Commit Graph

13 Commits (master)

Author SHA1 Message Date
Rick Tanner d0fd906ae0 Minor grammar update to NPC dialogue in Barren Crypt 2023-11-05 00:27:13 -05:00
Rick Tanner c0e80b67e6 Correct spacing after punctuation in msg text 2023-06-11 01:25:26 -05:00
rjtanner c0cbb9839c Removed forced line breaks in message text to Barren Crypt (quests/todd/aljwaf/crypt4). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19066 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-09-28 16:42:28 +00:00
rjtanner bb66e527bf Unique map names and made area name and references consistent (Narcopia -> Narcopin)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:39:39 +00:00
rjtanner aa37361e46 Apply new region (narcopin) to relevant maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10217 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 01:29:05 +00:00
rjtanner 7b2e1a958a Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9922 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 23:32:10 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
akirschbaum ef0f568a17 Hide invisible exits and magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3630 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 19:24:02 +00:00
temitchell 24fb2e79a5 Added to Aljwaf quest and moved the ruins to the wolrd map - changed old map link to this quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1757 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 04:09:41 +00:00
mwedel b9c42bd80e Add a bunch more maps to the bigworld.
MSW 2002-10-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00