Nicolas Weeger
1ee86e43e6
Make Fire Temple maps part of the same reset_group, quests_fire-temple
2022-07-16 11:25:30 +02:00
rjtanner
98bfa1aeb6
Cosmetic changes to Fire Temple, Passageway (quests/peterm/FireTemple/Passageway) - added more fence (swall) sections for nicer merging with nearby walls. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16439 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-03 05:17:33 +00:00
anmaster
23aa8e71ad
Remove some double floor and bogus non-reachable exits in /quests/peterm/FireTemple/LavaChamber and /quests/peterm/FireTemple/Passageway.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12234 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 16:55:08 +00:00
rjtanner
4fad6b0dd9
Apply region wilderness to Fire Temple maps (/quests/peterm/FireTemple/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:40:05 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
1a868eba3f
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 00:45:48 +00:00
rjtanner
2fe1a23f62
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9918 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 01:22:08 +00:00
anmaster
ecf3bf15b5
Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:29:34 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
68eae86ca0
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Added missing floor tiles. Reset the darkness to level 5 on some of the maps (editor claimed that the range had to be 0-5 and the map was using 6.) Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5620 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-27 03:50:53 +00:00
akirschbaum
4fe81fb348
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3626 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 16:42:29 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00