03:22:10 +00:00
akirschbaum
36a462d6bc
Hide magic mouths below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3624 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 15:45:00 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00