akirschbaum
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3e616eb104
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Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-07-12 14:47:05 +00:00 |
rjtanner
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bb66e527bf
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Unique map names and made area name and references consistent (Narcopia -> Narcopin)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-31 00:39:39 +00:00 |
akirschbaum
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d98265c0f0
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Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 22:49:56 +00:00 |
rjtanner
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77ecb24e98
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-02-28 02:57:36 +00:00 |
akirschbaum
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58573d9eaf
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Add handle to allow players to escape without word of recall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5157 282e977c-c81d-0410-88c4-b93c2d0d6712
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2006-12-04 21:29:29 +00:00 |
akirschbaum
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06ef488b99
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No changes -- just reordered fields.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5156 282e977c-c81d-0410-88c4-b93c2d0d6712
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2006-12-04 21:26:58 +00:00 |
temitchell
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4656d661b2
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- changes to maps to fix broken spell stuff (spell walls and monster
inventories)
- some cosmetics too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2401 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-10-20 05:30:31 +00:00 |
temitchell
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24fb2e79a5
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Added to Aljwaf quest and moved the ruins to the wolrd map - changed old map link to this quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1757 282e977c-c81d-0410-88c4-b93c2d0d6712
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2002-10-27 04:09:41 +00:00 |